Player Matchup

Olorun
Olorun
Conker7777777
Olorun
Level 7
God Stats
3W - 3L
1,843 SR
Queue Stats
3W - 3L
1,788 Elo+
Party 1
Cabrakan
Cabrakan
Kaijitsuno
Cabrakan
Level 38
God Stats
7W - 5L
1,749 SR
Queue Stats
227W - 242L
2,029 Elo+
Party 1
Tyr
Tyr
UnfilteredJoJo
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
2,048 Elo+
Party 1
Team Averages
Level 25
1,697 SR
1,955 Elo+

VS

Team Averages
Level 87
1,500 SR
1,282 Elo+
Nox
Nox
Scruba
Nox
Level 107
God Stats
6W - 8L
1,500 SR
Queue Stats
166W - 163L
1,179 Elo+
Party 2
Bastet
Bastet
Stihky
Bastet
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 65L
1,264 Elo+
Party 2
Atlas
Atlas
VWSteal
Atlas
Level 28
God Stats
22W - 21L
1,500 SR
Queue Stats
115W - 142L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 3
7,556
581
2,531
12,547
3,050
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Kaijitsuno
Cabrakan
12
4 / 9 / 3
9,229
710
11,162
17,349
8,828
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 7 / 4
9,445
727
6,557
14,928
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Scruba
Nox
16
6 / 2 / 16
10,610
816
9,997
9,340
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Stihky
Bastet
16
15 / 1 / 8
11,229
864
17,190
9,152
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
VWSteal
Atlas
14
5 / 5 / 18
10,542
811
8,869
10,008
9,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
7
Kills
26
27
Deaths
8
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Cabrakan
Kaijitsuno
Cabrakan
4
9
3
0.61
W
Nox
Scruba
Nox
6
2
16
7
W
Bastet
Stihky
Bastet
15
1
8
19
L
2
7
4
0.57
W
Atlas
VWSteal
Atlas
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,250
Damage
36,056
44,824
Taken
28,500
19,784
Mitigated
17,984
7,634
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,531
579
301
721
12,547
3,050
12
3,871
7,977
11,010
0
L
Cabrakan
Kaijitsuno
Cabrakan
11,162
845
302
3,452
17,349
8,828
0
9,884
6,512
38,427
0
W
Nox
Scruba
Nox
9,997
1,146
108
3,178
9,340
3,731
549
4,786
4,323
33,253
0
W
Bastet
Stihky
Bastet
17,190
3,556
0
3,224
9,152
5,094
1,236
4,110
4,853
85
47,101
L
6,557
124
0
2,858
14,928
7,906
0
4,109
9,823
0
24,680
W
Atlas
VWSteal
Atlas
8,869
2,230
177
1,196
10,008
9,159
215
5,089
4,721
15,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
32,381
114
Minions Killed
134
4
Camps Cleared
8
591,207
Distance Traveled
701,870
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,556
581
14
1
0
153,220
1
L
Cabrakan
9,229
710
54
4
2
189,752
5
W
Nox
10,610
816
68
5
2
226,479
1
W
Bastet
11,229
864
57
4
6
244,693
1
L
Tyr
9,445
727
46
4
2
248,235
1
W
Atlas
10,542
811
9
1
0
230,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role