Player Matchup

Discordia
Discordia
ENj0y1st
Discordia
Level 147
God Stats
1W - 8L
1,500 SR
Queue Stats
23W - 60L
1,313 Elo+
Solo
Merlin
Merlin
ShadowPrince87
Merlin
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 30L
1,164 Elo+
Party 2
Guan Yu
Guan Yu
Slimdeadx
Guan Yu
Level 33
God Stats
5W - 13L
1,349 SR
Queue Stats
108W - 187L
1,133 Elo+
Party 2
Team Averages
Level 68
1,450 SR
1,203 Elo+

VS

Team Averages
Level 55
1,500 SR
1,500 Elo+
Neith
Neith
Jojkara1
Neith
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Agni
Agni
Narogar
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 1
Atlas
Atlas
TheBoost
Atlas
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ENj0y1st
Discordia
14
2 / 4 / 3
9,546
682
12,481
11,851
3,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 4
8,630
616
5,429
8,986
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Slimdeadx
Guan Yu
14
4 / 5 / 2
10,152
725
7,606
18,759
20,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jojkara1
Neith
15
5 / 4 / 6
10,537
753
10,584
10,404
3,010
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Narogar
Agni
17
6 / 1 / 7
11,314
808
14,416
8,971
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
TheBoost
Atlas
15
3 / 1 / 10
10,930
781
8,221
11,230
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
14
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
ENj0y1st
Discordia
2
4
3
0.88
W
Neith
Jojkara1
Neith
5
4
6
2
W
Agni
Narogar
Agni
6
1
7
9.5
L
0
5
4
0.4
L
Guan Yu
Slimdeadx
Guan Yu
4
5
2
1
W
Atlas
TheBoost
Atlas
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
33,221
39,596
Taken
30,605
27,407
Mitigated
14,150
9,961
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ENj0y1st
Discordia
12,481
446
0
2,225
11,851
3,656
401
8,240
3,611
47,465
0
W
Neith
Jojkara1
Neith
10,584
5,576
0
1,569
10,404
3,010
1,717
5,449
4,955
0
30,957
W
Agni
Narogar
Agni
14,416
739
0
1,141
8,971
2,940
1,084
5,841
3,130
50,747
0
L
5,429
1,473
0
294
8,986
2,832
0
5,673
3,313
23,977
0
L
Guan Yu
Slimdeadx
Guan Yu
7,606
1,235
1,847
5,595
18,759
20,919
0
9,546
9,213
303
25,440
W
Atlas
TheBoost
Atlas
8,221
3,118
882
1,328
11,230
8,200
251
6,992
4,238
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
32,781
141
Minions Killed
136
6
Camps Cleared
5
662,949
Distance Traveled
727,553
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,546
682
84
6
3
252,231
3
W
Neith
10,537
753
41
3
3
204,031
4
W
Agni
11,314
808
84
6
2
270,883
5
L
Merlin
8,630
616
31
2
0
180,553
0
L
Guan Yu
10,152
725
26
2
3
230,165
4
W
Atlas
10,930
781
11
1
0
252,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role