Player Matchup

Zeus
Zeus
Deadshot_RIOT
Zeus
Level 38
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 2L
1,554 Elo+
Solo
Arachne
Arachne
Emissah
Arachne
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,285 Elo+
Solo
Agni
Agni
M0rt1r967
Agni
Level 13
God Stats
1W - 1L
1,745 SR
Queue Stats
2W - 5L
1,858 Elo+
Solo
Izanami
Izanami
NAIZEE5
Izanami
Level 28
God Stats
1W - 3L
1,349 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 1
Thanatos
Thanatos
tonyzsta1
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 1
Team Averages
Level 19
1,515 SR
1,626 Elo+

VS

Team Averages
Level 51
1,536 SR
1,435 Elo+
Ganesha
Ganesha
Alraune3616
Ganesha
Level 46
God Stats
1W - 0L
1,762 SR
Queue Stats
3W - 6L
1,715 Elo+
Solo
Discordia
Discordia
CowyTV
Discordia
Level 108
God Stats
8W - 9L
1,475 SR
Queue Stats
33W - 32L
1,318 Elo+
Party 2
Agni
Agni
INK-CxSAR
Agni
Level 48
God Stats
2W - 0L
1,211 SR
Queue Stats
30W - 40L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lucrezio
Danzaburou
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,251 Elo+
Party 2
Hun Batz
Hun Batz
josh91142
Hun Batz
Level 29
God Stats
5W - 8L
1,733 SR
Queue Stats
173W - 217L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 0
8,845
804
14,848
12,806
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Emissah
Arachne
12
0 / 11 / 1
6,952
632
2,200
16,459
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
15
2 / 8 / 2
8,661
787
6,118
11,189
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NAIZEE5
Izanami
15
2 / 7 / 3
8,532
776
4,759
15,240
4,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
tonyzsta1
Thanatos
12
0 / 11 / 1
7,047
641
2,515
13,616
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alraune3616
Ganesha
15
0 / 2 / 23
9,819
893
6,485
14,539
14,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
CowyTV
Discordia
18
8 / 1 / 9
10,288
935
8,855
5,360
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
17
9 / 0 / 16
10,283
935
10,477
6,993
3,290
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Lucrezio
Danzaburou
19
20 / 1 / 9
11,809
1,074
25,934
18,520
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
josh91142
Hun Batz
17
9 / 4 / 10
10,346
941
8,086
10,794
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
113
7
Kills
46
46
Deaths
8
7
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alraune3616
Ganesha
0
2
23
5.75
W
Discordia
CowyTV
Discordia
8
1
9
12.5
L
3
9
0
0.33
L
Arachne
Emissah
Arachne
0
11
1
0.05
W
Agni
9
0
16
17
W
Danzaburou
Lucrezio
Danzaburou
20
1
9
24.5
L
Agni
2
8
2
0.38
L
Izanami
NAIZEE5
Izanami
2
7
3
0.5
W
Hun Batz
josh91142
Hun Batz
9
4
10
3.5
L
Thanatos
tonyzsta1
Thanatos
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,440
Damage
59,837
69,310
Taken
56,206
20,185
Mitigated
34,024
3,350
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alraune3616
Ganesha
6,485
574
2,347
3,120
14,539
14,679
547
5,153
9,386
20,064
0
W
Discordia
CowyTV
Discordia
8,855
889
0
240
5,360
2,066
3,306
1,303
4,057
45,923
0
L
14,848
2,190
221
674
12,806
3,525
13
3,984
8,822
34,993
0
L
Arachne
Emissah
Arachne
2,200
1,858
0
629
16,459
5,046
160
7,590
8,869
0
6,624
W
Agni
10,477
447
293
1,298
6,993
3,290
2,366
3,472
3,521
31,428
0
W
Danzaburou
Lucrezio
Danzaburou
25,934
15,710
72
11,792
18,520
9,252
1,512
7,613
10,907
0
47,932
L
Agni
6,118
727
0
440
11,189
3,045
0
3,840
7,349
21,609
0
L
Izanami
NAIZEE5
Izanami
4,759
3,040
0
0
15,240
4,332
0
6,025
9,215
0
19,820
W
Hun Batz
josh91142
Hun Batz
8,086
2,632
14
312
10,794
4,737
3,199
3,425
7,369
0
24,682
L
Thanatos
tonyzsta1
Thanatos
2,515
884
0
1,386
13,616
4,237
0
4,378
9,238
0
11,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
52,545
144
Minions Killed
249
0
Camps Cleared
0
920,454
Distance Traveled
1,141,181
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,819
893
5
0
0
222,944
2
W
Discordia
10,288
935
68
6
0
207,469
2
L
Zeus
8,845
804
45
4
0
183,834
0
L
Arachne
6,952
632
9
1
0
179,371
0
W
Agni
10,283
935
70
6
0
239,839
2
W
Danzaburou
11,809
1,074
69
6
0
226,370
1
L
Agni
8,661
787
31
3
0
186,245
3
L
Izanami
8,532
776
41
4
0
192,267
3
W
Hun Batz
10,346
941
37
3
0
244,559
2
L
Thanatos
7,047
641
18
2
0
178,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role