Player Matchup

He Bo
He Bo
Gardner
He Bo
Level 125
God Stats
9W - 3L
1,500 SR
Queue Stats
159W - 62L
1,500 Elo+
Party 1
Atlas
Atlas
SeaDragon
Atlas
Level 153
God Stats
9W - 1L
1,500 SR
Queue Stats
151W - 56L
1,699 Elo+
Party 1
Thanatos
Thanatos
Sendfeetpicz
Thanatos
Level 25
God Stats
8W - 2L
1,626 SR
Queue Stats
27W - 3L
1,699 Elo+
Party 1
Team Averages
Level 101
1,542 SR
1,632 Elo+

VS

Team Averages
Level 56
1,500 SR
1,387 Elo+
Skadi
Skadi
Apivorous
Skadi
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,161 Elo+
Party 2
Zeus
Zeus
Armandgedon
Zeus
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 36L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Deltanis
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gardner
He Bo
14
5 / 2 / 10
9,230
839
8,963
6,239
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
SeaDragon
Atlas
13
3 / 2 / 10
9,040
822
9,560
9,829
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Sendfeetpicz
Thanatos
14
7 / 0 / 7
8,863
806
7,024
7,940
2,660
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Apivorous
Skadi
10
1 / 7 / 1
7,074
643
4,695
10,168
2,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 2
7,916
720
7,005
6,821
1,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Deltanis
Jormungandr
12
1 / 3 / 2
7,295
663
5,048
11,548
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
4
4
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
Apivorous
Skadi
1
7
1
0.21
L
2
5
2
0.6
L
Jormungandr
Deltanis
Jormungandr
1
3
2
0.67
W
He Bo
Gardner
He Bo
5
2
10
5
W
Atlas
SeaDragon
Atlas
3
2
10
4
W
Thanatos
Sendfeetpicz
Thanatos
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
16,748
24,008
Taken
28,537
12,160
Mitigated
10,869
11,815
Healing
2,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Apivorous
Skadi
4,695
822
45
963
10,168
2,056
0
6,429
3,517
0
17,874
L
7,005
933
0
0
6,821
1,489
0
4,320
2,397
25,267
0
L
Jormungandr
Deltanis
Jormungandr
5,048
834
546
967
11,548
7,324
0
7,301
4,004
12,692
0
W
He Bo
Gardner
He Bo
8,963
466
0
849
6,239
1,782
105
3,335
2,631
38,053
0
W
Atlas
SeaDragon
Atlas
9,560
3,506
213
3,262
9,829
7,718
0
4,637
4,799
27,475
0
W
Thanatos
Sendfeetpicz
Thanatos
7,024
1,429
313
7,178
7,940
2,660
877
3,707
4,065
0
16,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
22,285
128
Minions Killed
99
9
Camps Cleared
2
656,486
Distance Traveled
564,137
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,074
643
20
2
0
198,641
1
L
Zeus
7,916
720
60
5
2
186,846
1
L
Jormungandr
7,295
663
19
2
0
178,650
2
W
He Bo
9,230
839
77
7
5
194,189
0
W
Atlas
9,040
822
27
2
2
212,968
3
W
Thanatos
8,863
806
24
2
2
249,329
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role