Player Matchup

Sylvanus
Sylvanus
BULLET_WARR10R
Sylvanus
Level 141
God Stats
8W - 7L
1,500 SR
Queue Stats
247W - 212L
1,513 Elo+
Party 2
Tiamat
Tiamat
TTV_Moy
Tiamat
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 82L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
canned__yams
Jing Wei
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
269W - 246L
1,513 Elo+
Party 2
Bellona
Bellona
jezmundd
Bellona
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 90L
1,500 Elo+
Party 2
Achilles
Achilles
qhwqq
Achilles
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
44W - 56L
1,500 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,505 Elo+

VS

Team Averages
Level 133
1,543 SR
1,560 Elo+
Xing Tian
Xing Tian
Panthados
Xing Tian
Level 153
God Stats
1W - 7L
1,500 SR
Queue Stats
118W - 135L
1,720 Elo+
Solo
Cupid
Cupid
TheHappyFry
Cupid
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
106W - 113L
1,638 Elo+
Party 1
Pele
Pele
TheHappyNut
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 66L
1,638 Elo+
Party 1
Apollo
Apollo
Wovoh
Apollo
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
383W - 365L
1,165 Elo+
Solo
Zhong Kui
Zhong Kui
thehappyRoma
Zhong Kui
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 5 / 9
9,025
531
6,610
17,358
17,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
TTV_Moy
Tiamat
15
3 / 6 / 1
9,473
557
9,824
12,936
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
canned__yams
Jing Wei
15
1 / 1 / 4
8,971
528
4,323
7,666
2,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
jezmundd
Bellona
15
1 / 1 / 1
9,330
549
6,566
10,924
9,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
qhwqq
Achilles
17
8 / 1 / 4
10,508
618
11,566
12,469
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Panthados
Xing Tian
15
1 / 2 / 4
8,461
498
8,049
12,745
9,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 3
8,741
514
9,549
13,317
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 4 / 3
8,745
514
6,160
16,085
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Wovoh
Apollo
15
6 / 4 / 3
9,589
564
11,249
11,426
4,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
thehappyRoma
Zhong Kui
7
1 / 2 / 1
6,093
358
687
3,128
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
14
14
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
5
9
1.1
L
Xing Tian
Panthados
Xing Tian
1
2
4
1.5
W
Tiamat
TTV_Moy
Tiamat
3
6
1
0.58
L
2
3
3
1.17
L
4
4
3
1.38
L
Apollo
Wovoh
Apollo
6
4
3
1.88
W
Jing Wei
canned__yams
Jing Wei
1
1
4
3
W
Bellona
jezmundd
Bellona
1
1
1
1.5
W
Achilles
qhwqq
Achilles
8
1
4
10
L
Zhong Kui
thehappyRoma
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,889
Damage
35,694
61,353
Taken
56,701
42,702
Mitigated
24,760
22,144
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,610
1,747
3,909
4,884
17,358
17,978
0
959
16,155
23,705
0
L
Xing Tian
Panthados
Xing Tian
8,049
503
744
4,096
12,745
9,781
0
1,795
10,906
46,519
0
W
Tiamat
TTV_Moy
Tiamat
9,824
1,162
0
2,772
12,936
6,745
1,649
1,865
11,071
53,814
0
L
9,549
6,656
41
5,739
13,317
3,696
868
2,795
10,480
0
59,564
L
6,160
1,743
0
6,065
16,085
5,443
0
5,968
9,797
0
57,049
L
Apollo
Wovoh
Apollo
11,249
7,235
0
2,543
11,426
4,398
0
3,961
7,327
0
59,162
W
Jing Wei
canned__yams
Jing Wei
4,323
2,985
0
952
7,666
2,537
914
0
7,666
0
66,031
W
Bellona
jezmundd
Bellona
6,566
2,166
0
4,202
10,924
9,647
385
5,362
5,562
0
57,558
W
Achilles
qhwqq
Achilles
11,566
4,437
0
5,425
12,469
5,795
318
306
12,163
0
65,744
L
Zhong Kui
thehappyRoma
Zhong Kui
687
152
0
597
3,128
1,442
0
1,235
1,757
9,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,307
Gold Earned
41,629
482
Minions Killed
433
0
Camps Cleared
0
1,656,998
Distance Traveled
1,265,935
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,025
531
38
2
0
287,281
8
L
Xing Tian
8,461
498
92
5
0
304,203
3
W
Tiamat
9,473
557
106
6
0
296,268
6
L
Cupid
8,741
514
122
7
0
285,194
4
L
Pele
8,745
514
94
6
0
295,324
1
L
Apollo
9,589
564
101
6
0
277,919
6
W
Jing Wei
8,971
528
125
7
0
355,989
1
W
Bellona
9,330
549
117
7
0
343,576
3
W
Achilles
10,508
618
96
6
0
373,884
1
L
Zhong Kui
6,093
358
24
1
0
103,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role