Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Oh Yup Facts
Loki
Level 140
God Stats
10W - 8L
1,356 SR
Queue Stats
392W - 373L
1,311 Elo+
Party 1
Jing Wei
Jing Wei
Slerbinger
Jing Wei
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 87L
1,500 Elo+
Party 1
Geb
Geb
YoungMoneyLover
Geb
Level 123
God Stats
0W - 1L
1,526 SR
Queue Stats
143W - 145L
1,500 Elo+
Solo
Raijin
Raijin
a wax pen
Raijin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 107L
1,311 Elo+
Party 1
Team Averages
Level 127
1,476 SR
1,424 Elo+

VS

Team Averages
Level 41
1,467 SR
1,479 Elo+
Arachne
Arachne
Chris_svart258
Arachne
Level 37
God Stats
6W - 7L
1,505 SR
Queue Stats
674W - 661L
1,555 Elo+
Solo
Kukulkan
Kukulkan
Jack_ofAllGames
Kukulkan
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 83L
1,500 Elo+
Solo
Fenrir
Fenrir
SlickSolar
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 202L
1,500 Elo+
Solo
Athena
Athena
SocknessMonster
Athena
Level 46
God Stats
14W - 8L
1,514 SR
Queue Stats
69W - 93L
1,183 Elo+
Solo
Izanami
Izanami
XxPuff_Daddy69xX
Izanami
Level 38
God Stats
2W - 3L
1,315 SR
Queue Stats
204W - 208L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
4
0 / 2 / 0
3,901
390
129
2,487
859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,859
586
4,693
5,030
1,153
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Slerbinger
Jing Wei
9
0 / 1 / 0
5,109
511
3,057
5,177
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 1 / 0
3,686
369
194
2,177
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
a wax pen
Raijin
2
0 / 1 / 0
3,613
361
197
975
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,388
639
3,162
6,249
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
11
2 / 0 / 0
6,643
664
1,447
2,007
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
SlickSolar
Fenrir
11
3 / 0 / 1
6,317
632
3,141
7,841
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 0
5,681
568
314
5,291
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 1
5,672
567
1,351
3,624
929
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
8
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
2
1
1
2.5
W
Kukulkan
2
0
0
2
L
1
3
0
0.33
L
Jing Wei
Slerbinger
Jing Wei
0
1
0
0
W
Fenrir
SlickSolar
Fenrir
3
0
1
3.5
W
0
1
0
0
W
0
0
1
0.5
L
0
1
0
0
L
Raijin
a wax pen
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,270
Damage
9,415
15,846
Taken
25,012
4,084
Mitigated
8,436
2,640
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
129
32
0
220
2,487
859
0
528
1,959
1,814
0
W
3,162
1,701
0
3,903
6,249
2,144
0
97
6,152
0
29,912
W
Kukulkan
1,447
294
0
370
2,007
641
195
0
2,007
34,106
0
L
4,693
763
0
456
5,030
1,153
252
0
5,030
0
32,380
L
Jing Wei
Slerbinger
Jing Wei
3,057
2,241
0
978
5,177
1,335
0
775
4,402
0
28,633
W
Fenrir
SlickSolar
Fenrir
3,141
1,025
0
3,533
7,841
2,430
0
281
7,530
0
31,471
W
314
141
0
1,111
5,291
2,292
304
112
5,024
11,584
0
W
1,351
721
0
1,524
3,624
929
2,718
0
3,525
0
37,922
L
194
39
0
611
2,177
555
0
113
2,064
3,312
0
L
Raijin
a wax pen
Raijin
197
78
0
375
975
182
0
345
630
1,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,168
Gold Earned
30,701
152
Minions Killed
318
0
Camps Cleared
0
520,701
Distance Traveled
1,016,349
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,901
390
1
0
0
40,959
0
W
Arachne
6,388
639
65
7
0
221,197
0
W
Kukulkan
6,643
664
83
8
0
192,918
3
L
Loki
5,859
586
78
8
0
203,679
0
L
Jing Wei
5,109
511
61
6
0
193,861
0
W
Fenrir
6,317
632
72
7
0
232,314
0
W
Athena
5,681
568
23
2
0
195,640
5
W
Izanami
5,672
567
75
8
0
174,280
0
L
Geb
3,686
369
8
1
0
53,194
0
L
Raijin
3,613
361
4
0
0
29,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role