Player Matchup

Ravana
Ravana
Charanpreet001
Ravana
Level 127
God Stats
5W - 4L
1,488 SR
Queue Stats
138W - 121L
1,823 Elo+
Party 1
Chang'e
Chang'e
HolyMulan
Chang'e
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Achilles
Achilles
JP0132
Achilles
Level 85
God Stats
20W - 21L
1,478 SR
Queue Stats
47W - 47L
1,715 Elo+
Party 1
Izanami
Izanami
legatl
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 31L
1,301 Elo+
Solo
Cabrakan
Cabrakan
superVirrgin69
Cabrakan
Level 17
God Stats
10W - 13L
1,408 SR
Queue Stats
29W - 41L
1,342 Elo+
Solo
Team Averages
Level 57
1,475 SR
1,536 Elo+

VS

Team Averages
Level 35
1,349 SR
1,152 Elo+
Serqet
Serqet
 
Serqet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KIIXCY
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
974 Elo+
Party 2
Loki
Loki
Mitchell_James88
Loki
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 2
Skadi
Skadi
Tahnee_92x
Skadi
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 8L
974 Elo+
Party 2
Hades
Hades
The_BillBo
Hades
Level 12
God Stats
0W - 4L
1,176 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 17
13,399
837
16,923
13,589
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
HolyMulan
Chang'e
20
12 / 1 / 24
13,492
843
24,752
17,340
12,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
JP0132
Achilles
19
6 / 1 / 31
13,050
816
10,877
19,259
29,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
legatl
Izanami
20
15 / 3 / 13
14,300
894
30,471
13,768
7,149
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
17
3 / 5 / 17
11,216
701
11,704
13,250
8,668
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
1 / 8 / 3
10,445
653
5,036
17,710
7,830
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
KIIXCY
Ares
16
1 / 8 / 5
9,737
609
6,613
24,571
23,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 8 / 3
12,044
753
21,172
21,163
8,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
16
1 / 8 / 7
9,787
612
6,335
14,876
6,070
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
15
0 / 14 / 5
9,562
598
15,392
28,679
18,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
33
46
Kills
10
11
Deaths
46
102
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
8
3
0.31
W
10
1
17
18.5
W
Chang'e
HolyMulan
Chang'e
12
1
24
24
W
Achilles
JP0132
Achilles
6
1
31
21.5
L
Ares
KIIXCY
Ares
1
8
5
0.44
L
7
8
3
1.06
L
Skadi
1
8
7
0.56
L
Hades
0
14
5
0.18
W
Izanami
legatl
Izanami
15
3
13
7.17
W
Cabrakan
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,727
Damage
54,548
77,206
Taken
106,999
68,479
Mitigated
64,988
28,111
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,036
1,582
0
2,402
17,710
7,830
0
4,115
13,135
0
38,235
W
16,923
6,128
0
5,031
13,589
10,293
3,464
4,147
9,226
0
56,191
W
Chang'e
HolyMulan
Chang'e
24,752
2,436
7,512
9,982
17,340
12,521
1,009
5,000
11,879
57,803
0
W
Achilles
JP0132
Achilles
10,877
2,419
0
3,699
19,259
29,848
692
5,090
13,705
0
20,728
L
Ares
KIIXCY
Ares
6,613
204
172
3,500
24,571
23,864
0
9,074
14,656
20,878
0
L
21,172
5,407
0
32
21,163
8,653
0
10,602
10,108
0
37,053
L
Skadi
6,335
2,528
0
142
14,876
6,070
0
3,686
10,870
0
19,859
L
Hades
15,392
1,446
1,624
5,221
28,679
18,571
0
7,417
20,325
33,985
0
W
Izanami
legatl
Izanami
30,471
21,188
0
888
13,768
7,149
1,289
3,910
9,377
0
107,029
W
Cabrakan
11,704
1,633
87
912
13,250
8,668
1,341
2,764
9,943
19,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,457
Gold Earned
51,575
327
Minions Killed
185
0
Camps Cleared
0
1,585,766
Distance Traveled
1,399,139
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,445
653
54
3
0
306,991
6
W
Ravana
13,399
837
68
4
0
318,577
5
W
Chang'e
13,492
843
86
5
0
326,525
2
W
Achilles
13,050
816
16
1
0
333,548
0
L
Ares
9,737
609
15
1
0
283,836
0
L
Loki
12,044
753
33
2
0
298,158
0
L
Skadi
9,787
612
33
2
0
263,394
0
L
Hades
9,562
598
50
3
0
246,760
0
W
Izanami
14,300
894
138
9
0
298,056
2
W
Cabrakan
11,216
701
19
1
0
309,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role