Player Matchup

Ares
Ares
 
Ares
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
InfluenzaChild
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,940 Elo+
Party 1
Neith
Neith
RileyRеid
Neith
Level 159
God Stats
1W - 0L
1,184 SR
Queue Stats
2W - 1L
1,587 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Scottecs
Morgan Le Fay
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 135L
1,598 Elo+
Solo
Nemesis
Nemesis
инвалид2
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,587 Elo+
Party 1
Team Averages
Level 93
1,437 SR
1,642 Elo+

VS

Team Averages
Level 59
1,599 SR
1,846 Elo+
Mulan
Mulan
Mesqui05
Mulan
Level 46
God Stats
1W - 5L
1,733 SR
Queue Stats
133W - 126L
1,670 Elo+
Party 2
Arachne
Arachne
Tiltboys
Arachne
Level 48
God Stats
3W - 4L
1,737 SR
Queue Stats
16W - 16L
2,002 Elo+
Party 3
Olorun
Olorun
ap77777
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
2,002 Elo+
Party 3
Horus
Horus
brais2003
Horus
Level 88
God Stats
51W - 36L
1,523 SR
Queue Stats
388W - 360L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
jh77777
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
2,002 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
9 / 2 / 5
7,723
702
8,594
11,230
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 0 / 7
7,371
670
6,606
5,136
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
4 / 3 / 0
6,665
606
9,590
7,686
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Scottecs
Morgan Le Fay
9
0 / 4 / 1
5,535
503
2,868
5,706
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 2 / 7
6,896
627
11,428
9,472
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mesqui05
Mulan
7
2 / 8 / 1
5,289
481
6,780
11,882
6,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Tiltboys
Arachne
10
1 / 4 / 3
5,838
531
3,274
10,666
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
ap77777
Olorun
11
4 / 4 / 1
6,695
609
5,059
9,229
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
brais2003
Horus
8
0 / 2 / 7
5,868
533
4,356
9,908
6,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
jh77777
Ah Puch
10
3 / 3 / 2
5,876
534
4,907
7,871
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
21
Kills
10
11
Deaths
21
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
2
5
5.75
W
3
0
7
6.5
L
Mulan
Mesqui05
Mulan
2
8
1
0.31
W
Neith
4
3
0
1.33
W
Morgan Le Fay
Scottecs
Morgan Le Fay
0
4
1
0.13
L
Arachne
Tiltboys
Arachne
1
4
3
0.63
L
Olorun
ap77777
Olorun
4
4
1
1.13
L
Horus
brais2003
Horus
0
2
7
1.75
L
Ah Puch
jh77777
Ah Puch
3
3
2
1.33
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,086
Damage
24,376
39,230
Taken
49,556
20,490
Mitigated
22,712
13,923
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,594
891
0
2,496
11,230
9,684
117
1,950
9,023
20,029
0
W
6,606
1,171
901
3,820
5,136
2,007
26
1,596
3,540
54,640
0
L
Mulan
Mesqui05
Mulan
6,780
1,579
0
1,716
11,882
6,619
0
4,371
7,511
0
17,886
W
Neith
9,590
4,918
0
2,820
7,686
2,349
592
2,841
4,845
0
38,478
W
Morgan Le Fay
Scottecs
Morgan Le Fay
2,868
410
0
935
5,706
1,960
46
2,122
3,584
25,436
0
L
Arachne
Tiltboys
Arachne
3,274
2,185
0
4,866
10,666
3,253
0
3,102
7,502
0
26,323
L
Olorun
ap77777
Olorun
5,059
2,098
157
2,484
9,229
3,273
0
2,601
6,628
31,008
2,845
L
Horus
brais2003
Horus
4,356
1,645
854
2,966
9,908
6,859
0
2,509
7,359
0
11,748
L
Ah Puch
jh77777
Ah Puch
4,907
384
0
2,331
7,871
2,708
0
5,215
2,488
28,934
0
W
11,428
5,042
0
2,951
9,472
4,490
143
919
8,160
0
36,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
29,566
344
Minions Killed
225
0
Camps Cleared
0
1,073,455
Distance Traveled
1,052,610
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,723
702
24
2
0
223,034
1
W
Ra
7,371
670
113
10
0
256,182
2
L
Mulan
5,289
481
31
3
0
207,951
0
W
Neith
6,665
606
74
7
0
191,102
2
W
Morgan Le Fay
5,535
503
64
6
0
162,449
3
L
Arachne
5,838
531
64
6
0
217,594
3
L
Olorun
6,695
609
66
6
0
202,764
4
L
Horus
5,868
533
15
1
0
211,712
1
L
Ah Puch
5,876
534
49
4
0
212,589
2
W
Nemesis
6,896
627
69
6
0
240,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role