Player Matchup

Kali
Kali
 
Kali
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ghirlain
Artemis
Level 63
God Stats
1W - 0L
1,745 SR
Queue Stats
9W - 3L
1,600 Elo+
Party 2
Aphrodite
Aphrodite
ReasonableTrust
Aphrodite
Level 33
God Stats
3W - 11L
1,231 SR
Queue Stats
193W - 224L
1,321 Elo+
Solo
King Arthur
King Arthur
TryHardDoctor
King Arthur
Level 30
God Stats
2W - 0L
1,715 SR
Queue Stats
9W - 11L
1,805 Elo+
Party 2
Zeus
Zeus
akira61257
Zeus
Level 104
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 81L
1,500 Elo+
Solo
Team Averages
Level 69
1,538 SR
1,545 Elo+

VS

Team Averages
Level 75
1,548 SR
1,427 Elo+
Zeus
Zeus
Aelicien
Zeus
Level 30
God Stats
1W - 4L
1,385 SR
Queue Stats
237W - 276L
1,571 Elo+
Solo
Bastet
Bastet
CALLOWMAN74
Bastet
Level 122
God Stats
3W - 3L
1,715 SR
Queue Stats
59W - 49L
1,153 Elo+
Party 1
Ullr
Ullr
NRGZyrox
Ullr
Level 16
God Stats
19W - 6L
1,161 SR
Queue Stats
46W - 35L
1,153 Elo+
Party 1
Thoth
Thoth
Skullkid42
Thoth
Level 93
God Stats
12W - 12L
1,821 SR
Queue Stats
341W - 310L
1,760 Elo+
Solo
Odin
Odin
zachjjj
Odin
Level 116
God Stats
5W - 14L
1,660 SR
Queue Stats
58W - 84L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
6 / 5 / 8
12,088
1,209
12,249
12,723
4,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Ghirlain
Artemis
19
6 / 5 / 11
12,729
1,273
14,187
10,625
3,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ReasonableTrust
Aphrodite
17
1 / 2 / 9
10,846
1,085
3,666
6,863
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TryHardDoctor
King Arthur
17
4 / 6 / 9
11,256
1,126
12,634
15,604
13,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
8 / 1 / 11
13,051
1,305
24,457
8,383
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

201

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
1 / 10 / 8
10,886
1,089
10,220
17,478
8,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
17
6 / 0 / 6
11,824
1,182
9,913
8,885
3,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
17
5 / 2 / 8
12,423
1,242
11,057
13,085
4,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
17
4 / 4 / 6
11,874
1,187
12,428
14,383
4,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
zachjjj
Odin
17
3 / 9 / 9
11,791
1,179
7,963
17,378
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
25
Kills
19
19
Deaths
25
48
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
5
8
2
L
Zeus
1
10
8
0.5
L
Bastet
6
0
6
9
W
Artemis
Ghirlain
Artemis
6
5
11
2.3
L
Ullr
5
2
8
4.5
W
Aphrodite
ReasonableTrust
Aphrodite
1
2
9
2.75
L
Thoth
4
4
6
1.75
W
King Arthur
TryHardDoctor
King Arthur
4
6
9
1.42
W
8
1
11
13.5
L
Odin
zachjjj
Odin
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,193
Damage
51,581
54,198
Taken
71,209
26,803
Mitigated
30,302
14,212
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,249
4,408
0
2,089
12,723
4,051
0
3,262
9,345
0
27,048
L
Zeus
10,220
1,182
0
570
17,478
8,907
0
7,972
9,506
30,510
0
L
Bastet
9,913
1,880
0
935
8,885
3,256
0
3,856
5,029
0
15,406
W
Artemis
Ghirlain
Artemis
14,187
5,509
0
1,276
10,625
3,505
0
3,904
6,573
0
46,991
L
Ullr
11,057
3,458
0
658
13,085
4,791
0
6,513
6,572
0
32,677
W
Aphrodite
ReasonableTrust
Aphrodite
3,666
572
5,863
3,781
6,863
2,912
0
2,948
3,811
26,495
0
L
Thoth
12,428
772
0
27
14,383
4,748
0
6,789
7,594
34,390
0
W
King Arthur
TryHardDoctor
King Arthur
12,634
1,375
0
70
15,604
13,926
0
8,317
7,022
3,736
12,471
W
24,457
547
408
725
8,383
2,409
0
3,482
4,799
45,540
0
L
Odin
zachjjj
Odin
7,963
292
403
1,072
17,378
8,600
0
5,613
11,765
0
27,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,970
Gold Earned
58,798
243
Minions Killed
205
10
Camps Cleared
8
990,949
Distance Traveled
975,376
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,088
1,209
34
3
2
192,014
2
L
Zeus
10,886
1,089
30
3
1
165,003
1
L
Bastet
11,824
1,182
13
1
2
203,127
0
W
Artemis
12,729
1,273
81
8
1
178,784
0
L
Ullr
12,423
1,242
61
6
1
210,390
1
W
Aphrodite
10,846
1,085
61
6
3
211,534
1
L
Thoth
11,874
1,187
46
5
0
200,569
2
W
King Arthur
11,256
1,126
9
1
1
197,424
1
W
Zeus
13,051
1,305
58
6
3
211,193
0
L
Odin
11,791
1,179
55
6
4
196,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role