Player Matchup

Thanatos
Thanatos
BoogeymanYgen
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dominik23Nier
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Neith
Neith
RegisDemonius
Neith
Level 160
God Stats
3W - 4L
1,570 SR
Queue Stats
95W - 107L
1,396 Elo+
Solo
Charybdis
Charybdis
Vicen-cuko
Charybdis
Level 99
God Stats
2W - 3L
1,510 SR
Queue Stats
2W - 3L
1,653 Elo+
Solo
Freya
Freya
WlmShk
Freya
Level 129
God Stats
1W - 7L
1,735 SR
Queue Stats
128W - 149L
1,588 Elo+
Solo
Team Averages
Level 85
1,563 SR
1,527 Elo+

VS

Team Averages
Level 72
1,463 SR
1,280 Elo+
Neith
Neith
Kargor
Neith
Level 41
God Stats
9W - 3L
1,824 SR
Queue Stats
10W - 10L
1,313 Elo+
Party 1
Nu Wa
Nu Wa
Le0xd
Nu Wa
Level 105
God Stats
8W - 6L
1,441 SR
Queue Stats
305W - 335L
1,289 Elo+
Solo
Odin
Odin
LockyyUk
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
Nureldin
Eset
Level 99
God Stats
1W - 2L
1,267 SR
Queue Stats
6W - 8L
1,014 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Thaurnol
Ah Muzen Cab
Level 102
God Stats
3W - 2L
1,285 SR
Queue Stats
3W - 2L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoogeymanYgen
Thanatos
16
1 / 9 / 2
10,674
593
5,647
14,232
5,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
0 / 9 / 6
11,923
662
16,521
19,622
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 4 / 2
13,676
760
21,997
26,717
12,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Vicen-cuko
Charybdis
18
1 / 10 / 5
11,842
658
9,538
20,621
7,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
WlmShk
Freya
20
4 / 7 / 4
13,105
728
11,389
22,067
8,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kargor
Neith
20
5 / 1 / 19
13,945
775
15,064
16,217
6,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Le0xd
Nu Wa
20
10 / 2 / 19
14,155
786
21,422
11,619
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
20
2 / 2 / 17
12,935
719
9,663
26,403
31,167
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
20
9 / 4 / 20
14,069
782
19,506
12,416
5,190
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
Thaurnol
Ah Muzen Cab
20
13 / 3 / 19
14,761
820
24,635
18,564
8,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
133
12
Kills
39
39
Deaths
12
19
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BoogeymanYgen
Thanatos
1
9
2
0.22
L
0
9
6
0.33
W
Neith
Kargor
Neith
5
1
19
14.5
W
Nu Wa
Le0xd
Nu Wa
10
2
19
9.75
W
Odin
2
2
17
5.25
W
Eset
9
4
20
4.75
L
6
4
2
1.75
W
Ah Muzen Cab
Thaurnol
Ah Muzen Cab
13
3
19
7.5
L
Charybdis
Vicen-cuko
Charybdis
1
10
5
0.35
L
Freya
WlmShk
Freya
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,092
Damage
90,290
103,259
Taken
85,219
40,318
Mitigated
55,068
29,195
Healing
25,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BoogeymanYgen
Thanatos
5,647
130
43
3,809
14,232
5,814
0
5,413
8,770
0
12,689
L
16,521
3,345
0
2,791
19,622
6,458
28
7,867
11,635
55,456
0
W
Neith
Kargor
Neith
15,064
4,319
344
3,700
16,217
6,032
3,042
7,649
8,568
0
61,834
W
Nu Wa
Le0xd
Nu Wa
21,422
4,963
0
2,773
11,619
4,615
2,734
3,455
8,026
68,907
0
W
Odin
9,663
2,550
809
8,237
26,403
31,167
1,133
5,479
20,924
3,369
34,757
W
Eset
19,506
837
854
3,352
12,416
5,190
366
4,057
8,359
50,050
0
L
21,997
9,109
0
11,873
26,717
12,010
398
10,757
15,843
0
75,052
W
Ah Muzen Cab
Thaurnol
Ah Muzen Cab
24,635
8,797
0
5,541
18,564
8,064
2,552
7,132
11,432
0
64,534
L
Charybdis
Vicen-cuko
Charybdis
9,538
5,614
789
3,377
20,621
7,603
0
9,625
10,916
0
53,907
L
Freya
WlmShk
Freya
11,389
3,494
570
5,943
22,067
8,433
413
8,439
13,524
43,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,220
Gold Earned
69,865
339
Minions Killed
346
0
Camps Cleared
0
1,512,528
Distance Traveled
1,775,286
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,674
593
20
1
0
326,470
1
L
Nu Wa
11,923
662
54
3
0
252,378
0
W
Neith
13,945
775
78
4
0
346,411
2
W
Nu Wa
14,155
786
93
5
0
303,379
0
W
Odin
12,935
719
53
3
0
390,249
1
W
Eset
14,069
782
43
2
0
376,659
7
L
Neith
13,676
760
112
6
0
309,574
2
W
Ah Muzen Cab
14,761
820
79
4
0
358,588
0
L
Charybdis
11,842
658
102
6
0
280,505
1
L
Freya
13,105
728
51
3
0
343,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role