Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BlackCetus
Anubis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,500 Elo+
Party 2
Ymir
Ymir
SirPopowich
Ymir
Level 59
God Stats
7W - 3L
1,505 SR
Queue Stats
123W - 131L
1,611 Elo+
Party 2
Chang'e
Chang'e
SoloQ_Bronze
Chang'e
Level 28
God Stats
2W - 1L
1,276 SR
Queue Stats
177W - 33L
1,969 Elo+
Party 2
Arachne
Arachne
zPaRaDoX-MalLaKa
Arachne
Level 159
God Stats
6W - 0L
1,500 SR
Queue Stats
95W - 44L
2,073 Elo+
Party 2
Team Averages
Level 113
1,456 SR
1,731 Elo+

VS

Team Averages
Level 104
1,500 SR
1,344 Elo+
Medusa
Medusa
A_MrDragon_
Medusa
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,158 Elo+
Party 3
Thor
Thor
Aljono97
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,447 Elo+
Party 1
Agni
Agni
InsaneCrazyVaas
Agni
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
loreal2001
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,158 Elo+
Party 3
Zhong Kui
Zhong Kui
thorocin
Zhong Kui
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
5 / 0 / 2
6,919
692
5,012
5,925
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
BlackCetus
Anubis
12
4 / 1 / 3
6,785
679
4,823
4,652
2,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 3
5,461
546
3,233
5,233
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
SoloQ_Bronze
Chang'e
11
3 / 1 / 1
6,242
624
6,766
5,820
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 4
6,098
610
3,705
6,766
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 3 / 0
4,864
486
2,447
4,942
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
9
1 / 5 / 2
5,461
546
911
8,654
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 1
5,391
539
4,831
4,117
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
loreal2001
Baron Samedi
8
0 / 1 / 3
4,936
494
3,064
7,863
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
thorocin
Zhong Kui
9
0 / 4 / 1
5,438
544
4,110
8,893
4,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
4
4
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
0
2
6
L
Medusa
1
3
0
0.33
L
Thor
1
5
2
0.4
W
Anubis
BlackCetus
Anubis
4
1
3
5.5
L
2
2
1
1.25
W
1
0
3
2.5
W
Chang'e
SoloQ_Bronze
Chang'e
3
1
1
3.5
L
Baron Samedi
loreal2001
Baron Samedi
0
1
3
1.5
L
Zhong Kui
thorocin
Zhong Kui
0
4
1
0.13
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,539
Damage
15,363
28,396
Taken
34,469
12,507
Mitigated
12,288
14,081
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,012
2,243
0
3,085
5,925
3,510
550
2,417
3,496
0
35,650
L
Medusa
2,447
980
0
823
4,942
1,276
0
3,351
1,379
0
20,471
L
Thor
911
55
0
2,858
8,654
2,084
0
2,802
5,756
0
24,781
W
Anubis
BlackCetus
Anubis
4,823
538
0
2,472
4,652
2,106
0
2,495
1,845
46,853
0
L
4,831
204
0
343
4,117
950
0
1,788
2,289
22,077
0
W
3,233
143
138
1,969
5,233
2,631
170
2,673
2,469
17,419
0
W
Chang'e
SoloQ_Bronze
Chang'e
6,766
428
448
2,894
5,820
1,605
0
1,311
4,509
32,690
7,329
L
Baron Samedi
loreal2001
Baron Samedi
3,064
414
629
3,324
7,863
3,135
0
4,018
3,605
17,685
0
L
Zhong Kui
thorocin
Zhong Kui
4,110
524
0
3,687
8,893
4,843
0
1,515
7,000
31,990
0
W
3,705
2,048
0
3,075
6,766
2,655
0
2,598
4,072
0
34,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
26,090
370
Minions Killed
245
0
Camps Cleared
0
978,079
Distance Traveled
905,993
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,919
692
87
9
0
208,177
5
L
Medusa
4,864
486
47
5
0
188,967
2
L
Thor
5,461
546
56
6
0
198,183
0
W
Anubis
6,785
679
101
10
0
170,045
3
L
Agni
5,391
539
51
5
0
190,126
3
W
Ymir
5,461
546
29
3
0
190,573
1
W
Chang'e
6,242
624
80
8
0
191,078
2
L
Baron Samedi
4,936
494
16
2
0
179,848
1
L
Zhong Kui
5,438
544
75
8
0
148,869
3
W
Arachne
6,098
610
73
7
0
218,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role