Player Matchup

Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Debesic
Hel
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 177L
1,921 Elo+
Party 1
Nemesis
Nemesis
ItzM3jor
Nemesis
Level 126
God Stats
7W - 13L
1,500 SR
Queue Stats
224W - 220L
1,921 Elo+
Party 1
Ymir
Ymir
Wubbista
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,302 Elo+
Party 2
Fenrir
Fenrir
sortusritus
Fenrir
Level 149
God Stats
25W - 25L
1,500 SR
Queue Stats
507W - 533L
1,903 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,709 Elo+

VS

Team Averages
Level 137
1,548 SR
1,478 Elo+
Hou Yi
Hou Yi
AhmedSan1
Hou Yi
Level 159
God Stats
8W - 12L
1,414 SR
Queue Stats
140W - 167L
1,250 Elo+
Solo
Anubis
Anubis
ErectimusMaximus
Anubis
Level 107
God Stats
16W - 8L
1,500 SR
Queue Stats
240W - 252L
1,353 Elo+
Solo
Cliodhna
Cliodhna
Solieyu
Cliodhna
Level 149
God Stats
182W - 162L
1,824 SR
Queue Stats
186W - 165L
1,785 Elo+
Solo
Susano
Susano
WHySoSeRiOuS025
Susano
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
54W - 48L
1,500 Elo+
Solo
Cerberus
Cerberus
antikatze
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 10 / 2
9,284
442
8,878
16,372
3,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
17
5 / 7 / 2
10,838
516
7,941
15,151
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ItzM3jor
Nemesis
15
1 / 4 / 3
9,591
457
6,838
15,039
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 5 / 5
9,684
461
5,230
18,937
17,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
4 / 5 / 3
10,075
480
7,853
20,815
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AhmedSan1
Hou Yi
19
5 / 3 / 1
12,699
605
10,304
12,559
4,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
8 / 3 / 10
12,167
579
19,400
14,612
6,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Solieyu
Cliodhna
19
7 / 6 / 6
13,151
626
17,156
17,557
7,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 1 / 9
13,017
620
12,500
15,343
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
antikatze
Cerberus
16
2 / 0 / 17
11,724
558
7,328
19,045
23,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
13
Kills
31
31
Deaths
13
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
10
2
0.3
W
Hou Yi
AhmedSan1
Hou Yi
5
3
1
1.83
L
Hel
5
7
2
0.86
W
8
3
10
4.33
L
Nemesis
ItzM3jor
Nemesis
1
4
3
0.63
W
Cliodhna
Solieyu
Cliodhna
7
6
6
1.67
W
9
1
9
13.5
L
Ymir
1
5
5
0.7
W
Cerberus
antikatze
Cerberus
2
0
17
10.5
L
Fenrir
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
66,688
86,314
Taken
79,116
46,095
Mitigated
49,075
24,245
Healing
42,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,878
5,091
0
1,635
16,372
3,762
0
4,280
12,092
0
66,872
W
Hou Yi
AhmedSan1
Hou Yi
10,304
4,924
0
4,179
12,559
4,670
4,275
614
11,896
176
103,438
L
Hel
7,941
388
3,861
4,338
15,151
4,630
592
5,337
9,814
65,609
0
W
19,400
873
0
8,345
14,612
6,988
2,730
4,684
9,885
88,441
0
L
Nemesis
ItzM3jor
Nemesis
6,838
1,363
0
2,714
15,039
5,806
0
3,988
11,051
0
63,710
W
Cliodhna
Solieyu
Cliodhna
17,156
1,737
0
10,322
17,557
7,594
1,571
5,369
11,655
0
89,513
W
12,500
3,512
0
8,213
15,343
6,809
749
3,370
11,944
0
87,066
L
Ymir
5,230
1,634
395
2,834
18,937
17,874
104
8,283
10,654
23,855
0
W
Cerberus
antikatze
Cerberus
7,328
409
1,646
9,999
19,045
23,014
496
4,927
14,026
30,068
0
L
Fenrir
7,853
1,941
185
8,283
20,815
14,023
0
5,016
15,799
0
54,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,472
Gold Earned
62,758
505
Minions Killed
638
0
Camps Cleared
0
1,869,758
Distance Traveled
1,995,740
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,284
442
115
5
0
325,469
6
W
Hou Yi
12,699
605
185
9
0
340,217
4
L
Hel
10,838
516
139
7
0
386,499
4
W
Anubis
12,167
579
138
7
0
360,265
3
L
Nemesis
9,591
457
95
5
0
430,488
1
W
Cliodhna
13,151
626
135
6
0
453,990
7
W
Susano
13,017
620
137
7
0
431,332
3
L
Ymir
9,684
461
40
2
0
356,187
2
W
Cerberus
11,724
558
43
2
0
409,936
2
L
Fenrir
10,075
480
116
6
0
371,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role