Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DarkAgentOne
Heimdallr
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 289L
1,188 Elo+
Solo
Khepri
Khepri
DiegoVP4807
Khepri
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 203L
1,468 Elo+
Solo
Agni
Agni
LadyAdapt
Agni
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,933 Elo+
Solo
Jormungandr
Jormungandr
beastboii202
Jormungandr
Level 143
God Stats
9W - 9L
1,500 SR
Queue Stats
320W - 355L
1,772 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,572 Elo+

VS

Team Averages
Level 117
1,500 SR
1,513 Elo+
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Beefyrage
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BigJohnDiaper
Sun Wukong
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 78L
1,500 Elo+
Solo
Hun Batz
Hun Batz
WithNoSocksOn
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,500 Elo+
Solo
Anhur
Anhur
natsu9
Anhur
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 6 / 3
7,608
585
7,385
9,606
3,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
DarkAgentOne
Heimdallr
14
1 / 5 / 6
8,607
662
10,739
11,362
5,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
16
1 / 4 / 3
9,036
695
3,187
12,557
12,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
15
4 / 5 / 4
9,146
704
7,910
8,429
3,245
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
beastboii202
Jormungandr
16
3 / 5 / 3
9,262
712
10,856
15,244
17,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
3 / 2 / 14
9,969
767
10,877
10,418
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
17
4 / 2 / 14
10,107
777
13,246
8,426
4,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BigJohnDiaper
Sun Wukong
17
3 / 2 / 14
9,740
749
8,951
18,321
18,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
WithNoSocksOn
Hun Batz
16
5 / 3 / 12
9,900
762
12,904
11,943
6,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
natsu9
Anhur
18
10 / 2 / 12
10,970
844
9,853
10,235
5,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
9
Kills
25
25
Deaths
11
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
3
0.25
W
Eset
 
Eset
3
2
14
5
W
Agni
4
2
14
5.5
W
Sun Wukong
BigJohnDiaper
Sun Wukong
3
2
14
5
L
Heimdallr
DarkAgentOne
Heimdallr
1
5
6
0.8
L
Khepri
1
4
3
0.63
L
Agni
4
5
4
1.2
W
Hun Batz
WithNoSocksOn
Hun Batz
5
3
12
3.67
L
Jormungandr
beastboii202
Jormungandr
3
5
3
0.9
W
Anhur
natsu9
Anhur
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,077
Damage
55,831
57,198
Taken
59,343
43,414
Mitigated
40,340
9,270
Healing
28,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,385
50
751
1,110
9,606
3,605
365
3,643
5,667
13,631
0
W
Eset
 
Eset
10,877
1,215
5,908
2,774
10,418
5,831
662
6,397
4,021
20,445
0
W
Agni
13,246
1,265
1,782
1,936
8,426
4,144
1,499
4,551
3,875
29,135
0
W
Sun Wukong
BigJohnDiaper
Sun Wukong
8,951
1,208
792
5,741
18,321
18,839
432
7,620
10,701
0
14,790
L
Heimdallr
DarkAgentOne
Heimdallr
10,739
6,508
157
1,574
11,362
5,872
0
5,337
5,568
0
23,610
L
Khepri
3,187
77
833
1,105
12,557
12,828
0
4,938
7,039
14,362
0
L
Agni
7,910
327
0
750
8,429
3,245
0
1,485
6,604
18,307
0
W
Hun Batz
WithNoSocksOn
Hun Batz
12,904
574
3,421
2,359
11,943
6,183
1,251
5,738
6,205
0
26,485
L
Jormungandr
beastboii202
Jormungandr
10,856
2,083
1,037
1,953
15,244
17,864
0
7,653
7,030
25,871
0
W
Anhur
natsu9
Anhur
9,853
5,557
1,002
2,857
10,235
5,343
1,441
5,032
5,203
0
27,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,659
Gold Earned
50,686
126
Minions Killed
144
0
Camps Cleared
0
1,076,467
Distance Traveled
1,181,705
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,608
585
18
1
0
211,250
1
W
Eset
9,969
767
23
2
0
208,202
3
W
Agni
10,107
777
46
4
0
220,543
4
W
Sun Wukong
9,740
749
14
1
0
240,254
0
L
Heimdallr
8,607
662
22
2
0
218,834
1
L
Khepri
9,036
695
24
2
0
225,976
1
L
Agni
9,146
704
28
2
0
210,397
1
W
Hun Batz
9,900
762
21
2
0
288,611
0
L
Jormungandr
9,262
712
34
3
0
210,010
3
W
Anhur
10,970
844
40
3
0
224,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role