Player Matchup

Set
Set
AftBam
Set
Level 112
God Stats
1W - 1L
1,177 SR
Queue Stats
76W - 79L
1,608 Elo+
Party 1
Atlas
Atlas
FuzeEats
Atlas
Level 142
God Stats
4W - 3L
1,739 SR
Queue Stats
57W - 68L
1,796 Elo+
Party 2
Ra
Ra
Potato_Kevin
Ra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 44L
1,588 Elo+
Party 1
Kuzenbo
Kuzenbo
TheGayestGay12
Kuzenbo
Level 98
God Stats
2W - 1L
1,475 SR
Queue Stats
46W - 51L
1,705 Elo+
Party 1
Heimdallr
Heimdallr
chikenparmesan
Heimdallr
Level 49
God Stats
33W - 34L
1,844 SR
Queue Stats
56W - 65L
1,796 Elo+
Party 2
Team Averages
Level 98
1,547 SR
1,699 Elo+

VS

Team Averages
Level 69
1,546 SR
1,543 Elo+
Ra
Ra
Helix815
Ra
Level 49
God Stats
4W - 4L
1,728 SR
Queue Stats
49W - 74L
1,642 Elo+
Party 3
Neith
Neith
Imopositive
Neith
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 93L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
O5CARPRO
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,467 Elo+
Party 4
Bakasura
Bakasura
Statelybard
Bakasura
Level 144
God Stats
3W - 6L
1,500 SR
Queue Stats
79W - 74L
1,609 Elo+
Party 3
Bellona
Bellona
r3456ed
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AftBam
Set
19
7 / 2 / 8
11,725
902
8,284
10,603
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
FuzeEats
Atlas
16
2 / 0 / 18
10,052
773
8,323
9,459
9,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 11
10,351
796
11,486
6,229
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 14
10,042
772
9,497
14,744
22,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
chikenparmesan
Heimdallr
18
8 / 4 / 11
10,812
832
13,545
11,153
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
8,893
684
5,751
8,521
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 3
9,611
739
9,934
11,882
4,016
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
O5CARPRO
Zhong Kui
15
3 / 4 / 3
9,032
695
5,483
10,360
6,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Statelybard
Bakasura
17
3 / 5 / 5
9,865
759
8,783
13,095
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
r3456ed
Bellona
14
1 / 6 / 5
9,045
696
5,578
17,619
14,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
24
Kills
10
10
Deaths
24
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Set
AftBam
Set
7
2
8
5.5
W
Atlas
FuzeEats
Atlas
2
0
18
11
L
1
3
6
1.33
L
2
6
3
0.58
L
Zhong Kui
O5CARPRO
Zhong Kui
3
4
3
1.13
W
4
1
11
9.5
L
Bakasura
Statelybard
Bakasura
3
5
5
1.1
W
3
3
14
3.33
W
Heimdallr
chikenparmesan
Heimdallr
8
4
11
3.38
L
Bellona
r3456ed
Bellona
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,135
Damage
35,529
52,188
Taken
61,477
46,730
Mitigated
33,540
17,565
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
AftBam
Set
8,284
2,951
0
1,894
10,603
6,924
0
1,726
8,597
0
55,123
W
Atlas
FuzeEats
Atlas
8,323
1,506
915
2,100
9,459
9,667
642
2,335
7,124
15,952
0
L
5,751
179
681
770
8,521
2,456
0
5,542
2,809
24,785
0
L
9,934
1,551
225
1,529
11,882
4,016
0
5,069
6,531
0
43,922
L
Zhong Kui
O5CARPRO
Zhong Kui
5,483
990
924
1,619
10,360
6,408
582
4,586
5,645
17,857
0
W
11,486
1,157
4,122
3,531
6,229
2,338
1,878
1,663
4,489
45,766
0
L
Bakasura
Statelybard
Bakasura
8,783
7,007
0
2,724
13,095
6,016
10
6,225
6,631
0
27,025
W
9,497
2,632
0
2,096
14,744
22,961
226
4,001
10,534
25,677
0
W
Heimdallr
chikenparmesan
Heimdallr
13,545
7,971
0
2,907
11,153
4,840
1,775
1,509
9,574
0
33,604
L
Bellona
r3456ed
Bellona
5,578
1,019
1,373
3,288
17,619
14,644
0
6,595
10,505
0
9,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,982
Gold Earned
46,446
261
Minions Killed
223
0
Camps Cleared
0
1,344,848
Distance Traveled
1,277,484
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,725
902
88
7
0
277,281
2
W
Atlas
10,052
773
11
1
0
275,288
0
L
Ra
8,893
684
50
4
0
269,056
0
L
Neith
9,611
739
79
6
0
249,887
1
L
Zhong Kui
9,032
695
26
2
0
199,025
0
W
Ra
10,351
796
76
6
0
262,332
0
L
Bakasura
9,865
759
60
5
0
301,696
1
W
Kuzenbo
10,042
772
33
3
0
287,962
1
W
Heimdallr
10,812
832
53
4
0
241,985
0
L
Bellona
9,045
696
8
1
0
257,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role