Player Matchup

Guan Yu
Guan Yu
GottenSleet16
Guan Yu
Level 105
God Stats
1W - 3L
1,715 SR
Queue Stats
2W - 8L
1,666 Elo+
Party 1
Arachne
Arachne
SilentGhost1999
Arachne
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
273W - 366L
1,319 Elo+
Party 1
Athena
Athena
TheGorgonzola
Athena
Level 86
God Stats
11W - 12L
1,667 SR
Queue Stats
61W - 100L
1,602 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
smolppnog
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,666 Elo+
Party 1
Scylla
Scylla
theashenhollow
Scylla
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 358L
1,405 Elo+
Party 1
Team Averages
Level 92
1,576 SR
1,532 Elo+

VS

Team Averages
Level 55
1,565 SR
1,603 Elo+
Chaac
Chaac
 
Chaac
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
MegaLonk
Pele
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Izanami
Izanami
Porker368
Izanami
Level 66
God Stats
15W - 14L
1,824 SR
Queue Stats
119W - 128L
1,837 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SkullBreaker303
Morgan Le Fay
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
491W - 492L
1,899 Elo+
Party 2
Loki
Loki
lllARCHERllll
Loki
Level 89
God Stats
9W - 8L
1,500 SR
Queue Stats
190W - 165L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
0 / 2 / 1
4,912
491
2,347
6,676
6,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 4 / 0
5,174
517
3,633
7,562
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 1 / 1
4,689
469
637
6,928
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
smolppnog
Ah Muzen Cab
8
0 / 2 / 1
4,687
469
2,898
5,521
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 0
5,411
541
1,529
2,837
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 3
5,161
516
3,779
4,862
1,919
Pele
10
0 / 1 / 0
5,645
565
0
5,436
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
Porker368
Izanami
10
2 / 0 / 1
5,956
596
5,450
3,440
876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SkullBreaker303
Morgan Le Fay
11
5 / 0 / 1
6,450
645
3,781
4,128
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 1
6,232
623
5,862
6,940
1,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
10
10
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
3
2.5
L
Guan Yu
0
2
1
0.25
W
Pele
0
1
0
0
W
Izanami
Porker368
Izanami
2
0
1
2.5
L
1
4
0
0.25
W
Morgan Le Fay
SkullBreaker303
Morgan Le Fay
5
0
1
5.5
L
0
1
1
0.5
W
2
1
1
2.5
L
Ah Muzen Cab
smolppnog
Ah Muzen Cab
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,044
Damage
18,872
29,524
Taken
24,806
13,883
Mitigated
7,637
9,999
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,779
339
28
2,635
4,862
1,919
198
398
4,464
0
13,392
L
Guan Yu
2,347
634
64
2,610
6,676
6,328
0
0
6,676
0
17,052
W
Pele
0
0
0
3,038
5,436
1,606
0
706
4,678
0
33,547
W
Izanami
Porker368
Izanami
5,450
4,147
0
746
3,440
876
66
90
3,350
0
45,618
L
3,633
2,176
0
2,046
7,562
2,669
0
1,629
5,863
0
26,798
W
Morgan Le Fay
SkullBreaker303
Morgan Le Fay
3,781
299
0
2,253
4,128
1,459
0
756
3,282
29,071
0
L
637
195
525
1,690
6,928
3,171
0
445
6,417
7,782
0
W
5,862
1,765
0
2,499
6,940
1,777
0
74
6,866
0
37,746
L
Ah Muzen Cab
smolppnog
Ah Muzen Cab
2,898
600
0
2,267
5,521
961
0
0
5,521
0
27,465
L
1,529
38
23
774
2,837
754
104
1,389
1,266
23,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
29,444
224
Minions Killed
366
0
Camps Cleared
0
968,896
Distance Traveled
1,006,634
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,161
516
28
3
0
219,004
3
L
Guan Yu
4,912
491
49
5
0
182,710
1
W
Pele
5,645
565
77
8
0
205,470
1
W
Izanami
5,956
596
115
12
0
203,625
2
L
Arachne
5,174
517
56
6
0
216,070
4
W
Morgan Le Fay
6,450
645
71
7
0
187,200
3
L
Athena
4,689
469
13
1
0
210,885
4
W
Loki
6,232
623
75
8
0
191,335
2
L
Ah Muzen Cab
4,687
469
61
6
0
178,031
1
L
Scylla
5,411
541
45
5
0
181,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role