Player Matchup

Izanami
Izanami
ImZorkk
Izanami
Level 110
God Stats
9W - 4L
1,957 SR
Queue Stats
35W - 32L
1,806 Elo+
Party 1
Nemesis
Nemesis
RhymesWithVenus
Nemesis
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,883 Elo+
Party 1
Janus
Janus
Schwarzes_Loch_0
Janus
Level 141
God Stats
5W - 2L
1,509 SR
Queue Stats
297W - 297L
1,601 Elo+
Solo
Achilles
Achilles
TheCharger101
Achilles
Level 112
God Stats
4W - 0L
1,733 SR
Queue Stats
26W - 17L
1,861 Elo+
Party 1
Athena
Athena
beefboymaniac
Athena
Level 141
God Stats
5W - 0L
1,708 SR
Queue Stats
30W - 32L
1,806 Elo+
Party 1
Team Averages
Level 110
1,681 SR
1,791 Elo+

VS

Team Averages
Level 79
1,507 SR
1,480 Elo+
Sol
Sol
Blipington
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Solo
Chernobog
Chernobog
DearMarcus11
Chernobog
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
171W - 198L
1,500 Elo+
Solo
Ravana
Ravana
LUVVTW
Ravana
Level 128
God Stats
7W - 8L
1,716 SR
Queue Stats
126W - 136L
1,500 Elo+
Solo
Zeus
Zeus
almighty-octane
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Ganesha
Ganesha
evilman18
Ganesha
Level 123
God Stats
6W - 7L
1,321 SR
Queue Stats
64W - 64L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImZorkk
Izanami
9
4 / 0 / 1
5,196
866
4,943
2,828
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 1 / 1
4,293
716
2,397
4,303
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
3 / 1 / 0
4,597
766
1,766
1,740
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TheCharger101
Achilles
8
0 / 0 / 1
4,451
742
1,572
2,611
1,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
2 / 0 / 2
4,430
738
1,751
3,502
1,830
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,049
675
1,742
3,760
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chernobog
DearMarcus11
Chernobog
5
0 / 3 / 1
3,287
548
1,345
4,058
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
LUVVTW
Ravana
6
2 / 1 / 0
4,291
715
2,727
3,521
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 1
3,475
579
296
2,229
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
evilman18
Ganesha
5
0 / 2 / 1
3,349
558
668
5,024
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
2
2
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Chernobog
DearMarcus11
Chernobog
0
3
1
0.17
W
Izanami
ImZorkk
Izanami
4
0
1
4.5
L
Ravana
LUVVTW
Ravana
2
1
0
2
W
1
1
1
1.5
W
3
1
0
3
W
Achilles
TheCharger101
Achilles
0
0
1
0.5
L
0
3
1
0.17
W
2
0
2
3
L
Ganesha
evilman18
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,429
Damage
6,778
14,984
Taken
18,592
5,157
Mitigated
4,535
4,078
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,742
737
0
1,799
3,760
831
0
310
3,200
20,032
0
L
Chernobog
DearMarcus11
Chernobog
1,345
762
0
1,030
4,058
660
0
963
3,095
0
9,176
W
Izanami
ImZorkk
Izanami
4,943
3,903
0
989
2,828
679
0
254
2,574
0
34,513
L
Ravana
LUVVTW
Ravana
2,727
978
0
1,178
3,521
817
0
502
2,967
0
12,533
W
2,397
1,234
0
446
4,303
1,100
0
271
4,032
0
19,963
W
1,766
152
0
491
1,740
320
177
174
1,484
20,687
0
W
Achilles
TheCharger101
Achilles
1,572
125
0
1,073
2,611
1,228
0
1,625
986
1,524
17,066
L
296
40
0
250
2,229
558
0
926
1,163
6,502
0
W
1,751
443
0
1,079
3,502
1,830
33
300
3,202
6,982
0
L
Ganesha
evilman18
Ganesha
668
56
62
1,056
5,024
1,669
0
760
4,257
6,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
18,451
221
Minions Killed
122
0
Camps Cleared
0
661,435
Distance Traveled
542,438
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,049
675
44
7
0
111,532
0
L
Chernobog
3,287
548
12
2
0
110,727
0
W
Izanami
5,196
866
75
13
0
120,066
0
L
Ravana
4,291
715
38
6
0
145,877
3
W
Nemesis
4,293
716
46
8
0
140,816
1
W
Janus
4,597
766
42
7
0
139,951
1
W
Achilles
4,451
742
43
7
0
121,965
0
L
Zeus
3,475
579
18
3
0
69,844
1
W
Athena
4,430
738
15
3
0
138,637
0
L
Ganesha
3,349
558
10
2
0
104,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role