Player Matchup

Fenrir
Fenrir
Caneginseng
Fenrir
Level 33
God Stats
19W - 13L
1,715 SR
Queue Stats
196W - 225L
1,823 Elo+
Party 1
Erlang Shen
Erlang Shen
Hutchdertoten
Erlang Shen
Level 36
God Stats
12W - 6L
1,612 SR
Queue Stats
26W - 26L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
KillikEagle
Danzaburou
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 132L
1,786 Elo+
Party 1
Olorun
Olorun
Zoidberg197
Olorun
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Susano
Susano
thisgamesucksbad
Susano
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 22L
1,353 Elo+
Party 2
Team Averages
Level 31
1,522 SR
1,577 Elo+

VS

Team Averages
Level 91
1,532 SR
1,773 Elo+
Sol
Sol
Danie11e
Sol
Level 68
God Stats
23W - 27L
1,660 SR
Queue Stats
143W - 174L
1,809 Elo+
Party 3
Chiron
Chiron
EmmaTheValidine
Chiron
Level 140
God Stats
3W - 8L
1,500 SR
Queue Stats
174W - 181L
1,809 Elo+
Party 3
Achilles
Achilles
KiloCharlie93
Achilles
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 242L
1,809 Elo+
Party 3
Geb
Geb
MorganaMarie
Geb
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,938 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZukoAlone46
Tsukuyomi
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 192L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 5 / 2
6,264
482
4,004
14,281
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
Hutchdertoten
Erlang Shen
12
0 / 3 / 1
7,047
542
4,663
9,416
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
KillikEagle
Danzaburou
10
1 / 3 / 0
6,027
464
6,437
7,039
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
0 / 4 / 1
5,859
451
2,660
7,421
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 6 / 0
6,257
481
5,411
11,089
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,805
600
5,845
6,029
2,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
12 / 0 / 4
9,136
703
17,280
10,900
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
KiloCharlie93
Achilles
14
3 / 0 / 3
7,910
608
4,063
7,541
7,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 0 / 12
8,182
629
3,951
8,954
6,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ZukoAlone46
Tsukuyomi
12
2 / 3 / 4
7,233
556
4,965
9,216
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
21
21
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
2
0.6
W
2
2
5
2.25
W
12
0
4
14
L
Erlang Shen
Hutchdertoten
Erlang Shen
0
3
1
0.17
L
Danzaburou
KillikEagle
Danzaburou
1
3
0
0.33
W
Achilles
KiloCharlie93
Achilles
3
0
3
4.5
W
2
0
12
8
L
Olorun
0
4
1
0.13
W
Tsukuyomi
ZukoAlone46
Tsukuyomi
2
3
4
1.33
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,175
Damage
36,104
49,246
Taken
42,640
24,273
Mitigated
22,876
13,802
Healing
15,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,004
644
415
3,308
14,281
8,600
0
4,907
9,374
0
14,455
W
5,845
2,664
0
1,369
6,029
2,090
1,178
260
5,769
37,029
5,468
W
17,280
8,967
597
4,570
10,900
3,995
3,864
1,691
9,209
0
65,230
L
Erlang Shen
Hutchdertoten
Erlang Shen
4,663
2,386
0
2,752
9,416
7,395
0
248
9,168
0
38,617
L
Danzaburou
KillikEagle
Danzaburou
6,437
2,054
0
2,374
7,039
2,310
0
1,596
5,443
0
33,374
W
Achilles
KiloCharlie93
Achilles
4,063
950
385
2,132
7,541
7,256
312
0
7,541
0
33,695
W
3,951
307
2,257
1,948
8,954
6,494
362
351
8,471
19,747
0
L
Olorun
2,660
1,769
0
1,874
7,421
2,384
0
484
6,937
28,593
0
W
Tsukuyomi
ZukoAlone46
Tsukuyomi
4,965
871
0
2,568
9,216
3,041
450
358
8,858
0
35,988
L
5,411
1,021
0
3,079
11,089
3,584
0
1,821
9,268
0
31,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,454
Gold Earned
40,266
309
Minions Killed
337
0
Camps Cleared
0
1,232,733
Distance Traveled
1,300,514
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,264
482
17
1
0
264,977
8
W
Sol
7,805
600
79
6
0
249,002
2
W
Chiron
9,136
703
97
7
0
280,533
2
L
Erlang Shen
7,047
542
105
8
0
243,706
1
L
Danzaburou
6,027
464
73
6
0
229,530
3
W
Achilles
7,910
608
59
5
0
268,177
5
W
Geb
8,182
629
28
2
0
254,918
2
L
Olorun
5,859
451
52
4
0
231,510
3
W
Tsukuyomi
7,233
556
74
6
0
247,884
4
L
Susano
6,257
481
62
5
0
263,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role