Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
BigBadBernie
Ratatoskr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 122L
1,642 Elo+
Party 1
Nox
Nox
YoungJefe0199
Nox
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 88L
1,739 Elo+
Solo
Vamana
Vamana
imT0asted
Vamana
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 73L
1,718 Elo+
Party 1
Hou Yi
Hou Yi
jqmonroe
Hou Yi
Level 128
God Stats
22W - 28L
1,534 SR
Queue Stats
165W - 177L
1,515 Elo+
Party 1
Team Averages
Level 125
1,507 SR
1,623 Elo+

VS

Team Averages
Level 129
1,478 SR
1,550 Elo+
Chaac
Chaac
GTKay
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Pele
Pele
Polaco07
Pele
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,741 Elo+
Party 2
Nu Wa
Nu Wa
VOID Sunny3703
Nu Wa
Level 64
God Stats
1W - 4L
1,708 SR
Queue Stats
2W - 6L
1,305 Elo+
Solo
Tiamat
Tiamat
pollolocasas
Tiamat
Level 157
God Stats
0W - 2L
1,384 SR
Queue Stats
31W - 28L
1,474 Elo+
Party 2
Ullr
Ullr
yuyohakusho
Ullr
Level 154
God Stats
6W - 8L
1,300 SR
Queue Stats
163W - 147L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 1 / 8
6,164
881
3,245
9,524
5,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
BigBadBernie
Ratatoskr
11
2 / 0 / 6
5,768
824
3,072
5,390
2,858
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 2 / 7
6,001
857
4,043
4,605
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
imT0asted
Vamana
11
1 / 3 / 6
5,749
821
2,580
9,043
5,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
jqmonroe
Hou Yi
12
6 / 2 / 4
6,440
920
4,856
5,119
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GTKay
Chaac
12
4 / 1 / 1
5,858
837
4,062
3,158
2,765
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
8
0 / 1 / 1
4,540
649
0
1,012
293
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 2
5,461
780
4,894
5,244
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
11
1 / 2 / 4
5,494
785
6,980
5,325
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 5
5,197
742
3,109
5,856
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
12
Kills
8
8
Deaths
12
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
8
5
W
Ratatoskr
BigBadBernie
Ratatoskr
2
0
6
5
L
Chaac
GTKay
Chaac
4
1
1
4.5
L
Pele
0
1
1
0.5
L
2
5
2
0.6
W
2
2
7
2.75
W
Vamana
imT0asted
Vamana
1
3
6
1.33
W
Hou Yi
jqmonroe
Hou Yi
6
2
4
4
L
Tiamat
1
2
4
1.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,796
Damage
19,045
33,681
Taken
20,595
18,140
Mitigated
9,600
13,528
Healing
2,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,245
464
3,516
4,823
9,524
5,916
0
3,851
5,510
8,415
0
W
Ratatoskr
BigBadBernie
Ratatoskr
3,072
530
0
1,136
5,390
2,858
157
2,286
3,017
0
13,626
L
Chaac
GTKay
Chaac
4,062
141
0
781
3,158
2,765
0
1,237
1,904
0
10,585
L
Pele
0
0
0
0
1,012
293
0
0
1,012
0
152
L
4,894
859
0
3
5,244
1,513
0
2,340
2,780
11,719
0
W
4,043
480
0
0
4,605
1,805
984
1,602
2,981
19,759
0
W
Vamana
imT0asted
Vamana
2,580
897
775
2,234
9,043
5,798
19
2,170
6,701
0
8,836
W
Hou Yi
jqmonroe
Hou Yi
4,856
1,520
0
1,044
5,119
1,763
1,846
1,461
3,598
0
15,489
L
Tiamat
6,980
756
0
770
5,325
3,214
0
1,854
3,421
14,299
0
L
3,109
1,175
0
906
5,856
1,815
0
1,582
4,190
0
12,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
26,550
124
Minions Killed
69
0
Camps Cleared
0
783,536
Distance Traveled
558,529
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,164
881
11
2
0
167,722
3
W
Ratatoskr
5,768
824
25
4
0
163,094
1
L
Chaac
5,858
837
12
2
0
150,828
2
L
Pele
4,540
649
0
0
0
14,254
0
L
Nu Wa
5,461
780
27
4
0
122,954
3
W
Nox
6,001
857
47
7
0
143,557
3
W
Vamana
5,749
821
14
2
0
162,832
2
W
Hou Yi
6,440
920
27
4
0
146,331
2
L
Tiamat
5,494
785
18
3
0
150,340
0
L
Ullr
5,197
742
12
2
0
120,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role