Player Matchup

Baron Samedi
Baron Samedi
HappyMcK
Baron Samedi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,642 Elo+
Party 4
Set
Set
SenpaiDoGulag
Set
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 109L
1,286 Elo+
Party 1
Anhur
Anhur
YaBoyPinto
Anhur
Level 29
God Stats
2W - 2L
1,310 SR
Queue Stats
43W - 38L
1,543 Elo+
Party 4
Mercury
Mercury
doggyman20
Mercury
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 76L
1,424 Elo+
Party 1
Atlas
Atlas
leixoesTheMan
Atlas
Level 39
God Stats
25W - 16L
1,597 SR
Queue Stats
88W - 98L
1,515 Elo+
Party 1
Team Averages
Level 41
1,481 SR
1,482 Elo+

VS

Team Averages
Level 75
1,580 SR
1,346 Elo+
Mulan
Mulan
BlaCk_Eyes5682
Mulan
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 60L
1,500 Elo+
Party 3
Nemesis
Nemesis
Blue__OnyX54
Nemesis
Level 29
God Stats
6W - 5L
1,700 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 3
Anubis
Anubis
Morder_ADAM
Anubis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 65L
1,122 Elo+
Party 2
Cthulhu
Cthulhu
majdalsharara
Cthulhu
Level 107
God Stats
10W - 21L
1,500 SR
Queue Stats
101W - 92L
1,113 Elo+
Party 2
Hou Yi
Hou Yi
taleb_kh_99
Hou Yi
Level 115
God Stats
4W - 1L
1,702 SR
Queue Stats
318W - 328L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HappyMcK
Baron Samedi
12
0 / 7 / 2
7,328
489
6,569
13,872
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 5 / 2
7,913
528
4,149
11,606
5,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
12
2 / 5 / 0
7,414
494
4,964
9,703
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
doggyman20
Mercury
12
4 / 6 / 0
7,881
525
7,576
12,029
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
6,475
432
4,124
10,238
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 3
8,931
595
11,839
11,672
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Blue__OnyX54
Nemesis
12
1 / 2 / 7
7,280
485
2,494
9,089
2,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
8 / 2 / 6
8,349
557
11,481
8,497
3,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
6 / 0 / 11
9,012
601
8,520
10,534
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
13
3 / 1 / 8
7,913
528
6,910
8,724
2,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
8
Kills
27
27
Deaths
8
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
W
Nemesis
Blue__OnyX54
Nemesis
1
2
7
2.25
L
Baron Samedi
HappyMcK
Baron Samedi
0
7
2
0.14
W
Anubis
8
2
6
5.5
L
2
5
2
0.6
L
Anhur
2
5
0
0.4
L
Mercury
doggyman20
Mercury
4
6
0
0.67
L
0
4
1
0.13
W
Cthulhu
6
0
11
11.5
W
Hou Yi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,382
Damage
41,244
57,448
Taken
48,516
21,077
Mitigated
25,225
12,834
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,839
1,682
0
4,870
11,672
7,885
684
1,221
10,451
0
46,074
W
Nemesis
Blue__OnyX54
Nemesis
2,494
746
0
1,547
9,089
2,599
0
1,912
7,069
0
33,096
L
Baron Samedi
HappyMcK
Baron Samedi
6,569
133
342
3,167
13,872
4,195
0
7,643
6,053
47,849
0
W
Anubis
11,481
370
0
3,239
8,497
3,848
1,142
1,939
6,322
40,497
0
L
4,149
2,203
84
2,569
11,606
5,813
1,002
1,358
9,823
0
37,476
L
Anhur
4,964
2,274
0
3,203
9,703
1,795
0
1,853
7,850
0
43,735
L
Mercury
doggyman20
Mercury
7,576
3,287
0
1,428
12,029
2,733
0
3,743
8,115
0
37,994
L
4,124
1,663
237
1,804
10,238
6,541
272
5,047
5,145
18,162
0
W
Cthulhu
8,520
516
787
2,767
10,534
8,190
26
4,150
6,175
31,865
6,297
W
Hou Yi
6,910
4,070
0
2,510
8,724
2,703
1,880
1,471
7,017
0
49,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,011
Gold Earned
41,485
327
Minions Killed
347
0
Camps Cleared
0
1,356,353
Distance Traveled
1,535,975
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,931
595
76
5
0
311,739
3
W
Nemesis
7,280
485
58
4
0
339,908
1
L
Baron Samedi
7,328
489
78
5
0
260,644
6
W
Anubis
8,349
557
67
4
0
271,424
1
L
Set
7,913
528
77
5
0
277,099
0
L
Anhur
7,414
494
78
5
0
252,805
2
L
Mercury
7,881
525
66
4
0
294,786
1
L
Atlas
6,475
432
28
2
0
271,019
0
W
Cthulhu
9,012
601
60
4
0
309,850
2
W
Hou Yi
7,913
528
86
6
0
303,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role