Player Matchup

Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
A_MrDragon_
Bacchus
Level 29
God Stats
1W - 4L
1,268 SR
Queue Stats
3W - 9L
1,130 Elo+
Party 2
Tyr
Tyr
EnkiDooo
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
happy__poney
Baron Samedi
Level 88
God Stats
4W - 0L
1,715 SR
Queue Stats
94W - 87L
1,617 Elo+
Party 4
Medusa
Medusa
loreal2001
Medusa
Level 61
God Stats
4W - 2L
1,268 SR
Queue Stats
17W - 25L
1,130 Elo+
Party 2
Team Averages
Level 64
1,450 SR
1,375 Elo+

VS

Team Averages
Level 49
1,500 SR
1,426 Elo+
Guan Yu
Guan Yu
III zZGANF III
Guan Yu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Viqex_
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,241 Elo+
Party 3
Ah Puch
Ah Puch
VkuiOni
Ah Puch
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 40L
1,241 Elo+
Party 3
Fenrir
Fenrir
sSaaphire
Fenrir
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
173W - 179L
1,500 Elo+
Party 1
Neith
Neith
wroobek
Neith
Level 44
God Stats
8W - 15L
1,500 SR
Queue Stats
20W - 22L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
14 / 0 / 1
10,681
668
15,323
10,244
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
A_MrDragon_
Bacchus
13
0 / 0 / 11
8,235
515
4,962
7,520
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 4 / 3
9,276
580
7,682
12,799
9,434
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
happy__poney
Baron Samedi
15
6 / 2 / 6
9,734
608
8,177
8,785
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
loreal2001
Medusa
16
9 / 0 / 2
9,741
609
9,320
7,907
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 1
6,131
383
1,516
13,475
4,680
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Viqex_
Kukulkan
11
1 / 8 / 1
7,179
449
3,957
8,697
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
VkuiOni
Ah Puch
10
0 / 5 / 0
6,202
388
5,663
10,814
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
sSaaphire
Fenrir
13
4 / 7 / 2
8,226
514
7,558
13,844
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
wroobek
Neith
9
1 / 5 / 0
6,280
393
4,399
8,707
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
35
Kills
6
6
Deaths
35
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
14
0
1
14.5
W
Bacchus
A_MrDragon_
Bacchus
0
0
11
5.5
W
6
4
3
1.88
L
0
10
1
0.05
L
Kukulkan
Viqex_
Kukulkan
1
8
1
0.19
L
Ah Puch
VkuiOni
Ah Puch
0
5
0
0
W
Baron Samedi
happy__poney
Baron Samedi
6
2
6
4.5
W
Medusa
loreal2001
Medusa
9
0
2
10
L
Fenrir
sSaaphire
Fenrir
4
7
2
0.71
L
Neith
wroobek
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,464
Damage
23,093
47,255
Taken
55,537
27,526
Mitigated
16,110
17,398
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,323
6,477
0
6,202
10,244
4,201
0
1,553
8,529
0
84,973
W
Bacchus
A_MrDragon_
Bacchus
4,962
126
113
1,931
7,520
7,529
404
2,742
4,337
16,753
0
W
7,682
1,810
0
2,888
12,799
9,434
1,294
796
11,971
0
46,485
L
1,516
358
30
1,684
13,475
4,680
232
69
13,406
0
16,358
L
Kukulkan
Viqex_
Kukulkan
3,957
568
0
130
8,697
2,141
0
3,073
5,362
24,380
0
L
Ah Puch
VkuiOni
Ah Puch
5,663
276
477
1,512
10,814
1,929
0
1,831
8,983
32,237
0
W
Baron Samedi
happy__poney
Baron Samedi
8,177
566
131
1,989
8,785
3,535
0
1,640
6,857
55,078
3,923
W
Medusa
loreal2001
Medusa
9,320
3,616
0
4,144
7,907
2,827
1,176
1,696
5,941
0
79,273
L
Fenrir
sSaaphire
Fenrir
7,558
973
0
3,110
13,844
4,863
0
5,305
8,303
0
47,526
L
Neith
wroobek
Neith
4,399
1,425
0
1,823
8,707
2,497
0
2,158
6,549
0
23,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,667
Gold Earned
34,018
536
Minions Killed
290
0
Camps Cleared
0
1,613,819
Distance Traveled
1,362,074
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,681
668
143
9
0
384,227
1
W
Bacchus
8,235
515
30
2
0
353,174
2
W
Tyr
9,276
580
84
5
0
264,253
1
L
Guan Yu
6,131
383
38
2
0
309,335
0
L
Kukulkan
7,179
449
64
4
0
228,733
4
L
Ah Puch
6,202
388
62
4
0
296,796
7
W
Baron Samedi
9,734
608
110
7
0
323,636
9
W
Medusa
9,741
609
169
11
0
288,529
0
L
Fenrir
8,226
514
86
5
0
285,278
2
L
Neith
6,280
393
40
3
0
241,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role