Player Matchup

Pele
Pele
KhrissyUwU
Pele
Level 39
God Stats
1W - 1L
1,328 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
NicKeith
Cthulhu
Level 56
God Stats
7W - 4L
1,301 SR
Queue Stats
19W - 13L
1,498 Elo+
Solo
Sol
Sol
Quaiver02
Sol
Level 46
God Stats
21W - 13L
1,672 SR
Queue Stats
57W - 124L
1,544 Elo+
Solo
Artemis
Artemis
Yandexx
Artemis
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 43L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
marckus123
Sun Wukong
Level 107
God Stats
1W - 0L
1,364 SR
Queue Stats
14W - 19L
1,500 Elo+
Solo
Team Averages
Level 62
1,433 SR
1,452 Elo+

VS

Team Averages
Level 74
1,342 SR
1,269 Elo+
Fenrir
Fenrir
Afro_Mac92
Fenrir
Level 16
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo
Athena
Athena
Avitis
Athena
Level 17
God Stats
0W - 2L
1,176 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 2
Anubis
Anubis
GOLDFRANCISCO
Anubis
Level 125
God Stats
0W - 5L
1,268 SR
Queue Stats
18W - 13L
1,476 Elo+
Solo
Apollo
Apollo
MotherOfdeath32
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Party 2
Poseidon
Poseidon
nwieds23
Poseidon
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 11
9,027
694
8,761
12,509
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
NicKeith
Cthulhu
17
6 / 2 / 16
10,807
831
15,696
19,504
22,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 1 / 8
10,102
777
15,568
12,151
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Yandexx
Artemis
16
5 / 3 / 10
9,631
741
12,747
11,077
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
marckus123
Sun Wukong
17
8 / 3 / 10
10,250
788
10,619
12,115
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Afro_Mac92
Fenrir
14
1 / 7 / 3
8,482
652
4,112
18,043
10,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Avitis
Athena
14
0 / 5 / 5
8,431
649
4,268
17,074
16,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
0 / 7 / 4
7,811
601
6,370
11,755
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 4
8,846
680
8,009
14,015
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
nwieds23
Poseidon
19
10 / 2 / 0
11,168
859
17,920
10,242
3,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
24
Kills
12
13
Deaths
24
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Afro_Mac92
Fenrir
1
7
3
0.36
L
Athena
Avitis
Athena
0
5
5
0.5
L
0
7
4
0.29
W
0
4
11
1.38
L
1
3
4
1
W
Cthulhu
NicKeith
Cthulhu
6
2
16
7
W
5
1
8
9
W
Artemis
Yandexx
Artemis
5
3
10
3.33
W
Sun Wukong
marckus123
Sun Wukong
8
3
10
4.33
L
Poseidon
nwieds23
Poseidon
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,391
Damage
40,679
67,356
Taken
71,129
43,860
Mitigated
40,785
23,616
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Afro_Mac92
Fenrir
4,112
87
0
4,228
18,043
10,126
0
7,294
10,147
0
11,228
L
Athena
Avitis
Athena
4,268
934
0
480
17,074
16,119
42
8,365
8,322
8,717
0
L
6,370
438
423
1,061
11,755
5,593
136
5,253
6,282
15,426
0
W
8,761
2,249
0
2,412
12,509
4,883
542
5,592
6,917
0
35,323
L
8,009
4,827
0
4,017
14,015
5,301
792
4,742
8,854
0
36,173
W
Cthulhu
NicKeith
Cthulhu
15,696
779
1,100
7,119
19,504
22,852
255
7,032
12,472
35,082
0
W
15,568
4,954
0
7,472
12,151
4,570
4,061
5,519
6,632
44,044
4,559
W
Artemis
Yandexx
Artemis
12,747
5,371
0
3,230
11,077
3,236
3,114
7,217
3,860
0
34,844
W
Sun Wukong
marckus123
Sun Wukong
10,619
2,459
0
2,283
12,115
8,319
240
3,198
8,917
0
24,153
L
Poseidon
nwieds23
Poseidon
17,920
1,620
0
2,899
10,242
3,646
72
3,523
6,302
57,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,817
Gold Earned
44,738
241
Minions Killed
185
0
Camps Cleared
0
1,290,633
Distance Traveled
1,180,191
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,482
652
15
1
0
227,585
1
L
Athena
8,431
649
8
1
0
249,883
1
L
Anubis
7,811
601
13
1
0
201,017
0
W
Pele
9,027
694
59
5
0
272,579
1
L
Apollo
8,846
680
60
5
0
249,805
2
W
Cthulhu
10,807
831
47
4
0
289,806
2
W
Sol
10,102
777
69
5
0
240,225
1
W
Artemis
9,631
741
34
3
0
231,790
1
W
Sun Wukong
10,250
788
32
2
0
256,233
2
L
Poseidon
11,168
859
89
7
0
251,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role