Player Matchup

Neith
Neith
Dkhunterdk1337
Neith
Level 66
God Stats
2W - 4L
1,450 SR
Queue Stats
3W - 7L
1,347 Elo+
Party 2
Chaac
Chaac
FatherMoe97
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 79L
1,500 Elo+
Solo
Rama
Rama
Hypersnooze
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,249 Elo+
Party 2
Ymir
Ymir
Moggson
Ymir
Level 3
God Stats
1W - 5L
1,362 SR
Queue Stats
1W - 5L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
Myskatten
Kukulkan
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,164 Elo+
Party 2
Team Averages
Level 26
1,462 SR
1,321 Elo+

VS

Team Averages
Level 73
1,517 SR
1,563 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DonLaCleba
Merlin
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
127W - 113L
1,714 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hérya
Morgan Le Fay
Level 140
God Stats
6W - 6L
1,500 SR
Queue Stats
146W - 132L
1,514 Elo+
Party 1
Neith
Neith
Keoovin
Neith
Level 46
God Stats
2W - 3L
1,585 SR
Queue Stats
49W - 39L
1,572 Elo+
Party 3
Sobek
Sobek
Thesubnight
Sobek
Level 27
God Stats
20W - 16L
1,501 SR
Queue Stats
138W - 125L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
7,343
668
5,333
11,617
4,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
6,894
627
6,483
12,402
10,124
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 8 / 1
7,730
703
7,991
13,714
5,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Moggson
Ymir
12
0 / 3 / 2
6,693
608
3,144
11,345
9,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Myskatten
Kukulkan
13
1 / 8 / 0
7,064
642
3,774
9,172
3,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 1 / 8
9,060
824
2,671
6,230
2,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
DonLaCleba
Merlin
17
6 / 1 / 17
9,572
870
14,259
5,821
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Hérya
Morgan Le Fay
18
20 / 1 / 8
10,936
994
26,466
10,692
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Keoovin
Neith
16
3 / 0 / 4
8,896
809
4,944
4,714
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 14
8,756
796
3,252
14,672
15,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
83
5
Kills
32
32
Deaths
5
8
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
1
8
5
L
1
9
3
0.28
W
Merlin
DonLaCleba
Merlin
6
1
17
14.5
L
0
4
2
0.25
L
3
8
1
0.44
W
Morgan Le Fay
Hérya
Morgan Le Fay
20
1
8
24
W
Neith
Keoovin
Neith
3
0
4
5
L
Ymir
Moggson
Ymir
0
3
2
0.33
L
Kukulkan
Myskatten
Kukulkan
1
8
0
0.13
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
51,592
58,250
Taken
42,129
34,307
Mitigated
27,841
7,209
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,671
2,269
0
2,130
6,230
2,217
2,368
1,027
4,003
0
31,735
L
5,333
2,348
0
974
11,617
4,647
0
9,667
1,664
0
12,586
W
Merlin
DonLaCleba
Merlin
14,259
259
0
298
5,821
2,595
1,440
531
5,290
40,537
0
L
6,483
346
310
2,848
12,402
10,124
0
8,117
4,055
0
18,005
L
7,991
5,067
0
1,988
13,714
5,811
120
11,154
2,163
0
22,260
W
Morgan Le Fay
Hérya
Morgan Le Fay
26,466
2,507
0
2,462
10,692
5,641
1,026
1,011
9,681
43,923
0
W
Neith
Keoovin
Neith
4,944
1,281
0
1,794
4,714
1,756
222
1,397
3,317
0
41,415
L
Ymir
Moggson
Ymir
3,144
272
0
1,050
11,345
9,875
0
7,695
3,447
6,873
0
L
Kukulkan
Myskatten
Kukulkan
3,774
468
0
39
9,172
3,850
0
6,109
2,944
17,892
0
W
3,252
243
568
5,423
14,672
15,632
135
2,952
11,720
9,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
47,220
103
Minions Killed
257
0
Camps Cleared
0
960,263
Distance Traveled
1,164,888
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,060
824
67
6
0
212,898
1
L
Neith
7,343
668
14
1
0
180,828
0
W
Merlin
9,572
870
74
7
0
242,142
1
L
Chaac
6,894
627
34
3
0
225,703
0
L
Rama
7,730
703
28
3
0
179,121
0
W
Morgan Le Fay
10,936
994
43
4
0
240,353
2
W
Neith
8,896
809
63
6
0
232,746
3
L
Ymir
6,693
608
9
1
0
206,248
0
L
Kukulkan
7,064
642
18
2
0
168,363
0
W
Sobek
8,756
796
10
1
0
236,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role