Player Matchup

Nox
Nox
Alandrumd
Nox
Level 104
God Stats
41W - 43L
2,007 SR
Queue Stats
473W - 519L
1,943 Elo+
Solo
Vamana
Vamana
ClientS4
Vamana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 39L
1,756 Elo+
Party 1
Artemis
Artemis
Darkdoomlebadon
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 1
Bakasura
Bakasura
Drakez1416
Bakasura
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,685 Elo+
Solo
Merlin
Merlin
Ginitry1414
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,523 Elo+
Solo
Team Averages
Level 37
1,601 SR
1,728 Elo+

VS

Team Averages
Level 67
1,618 SR
1,708 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MoistCreeemery
Eset
Level 99
God Stats
14W - 6L
1,778 SR
Queue Stats
30W - 17L
1,850 Elo+
Solo
Susano
Susano
ReznovReaper
Susano
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 24L
1,533 Elo+
Solo
Apollo
Apollo
Super ZXNitro
Apollo
Level 158
God Stats
12W - 12L
1,811 SR
Queue Stats
92W - 91L
1,946 Elo+
Solo
Jormungandr
Jormungandr
sticky_tiddy22
Jormungandr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,277
697
2,313
3,594
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ClientS4
Vamana
12
0 / 2 / 3
6,296
700
3,723
8,579
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 7 / 0
6,259
695
4,162
9,460
2,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Drakez1416
Bakasura
9
0 / 0 / 0
5,518
613
0
0
0
Merlin
13
2 / 6 / 1
6,936
771
3,515
8,592
2,767
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 0 / 3
8,040
893
2,057
5,827
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 4
8,766
974
7,045
4,628
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
14
5 / 1 / 7
8,112
901
6,921
7,803
3,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 3
7,819
869
6,800
4,969
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
sticky_tiddy22
Jormungandr
13
0 / 2 / 6
7,351
817
3,131
6,473
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
16
16
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
3
4.5
L
2
1
0
2
L
Vamana
ClientS4
Vamana
0
2
3
0.75
L
0
7
0
0
L
Bakasura
Drakez1416
Bakasura
0
0
0
0
L
Merlin
2
6
1
0.42
W
5
1
4
7
W
Susano
5
1
7
8.5
W
3
0
3
4.5
W
Jormungandr
sticky_tiddy22
Jormungandr
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,713
Damage
25,954
30,225
Taken
29,700
9,932
Mitigated
16,490
2,418
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,057
655
1,040
2,061
5,827
5,184
178
2,008
3,773
12,655
0
L
2,313
35
0
850
3,594
1,119
0
1,563
1,909
5,582
0
L
Vamana
ClientS4
Vamana
3,723
1,007
0
862
8,579
3,239
0
3,392
5,143
0
10,950
L
4,162
1,858
0
118
9,460
2,807
823
2,518
6,832
0
16,809
L
Bakasura
Drakez1416
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
3,515
111
24
564
8,592
2,767
672
4,338
4,108
14,542
0
W
7,045
589
310
753
4,628
1,652
1,581
836
3,680
36,574
0
W
Susano
6,921
1,789
0
0
7,803
3,421
251
1,134
6,589
0
20,029
W
6,800
3,921
0
2,732
4,969
2,112
4,142
458
4,465
0
28,222
W
Jormungandr
sticky_tiddy22
Jormungandr
3,131
821
251
957
6,473
4,121
581
1,058
5,365
10,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
40,088
84
Minions Killed
203
0
Camps Cleared
0
608,761
Distance Traveled
869,518
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,040
893
31
3
0
142,749
0
L
Nox
6,277
697
7
1
0
97,873
1
L
Vamana
6,296
700
17
2
0
213,456
0
L
Artemis
6,259
695
30
3
0
145,806
0
L
Bakasura
5,518
613
0
0
0
0
0
L
Merlin
6,936
771
30
3
0
151,626
0
W
Eset
8,766
974
85
9
0
191,572
2
W
Susano
8,112
901
15
2
0
192,991
4
W
Apollo
7,819
869
52
6
0
174,290
0
W
Jormungandr
7,351
817
20
2
0
167,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role