Player Matchup

Kukulkan
Kukulkan
AutumnPlate8408
Kukulkan
Level 101
God Stats
8W - 3L
1,500 SR
Queue Stats
27W - 21L
1,236 Elo+
Solo
Ullr
Ullr
BREAD5075
Ullr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,653 Elo+
Solo
Danzaburou
Danzaburou
MidniteGospel
Danzaburou
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 149L
1,558 Elo+
Solo
King Arthur
King Arthur
TheBlur41
King Arthur
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Sol
Sol
blank_mex16
Sol
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 292L
1,072 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,404 Elo+

VS

Team Averages
Level 78
1,500 SR
1,586 Elo+
Ne Zha
Ne Zha
Gumball-fish
Ne Zha
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Solo
Merlin
Merlin
JaeIen
Merlin
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 98L
1,500 Elo+
Party 1
Pele
Pele
zKenja
Pele
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,929 Elo+
Solo
Bakasura
Bakasura
Аzrаel
Bakasura
Level 131
God Stats
7W - 0L
1,500 SR
Queue Stats
338W - 257L
1,500 Elo+
Party 1
Atlas
Atlas
Сiri
Atlas
Level 141
God Stats
9W - 4L
1,500 SR
Queue Stats
292W - 204L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
2 / 11 / 7
13,745
1,145
15,796
20,404
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
0 / 0 / 0
8,820
735
0
172
68
Danzaburou
MidniteGospel
Danzaburou
18
2 / 2 / 6
13,103
1,092
14,554
7,617
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
TheBlur41
King Arthur
19
7 / 6 / 3
14,019
1,168
14,984
17,736
16,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 8 / 5
12,945
1,079
18,843
19,129
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

97

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 2 / 5
12,006
1,001
4,843
8,956
3,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
JaeIen
Merlin
20
4 / 3 / 12
13,636
1,136
16,613
11,803
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
zKenja
Pele
17
2 / 4 / 5
11,792
983
3,079
11,053
3,847
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Аzrаel
Bakasura
20
12 / 3 / 9
15,430
1,286
22,917
19,683
8,791
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Сiri
Atlas
19
6 / 1 / 10
14,622
1,219
15,009
20,407
28,260
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
13
Kills
27
27
Deaths
13
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
11
7
0.5
L
Ullr
0
0
0
0
W
Ne Zha
3
2
5
2.75
W
Merlin
JaeIen
Merlin
4
3
12
3.33
L
Danzaburou
MidniteGospel
Danzaburou
2
2
6
2.5
L
King Arthur
TheBlur41
King Arthur
7
6
3
1.42
L
2
8
5
0.56
W
Pele
zKenja
Pele
2
4
5
1.13
W
Bakasura
Аzrаel
Bakasura
12
3
9
5.5
W
Atlas
Сiri
Atlas
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,177
Damage
62,461
65,058
Taken
71,902
33,555
Mitigated
49,556
6,537
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
15,796
1,374
0
692
20,404
7,760
0
7,750
11,465
39,387
0
L
Ullr
0
0
0
0
172
68
0
172
0
0
0
W
Ne Zha
4,843
917
263
528
8,956
3,294
0
3,925
4,837
0
11,374
W
Merlin
JaeIen
Merlin
16,613
621
0
210
11,803
5,364
0
5,456
6,221
36,861
0
L
Danzaburou
MidniteGospel
Danzaburou
14,554
6,137
0
778
7,617
3,499
0
4,257
3,360
0
30,151
L
King Arthur
TheBlur41
King Arthur
14,984
440
224
2,657
17,736
16,246
0
7,978
9,242
3,994
24,818
L
18,843
5,644
0
2,186
19,129
5,982
0
11,465
7,259
49,714
0
W
Pele
zKenja
Pele
3,079
916
0
434
11,053
3,847
0
5,436
5,517
0
16,299
W
Bakasura
Аzrаel
Bakasura
22,917
19,562
0
4,636
19,683
8,791
0
10,441
8,925
0
43,405
W
Atlas
Сiri
Atlas
15,009
3,975
0
3,559
20,407
28,260
0
10,372
9,902
32,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,632
Gold Earned
67,486
199
Minions Killed
192
5
Camps Cleared
8
886,167
Distance Traveled
1,065,002
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,745
1,145
77
6
3
217,391
0
L
Ullr
8,820
735
0
0
0
0
0
W
Ne Zha
12,006
1,001
24
2
1
154,818
0
W
Merlin
13,636
1,136
38
3
1
225,786
0
L
Danzaburou
13,103
1,092
31
3
1
198,925
2
L
King Arthur
14,019
1,168
16
1
0
241,038
0
L
Sol
12,945
1,079
75
6
1
228,813
1
W
Pele
11,792
983
26
2
1
174,917
0
W
Bakasura
15,430
1,286
73
6
5
257,454
1
W
Atlas
14,622
1,219
31
3
0
252,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role