Player Matchup

Atlas
Atlas
C90_LESS_A_GO
Atlas
Level 7
God Stats
1W - 1L
1,832 SR
Queue Stats
1W - 3L
1,770 Elo+
Party 2
Bakasura
Bakasura
Tek_Rhino_69
Bakasura
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 89L
1,554 Elo+
Party 2
Merlin
Merlin
W4E-JOAQUINJJSS
Merlin
Level 68
God Stats
0W - 2L
1,331 SR
Queue Stats
7W - 11L
1,678 Elo+
Party 2
Team Averages
Level 34
1,554 SR
1,667 Elo+

VS

Team Averages
Level 54
1,715 SR
1,679 Elo+
Danzaburou
Danzaburou
D20 Assassin
Danzaburou
Level 55
God Stats
4W - 4L
1,715 SR
Queue Stats
82W - 94L
1,679 Elo+
Party 1
Anubis
Anubis
D20 Phantoms
Anubis
Level 41
God Stats
2W - 0L
1,715 SR
Queue Stats
50W - 68L
1,679 Elo+
Party 1
Tyr
Tyr
ferociousbus
Tyr
Level 65
God Stats
18W - 9L
1,715 SR
Queue Stats
94W - 99L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,116
829
7,186
15,395
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Tek_Rhino_69
Bakasura
10
0 / 7 / 2
6,821
620
2,147
10,528
2,722
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

13
2 / 7 / 3
8,568
779
10,264
7,476
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D20 Assassin
Danzaburou
13
6 / 2 / 13
9,331
848
12,971
9,609
3,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
5 / 2 / 12
8,804
800
6,154
7,373
3,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
9 / 2 / 9
9,188
835
10,502
11,523
7,583
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
20
20
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Danzaburou
D20 Assassin
Danzaburou
6
2
13
6.25
W
Anubis
5
2
12
5.5
L
Bakasura
Tek_Rhino_69
Bakasura
0
7
2
0.14
L
2
7
3
0.5
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,597
Damage
29,627
33,399
Taken
28,505
14,929
Mitigated
14,142
3,797
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,186
2,484
407
2,908
15,395
10,055
0
2,571
12,824
17,175
0
W
Danzaburou
D20 Assassin
Danzaburou
12,971
6,134
480
3,920
9,609
3,321
1,351
6,651
2,610
0
34,756
W
Anubis
6,154
309
837
2,877
7,373
3,238
150
3,531
3,632
23,535
0
L
Bakasura
Tek_Rhino_69
Bakasura
2,147
1,134
0
482
10,528
2,722
0
1,936
8,592
0
7,626
L
10,264
320
0
0
7,476
2,152
0
1,898
5,578
27,916
0
W
10,502
711
515
4,084
11,523
7,583
0
6,234
4,788
0
18,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,505
Gold Earned
27,323
84
Minions Killed
115
3
Camps Cleared
3
554,283
Distance Traveled
617,727
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,116
829
14
1
0
176,314
1
W
Danzaburou
9,331
848
65
6
0
192,206
0
W
Anubis
8,804
800
30
3
2
180,302
0
L
Bakasura
6,821
620
20
2
0
196,056
3
L
Merlin
8,568
779
50
5
3
181,913
0
W
Tyr
9,188
835
20
2
1
245,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role