Player Matchup

Fafnir
Fafnir
Deathseishin
Fafnir
Level 115
God Stats
5W - 6L
1,733 SR
Queue Stats
25W - 34L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
JujuOnDaMeat844
Kukulkan
Level 109
God Stats
2W - 4L
1,906 SR
Queue Stats
19W - 26L
1,470 Elo+
Party 2
Tyr
Tyr
Pig Hands
Tyr
Level 127
God Stats
19W - 19L
1,507 SR
Queue Stats
32W - 34L
1,490 Elo+
Solo
Thor
Thor
StormShadow6016
Thor
Level 64
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Sol
Sol
moesuperdorf199
Sol
Level 107
God Stats
5W - 3L
1,375 SR
Queue Stats
42W - 41L
1,410 Elo+
Party 2
Team Averages
Level 104
1,558 SR
1,417 Elo+

VS

Team Averages
Level 93
1,506 SR
1,452 Elo+
Kuzenbo
Kuzenbo
Gamefacejesus16
Kuzenbo
Level 88
God Stats
10W - 11L
1,500 SR
Queue Stats
90W - 160L
1,280 Elo+
Party 1
Zeus
Zeus
HulkMeeche
Zeus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,865 Elo+
Solo
Chernobog
Chernobog
KingJacksone
Chernobog
Level 66
God Stats
11W - 13L
1,500 SR
Queue Stats
66W - 114L
1,280 Elo+
Party 1
Gilgamesh
Gilgamesh
R_IS_4_RADICAL
Gilgamesh
Level 156
God Stats
5W - 5L
1,528 SR
Queue Stats
198W - 210L
1,552 Elo+
Solo
Loki
Loki
WhyteTrashPanda
Loki
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 101L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 2 / 17
11,402
814
7,029
14,570
19,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
20
11 / 0 / 8
12,323
880
22,140
7,902
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 4 / 12
10,876
777
10,225
15,189
14,852
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 2 / 8
11,131
795
7,795
11,375
5,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 7
11,902
850
15,018
9,176
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
9,007
643
7,993
18,482
26,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 2 / 3
9,318
666
12,004
9,826
5,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
KingJacksone
Chernobog
16
0 / 6 / 4
9,159
654
8,935
15,327
6,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
R_IS_4_RADICAL
Gilgamesh
15
1 / 3 / 4
9,341
667
8,473
14,603
15,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 8 / 1
9,938
710
4,270
13,292
4,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
23
Kills
8
8
Deaths
23
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
2
17
4.75
L
0
4
8
1
L
1
2
3
1.25
W
Kukulkan
11
0
8
15
L
Chernobog
KingJacksone
Chernobog
0
6
4
0.33
W
1
4
12
1.75
L
Gilgamesh
R_IS_4_RADICAL
Gilgamesh
1
3
4
1
W
4
2
8
4
L
6
8
1
0.81
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,207
Damage
41,675
58,212
Taken
71,530
47,689
Mitigated
59,098
25,577
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
7,029
2,070
1,142
5,236
14,570
19,856
939
6,381
8,189
21,588
0
L
7,993
2,067
0
75
18,482
26,597
0
12,536
5,767
21,167
0
L
12,004
1,476
869
3,204
9,826
5,605
0
3,941
5,815
34,782
0
W
Kukulkan
22,140
1,436
0
3,319
7,902
3,849
1,384
2,524
5,378
60,327
0
L
Chernobog
KingJacksone
Chernobog
8,935
3,852
669
1,780
15,327
6,458
574
11,233
4,027
0
34,696
W
10,225
1,658
209
5,369
15,189
14,852
61
5,762
9,427
272
37,267
L
Gilgamesh
R_IS_4_RADICAL
Gilgamesh
8,473
1,313
963
3,200
14,603
15,510
0
7,305
7,142
0
32,685
W
7,795
1,603
588
4,203
11,375
5,362
1,590
2,064
9,311
0
36,044
L
4,270
1,725
39
488
13,292
4,928
750
9,066
4,152
0
18,820
W
15,018
7,181
476
5,035
9,176
3,770
5,241
3,266
5,910
57,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,634
Gold Earned
46,763
300
Minions Killed
204
0
Camps Cleared
0
1,456,168
Distance Traveled
1,210,874
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,402
814
26
2
0
274,184
2
L
Kuzenbo
9,007
643
17
1
0
266,311
0
L
Zeus
9,318
666
57
4
0
210,994
5
W
Kukulkan
12,323
880
80
6
0
281,453
0
L
Chernobog
9,159
654
57
4
0
240,069
3
W
Tyr
10,876
777
62
4
0
326,562
4
L
Gilgamesh
9,341
667
39
3
0
262,375
3
W
Thor
11,131
795
59
4
0
289,624
0
L
Loki
9,938
710
34
2
0
231,125
1
W
Sol
11,902
850
73
5
0
284,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role