Player Matchup

King Arthur
King Arthur
MGstackSS
King Arthur
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,285 Elo+
Party 2
Raijin
Raijin
MoneymauroX
Raijin
Level 109
God Stats
17W - 26L
1,320 SR
Queue Stats
139W - 194L
1,140 Elo+
Party 2
Da Ji
Da Ji
UltraWave7
Da Ji
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Team Averages
Level 77
1,440 SR
1,308 Elo+

VS

Team Averages
Level 55
1,410 SR
1,440 Elo+
Hachiman
Hachiman
Ark_Angel112
Hachiman
Level 102
God Stats
2W - 2L
1,458 SR
Queue Stats
25W - 15L
1,364 Elo+
Party 1
Camazotz
Camazotz
Elliotperso
Camazotz
Level 54
God Stats
0W - 2L
1,487 SR
Queue Stats
33W - 40L
1,716 Elo+
Solo
Sun Wukong
Sun Wukong
Jordan23og11
Sun Wukong
Level 8
God Stats
1W - 2L
1,285 SR
Queue Stats
4W - 4L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MGstackSS
King Arthur
20
7 / 1 / 13
16,707
696
23,856
26,697
52,477
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Raijin
20
8 / 9 / 9
17,110
713
18,683
22,252
19,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
20
6 / 6 / 8
16,459
686
22,992
21,930
12,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ark_Angel112
Hachiman
20
11 / 8 / 5
17,199
717
35,725
27,637
12,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
Elliotperso
Camazotz
18
3 / 9 / 8
15,093
629
10,437
27,981
27,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Jordan23og11
Sun Wukong
20
1 / 4 / 13
14,537
606
9,533
22,947
31,177
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
21
Kills
15
16
Deaths
21
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ark_Angel112
Hachiman
11
8
5
1.69
L
Camazotz
Elliotperso
Camazotz
3
9
8
0.78
L
Sun Wukong
Jordan23og11
Sun Wukong
1
4
13
1.88
W
King Arthur
MGstackSS
King Arthur
7
1
13
13.5
W
Raijin
8
9
9
1.39
W
Da Ji
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,531
Damage
55,695
70,879
Taken
78,565
84,386
Mitigated
70,758
20,377
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ark_Angel112
Hachiman
35,725
25,845
0
6,280
27,637
12,239
1,053
7,850
18,704
0
114,577
L
Camazotz
Elliotperso
Camazotz
10,437
3,046
0
5,108
27,981
27,342
726
6,307
20,429
0
43,452
L
Sun Wukong
Jordan23og11
Sun Wukong
9,533
2,175
208
5,212
22,947
31,177
191
3,276
18,367
0
17,731
W
King Arthur
MGstackSS
King Arthur
23,856
2,955
942
6,390
26,697
52,477
749
574
25,131
0
54,562
W
Raijin
18,683
1,638
1,151
6,191
22,252
19,153
437
997
20,376
72,411
0
W
Da Ji
22,992
6,368
136
5,567
21,930
12,756
1,381
50
20,998
0
64,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,276
Gold Earned
46,829
223
Minions Killed
199
12
Camps Cleared
8
1,158,889
Distance Traveled
1,048,424
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
17,199
717
137
6
6
340,371
2
L
Camazotz
15,093
629
42
2
0
305,069
1
L
Sun Wukong
14,537
606
20
1
2
402,984
0
W
King Arthur
16,707
696
49
2
1
425,159
0
W
Raijin
17,110
713
99
4
6
329,191
1
W
Da Ji
16,459
686
75
3
5
404,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role