Player Matchup

Medusa
Medusa
DrMcGreezy
Medusa
Level 46
God Stats
3W - 6L
1,174 SR
Queue Stats
5W - 10L
1,110 Elo+
Party 3
Yemoja
Yemoja
KINGILY
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,081 Elo+
Party 3
Nox
Nox
KingEliteYT
Nox
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,164 Elo+
Party 1
Sylvanus
Sylvanus
MercilessEquinox
Sylvanus
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,081 Elo+
Party 3
Hera
Hera
MisterAcevedo
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,580 Elo+
Party 1
Team Averages
Level 40
1,435 SR
1,204 Elo+

VS

Team Averages
Level 79
1,500 SR
1,550 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
cuzinvinny
Atlas
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 26L
1,737 Elo+
Solo
Medusa
Medusa
lucaco2000
Medusa
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 11L
1,376 Elo+
Solo
Ares
Ares
spafflander 90
Ares
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,692 Elo+
Party 2
Kali
Kali
stulander 84
Kali
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrMcGreezy
Medusa
20
24 / 5 / 13
18,936
947
64,412
23,523
12,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
KINGILY
Yemoja
20
3 / 5 / 25
13,852
693
10,083
22,259
31,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 2 / 10
12,637
632
13,356
12,325
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 5 / 20
14,987
749
15,398
27,147
28,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
4 / 9 / 19
14,315
716
32,036
17,872
8,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
6 / 9 / 12
15,356
768
16,319
39,311
36,123
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Atlas
20
5 / 8 / 16
14,801
740
19,566
34,859
45,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
lucaco2000
Medusa
20
3 / 7 / 8
13,661
683
17,405
21,471
9,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 6 / 15
13,504
675
9,521
27,631
36,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 9 / 10
16,750
838
22,367
35,252
15,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
87
39
Kills
26
26
Deaths
39
87
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
6
9
12
1.33
W
Medusa
DrMcGreezy
Medusa
24
5
13
6.1
W
Yemoja
KINGILY
Yemoja
3
5
25
3.1
W
1
2
10
3
W
7
5
20
3.4
W
4
9
19
1.5
L
Atlas
5
8
16
1.63
L
Medusa
lucaco2000
Medusa
3
7
8
1
L
3
6
15
1.75
L
9
9
10
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,285
Damage
85,178
103,126
Taken
158,524
86,059
Mitigated
142,792
33,180
Healing
42,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
16,319
6,041
1,957
6,655
39,311
36,123
1,453
14,347
24,018
0
44,312
W
Medusa
DrMcGreezy
Medusa
64,412
30,780
0
5,751
23,523
12,257
3,867
4,820
18,703
0
119,194
W
Yemoja
KINGILY
Yemoja
10,083
2,602
4,399
3,005
22,259
31,112
1,147
6,799
15,460
17,679
1,599
W
13,356
610
0
687
12,325
5,721
298
2,879
9,446
36,732
0
W
15,398
4,762
5,239
10,065
27,147
28,773
1,311
9,046
18,101
26,811
3,583
W
32,036
10,311
1,573
2,461
17,872
8,196
888
5,543
12,329
73,279
0
L
Atlas
19,566
8,531
4,144
5,791
34,859
45,323
132
18,555
15,224
35,063
0
L
Medusa
lucaco2000
Medusa
17,405
6,428
489
2,904
21,471
9,455
3,438
8,170
13,117
0
66,520
L
9,521
970
311
4,495
27,631
36,222
188
14,339
12,564
17,310
0
L
22,367
11,935
0
15,302
35,252
15,669
0
10,576
24,273
0
106,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,727
Gold Earned
74,072
233
Minions Killed
321
0
Camps Cleared
0
1,654,294
Distance Traveled
1,680,927
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
15,356
768
40
2
0
367,568
1
W
Medusa
18,936
947
66
3
0
362,910
3
W
Yemoja
13,852
693
6
0
0
330,504
0
W
Nox
12,637
632
39
2
0
329,847
0
W
Sylvanus
14,987
749
36
2
0
302,789
1
W
Hera
14,315
716
86
4
0
328,244
0
L
Atlas
14,801
740
30
2
0
276,028
0
L
Medusa
13,661
683
106
5
0
305,347
0
L
Ares
13,504
675
20
1
0
330,315
0
L
Kali
16,750
838
125
6
0
401,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role