Player Matchup

Da Ji
Da Ji
KiHuan
Da Ji
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,367 Elo+
Party 1
Neith
Neith
LinkinPark0069
Neith
Level 22
God Stats
2W - 3L
1,495 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 1
Anubis
Anubis
adriancc212
Anubis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,367 Elo+
Party 1
Team Averages
Level 71
1,498 SR
1,367 Elo+

VS

Team Averages
Level 64
1,446 SR
1,508 Elo+
Tyr
Tyr
CharlesOb
Tyr
Level 67
God Stats
2W - 2L
1,557 SR
Queue Stats
3W - 4L
1,746 Elo+
Solo
Kumbhakarna
Kumbhakarna
MajinMorla05
Kumbhakarna
Level 95
God Stats
7W - 5L
1,495 SR
Queue Stats
274W - 292L
1,490 Elo+
Party 2
Izanami
Izanami
mary111219
Izanami
Level 29
God Stats
2W - 9L
1,285 SR
Queue Stats
5W - 12L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KiHuan
Da Ji
13
3 / 5 / 12
8,870
806
8,360
9,602
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 14
8,524
775
4,694
4,503
1,428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
17
17 / 2 / 4
11,062
1,006
22,531
14,145
7,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 4
7,411
674
6,381
14,844
5,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
MajinMorla05
Kumbhakarna
12
3 / 4 / 2
8,285
753
4,504
15,422
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
mary111219
Izanami
11
1 / 7 / 4
7,324
666
4,583
9,836
1,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
21
Kills
6
7
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Da Ji
KiHuan
Da Ji
3
5
12
1.8
W
1
0
14
8
L
Kumbhakarna
MajinMorla05
Kumbhakarna
3
4
2
1
W
Anubis
17
2
4
9.5
L
Izanami
mary111219
Izanami
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,585
Damage
15,468
28,250
Taken
40,102
11,936
Mitigated
20,387
12,180
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,381
989
0
2,183
14,844
5,782
332
8,582
6,194
0
15,313
W
Da Ji
KiHuan
Da Ji
8,360
2,219
0
1,308
9,602
3,118
0
1,350
8,105
0
22,594
W
4,694
2,200
0
2,301
4,503
1,428
980
659
3,698
0
28,316
L
Kumbhakarna
MajinMorla05
Kumbhakarna
4,504
492
557
1,942
15,422
12,644
280
7,059
7,819
12,101
0
W
Anubis
22,531
645
0
8,571
14,145
7,390
1,251
2,761
11,175
49,645
0
L
Izanami
mary111219
Izanami
4,583
2,748
0
41
9,836
1,961
966
7,031
2,805
0
25,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,456
Gold Earned
23,020
126
Minions Killed
81
7
Camps Cleared
2
583,356
Distance Traveled
504,578
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,411
674
9
1
1
172,021
0
W
Da Ji
8,870
806
23
2
5
206,556
1
W
Neith
8,524
775
35
3
0
198,775
1
L
Kumbhakarna
8,285
753
9
1
0
192,163
1
W
Anubis
11,062
1,006
68
6
2
178,025
2
L
Izanami
7,324
666
63
6
1
140,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role