Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CpT Koalaz
Gilgamesh
Level 109
God Stats
1W - 4L
1,477 SR
Queue Stats
36W - 30L
1,181 Elo+
Party 2
Eset
Eset
Ev0x-Univ3rsE
Eset
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 4
Atlas
Atlas
Walid_Wood23
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 138L
1,100 Elo+
Party 4
Achilles
Achilles
Wxrp rT
Achilles
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,293 Elo+
Party 2
Team Averages
Level 94
1,495 SR
1,315 Elo+

VS

Team Averages
Level 91
1,515 SR
1,546 Elo+
Bastet
Bastet
BrainKicker1
Bastet
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
LxAvenger
Zeus
Level 137
God Stats
48W - 33L
1,793 SR
Queue Stats
113W - 108L
1,730 Elo+
Solo
Athena
Athena
Majorhead412
Athena
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Tolmos_Latigo22
Achilles
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
Valder33
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 3 / 0
8,785
517
11,358
11,750
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
CpT Koalaz
Gilgamesh
11
0 / 2 / 6
7,057
415
4,860
15,654
11,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 7 / 3
6,992
411
4,270
10,922
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 2
7,321
431
4,512
11,345
8,036
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Wxrp rT
Achilles
14
3 / 5 / 2
8,193
482
6,762
13,048
8,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 1 / 0
6,656
392
1,159
7,513
2,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zeus
17
15 / 0 / 2
10,830
637
22,032
6,035
2,386
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
11
0 / 2 / 4
7,492
441
4,464
10,526
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
16
4 / 2 / 5
9,607
565
9,984
14,828
12,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
Valder33
Chernobog
13
0 / 5 / 6
7,844
461
8,151
11,871
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
20
20
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
3
0
2.33
W
Bastet
1
1
0
1
L
Gilgamesh
CpT Koalaz
Gilgamesh
0
2
6
1.5
L
0
7
3
0.21
W
Zeus
15
0
2
16
W
Athena
0
2
4
1
W
Achilles
4
2
5
3.25
W
Chernobog
Valder33
Chernobog
0
5
6
0.6
L
0
3
2
0.33
L
Achilles
Wxrp rT
Achilles
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,762
Damage
45,790
62,719
Taken
50,773
36,248
Mitigated
31,251
16,401
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,358
3,827
0
5,138
11,750
4,171
402
4,203
7,547
47,300
6,691
W
Bastet
1,159
152
0
3,637
7,513
2,271
309
1,623
5,890
0
26,416
L
Gilgamesh
CpT Koalaz
Gilgamesh
4,860
1,318
883
2,280
15,654
11,688
0
7,570
7,900
0
20,867
L
4,270
103
617
1,890
10,922
3,697
0
5,991
4,848
34,209
0
W
Zeus
22,032
2,837
162
3,357
6,035
2,386
844
2,475
3,560
83,257
0
W
Athena
4,464
1,227
0
1,503
10,526
9,421
451
4,806
5,720
12,472
0
W
Achilles
9,984
2,295
344
6,060
14,828
12,011
259
4,947
9,881
0
66,235
W
Chernobog
Valder33
Chernobog
8,151
4,545
0
2,840
11,871
5,162
958
5,322
6,549
0
66,847
L
4,512
1,802
0
3,159
11,345
8,036
0
3,451
7,333
35,851
0
L
Achilles
Wxrp rT
Achilles
6,762
2,637
0
2,434
13,048
8,656
0
5,281
7,641
0
55,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
42,429
355
Minions Killed
447
0
Camps Cleared
0
1,542,793
Distance Traveled
1,645,003
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,785
517
105
6
0
300,188
1
W
Bastet
6,656
392
46
3
0
299,315
0
L
Gilgamesh
7,057
415
23
1
0
327,548
4
L
Eset
6,992
411
69
4
0
318,623
4
W
Zeus
10,830
637
154
9
0
354,085
1
W
Athena
7,492
441
22
1
0
345,987
0
W
Achilles
9,607
565
109
6
0
333,623
3
W
Chernobog
7,844
461
116
7
0
311,993
4
L
Atlas
7,321
431
65
4
0
287,277
0
L
Achilles
8,193
482
93
5
0
309,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role