Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Faze_lauty085434
Erlang Shen
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 78L
1,500 Elo+
Solo
Rama
Rama
JEDI GzUS
Rama
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
446W - 479L
1,500 Elo+
Solo
Atlas
Atlas
Slimybrown
Atlas
Level 48
God Stats
9W - 16L
1,500 SR
Queue Stats
17W - 35L
1,500 Elo+
Solo
Chang'e
Chang'e
TIRREUR110
Chang'e
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,500 Elo+

VS

Team Averages
Level 82
1,458 SR
1,537 Elo+
Sobek
Sobek
Doburesu
Sobek
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 54L
1,854 Elo+
Party 1
Sol
Sol
NasTyxCaRaMeL
Sol
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Zeus
Zeus
RonaldoMiguel1
Zeus
Level 52
God Stats
14W - 8L
1,288 SR
Queue Stats
72W - 83L
1,281 Elo+
Solo
Vamana
Vamana
Silent_Kill100
Vamana
Level 89
God Stats
13W - 11L
1,500 SR
Queue Stats
121W - 148L
1,714 Elo+
Party 1
Camazotz
Camazotz
TNT KING 33
Camazotz
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 131L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 6 / 3
7,808
434
5,172
11,270
8,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Faze_lauty085434
Erlang Shen
14
4 / 5 / 2
8,654
481
7,705
15,321
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
14
2 / 5 / 3
8,515
473
9,280
10,847
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
10
2 / 4 / 1
7,097
394
6,869
9,953
3,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
TIRREUR110
Chang'e
14
4 / 6 / 1
8,542
475
9,978
13,375
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Doburesu
Sobek
14
5 / 1 / 4
9,065
504
6,465
15,845
9,553
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 1 / 5
10,790
599
10,029
8,414
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 4 / 5
10,035
558
7,890
9,370
2,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 3 / 5
8,338
463
7,473
14,131
6,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
TNT KING 33
Camazotz
17
8 / 5 / 5
10,578
588
8,765
19,234
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
13
Kills
26
26
Deaths
14
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
3
0.42
W
Sobek
Doburesu
Sobek
5
1
4
7
L
Erlang Shen
Faze_lauty085434
Erlang Shen
4
5
2
1
L
Rama
2
5
3
0.7
W
5
1
5
7.5
W
5
4
5
1.88
W
3
3
5
1.83
L
Atlas
2
4
1
0.63
L
Chang'e
TIRREUR110
Chang'e
4
6
1
0.75
W
Camazotz
TNT KING 33
Camazotz
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,004
Damage
40,622
60,766
Taken
66,994
26,448
Mitigated
30,156
14,983
Healing
25,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,172
259
0
394
11,270
8,922
0
5,458
5,812
0
32,246
W
Sobek
Doburesu
Sobek
6,465
1,095
672
3,480
15,845
9,553
469
4,728
10,906
30,773
0
L
Erlang Shen
Faze_lauty085434
Erlang Shen
7,705
2,917
0
4,744
15,321
7,278
0
5,211
10,110
0
53,823
L
Rama
9,280
6,511
0
2,517
10,847
3,092
1,914
2,913
7,934
0
56,249
W
10,029
4,092
0
4,806
8,414
3,501
2,637
3,565
4,849
65,831
7,934
W
7,890
2,307
0
1,950
9,370
2,891
2,358
524
8,846
52,582
0
W
7,473
4,067
0
3,376
14,131
6,952
557
5,948
8,046
0
31,231
L
Atlas
6,869
2,459
0
872
9,953
3,071
0
3,723
6,230
24,745
0
L
Chang'e
TIRREUR110
Chang'e
9,978
1,169
550
5,906
13,375
4,085
780
5,822
7,553
44,717
0
W
Camazotz
TNT KING 33
Camazotz
8,765
2,538
0
10,918
19,234
7,259
0
2,082
17,152
0
62,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,616
Gold Earned
48,806
333
Minions Killed
436
0
Camps Cleared
0
1,508,877
Distance Traveled
1,651,406
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,808
434
56
3
0
266,827
5
W
Sobek
9,065
504
56
3
0
342,015
3
L
Erlang Shen
8,654
481
84
5
0
371,771
4
L
Rama
8,515
473
83
5
0
293,421
1
W
Sol
10,790
599
146
8
0
344,992
0
W
Zeus
10,035
558
101
6
0
301,803
1
W
Vamana
8,338
463
40
2
0
299,624
0
L
Atlas
7,097
394
31
2
0
240,402
2
L
Chang'e
8,542
475
79
4
0
336,456
3
W
Camazotz
10,578
588
93
5
0
362,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role