Player Matchup

Nemesis
Nemesis
Huachalkito
Nemesis
Level 105
God Stats
18W - 15L
1,933 SR
Queue Stats
323W - 330L
1,977 Elo+
Solo
Mulan
Mulan
SWiFT Shadowzzz
Mulan
Level 119
God Stats
1W - 2L
1,721 SR
Queue Stats
95W - 107L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
SWiFT V0iD
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,350 Elo+
Party 1
Xbalanque
Xbalanque
SWiFTLAWLESS
Xbalanque
Level 106
God Stats
4W - 12L
1,275 SR
Queue Stats
329W - 325L
1,514 Elo+
Party 1
Chang'e
Chang'e
SWiFTScarlet
Chang'e
Level 66
God Stats
1W - 2L
1,888 SR
Queue Stats
52W - 65L
1,528 Elo+
Party 1
Team Averages
Level 101
1,663 SR
1,577 Elo+

VS

Team Averages
Level 123
1,457 SR
1,750 Elo+
Sobek
Sobek
IvoryShiesty
Sobek
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 66L
1,715 Elo+
Party 3
Neith
Neith
Pathfinder1313b
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,909 Elo+
Party 2
Arachne
Arachne
SpITShieSty
Arachne
Level 124
God Stats
17W - 11L
1,500 SR
Queue Stats
78W - 55L
1,715 Elo+
Party 3
Hercules
Hercules
bbeastin711
Hercules
Level 160
God Stats
4W - 7L
1,285 SR
Queue Stats
172W - 144L
1,909 Elo+
Party 2
Poseidon
Poseidon
xTekShieSty
Poseidon
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 89L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Huachalkito
Nemesis
8
1 / 3 / 1
5,029
503
3,621
8,036
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 1
5,928
593
7,212
7,583
4,391
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SWiFT V0iD
Cthulhu
7
1 / 1 / 1
4,957
496
2,759
6,770
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
SWiFTLAWLESS
Xbalanque
9
1 / 3 / 2
5,657
566
4,587
6,098
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SWiFTScarlet
Chang'e
9
1 / 3 / 0
5,131
513
2,408
6,513
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
5,165
517
1,209
4,500
2,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 3
7,054
705
6,021
6,494
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
SpITShieSty
Arachne
12
5 / 1 / 3
6,715
672
4,444
7,503
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
bbeastin711
Hercules
10
0 / 2 / 1
5,747
575
4,290
8,459
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
xTekShieSty
Poseidon
11
2 / 1 / 3
6,334
633
5,684
5,270
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
11
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Huachalkito
Nemesis
1
3
1
0.5
W
1
0
0
1
W
3
2
3
2.25
L
2
2
1
1.25
L
Cthulhu
SWiFT V0iD
Cthulhu
1
1
1
1.5
L
Xbalanque
SWiFTLAWLESS
Xbalanque
1
3
2
0.67
L
Chang'e
SWiFTScarlet
Chang'e
1
3
0
0.33
W
Arachne
SpITShieSty
Arachne
5
1
3
6.5
W
Hercules
bbeastin711
Hercules
0
2
1
0.25
W
Poseidon
xTekShieSty
Poseidon
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,587
Damage
21,648
35,000
Taken
32,226
14,405
Mitigated
13,368
7,652
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Huachalkito
Nemesis
3,621
1,431
0
1,184
8,036
2,308
0
2,341
5,658
0
24,252
W
1,209
154
906
2,643
4,500
2,749
0
1,064
3,400
6,998
0
W
6,021
2,546
0
2,510
6,494
1,856
0
637
5,857
0
46,342
L
7,212
722
0
747
7,583
4,391
0
0
7,189
0
34,870
L
Cthulhu
SWiFT V0iD
Cthulhu
2,759
146
223
968
6,770
4,173
0
1,838
4,932
17,279
0
L
Xbalanque
SWiFTLAWLESS
Xbalanque
4,587
1,955
237
1,506
6,098
1,541
329
510
5,588
0
31,663
L
Chang'e
SWiFTScarlet
Chang'e
2,408
208
265
2,522
6,513
1,992
0
2,204
4,309
23,349
0
W
Arachne
SpITShieSty
Arachne
4,444
2,451
0
1,764
7,503
2,426
0
1,077
6,348
0
34,532
W
Hercules
bbeastin711
Hercules
4,290
1,392
0
3,273
8,459
4,716
0
0
8,459
0
33,069
W
Poseidon
xTekShieSty
Poseidon
5,684
932
0
2,232
5,270
1,621
568
2,193
2,995
47,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
31,015
274
Minions Killed
319
0
Camps Cleared
0
939,383
Distance Traveled
931,082
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,029
503
43
4
0
232,655
4
W
Sobek
5,165
517
11
1
0
173,049
2
W
Neith
7,054
705
90
9
0
173,448
4
L
Mulan
5,928
593
73
7
0
181,913
1
L
Cthulhu
4,957
496
20
2
0
168,514
3
L
Xbalanque
5,657
566
82
8
0
163,099
4
L
Chang'e
5,131
513
56
6
0
193,202
0
W
Arachne
6,715
672
72
7
0
211,526
5
W
Hercules
5,747
575
63
6
0
195,610
5
W
Poseidon
6,334
633
83
8
0
177,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role