Player Matchup

Merlin
Merlin
BuhlockA
Merlin
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 121L
1,423 Elo+
Party 1
Bacchus
Bacchus
DrStRaNgE24
Bacchus
Level 107
God Stats
9W - 13L
1,495 SR
Queue Stats
101W - 126L
1,413 Elo+
Party 1
Osiris
Osiris
Kagatox
Osiris
Level 128
God Stats
2W - 10L
1,500 SR
Queue Stats
166W - 262L
1,387 Elo+
Party 1
Team Averages
Level 107
1,498 SR
1,408 Elo+

VS

Team Averages
Level 98
1,500 SR
1,526 Elo+
Bellona
Bellona
NuttyCarny
Bellona
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Vulcan
Vulcan
W0Xi
Vulcan
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 46L
1,374 Elo+
Party 2
Chernobog
Chernobog
Ya Boi Kurrick
Chernobog
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 58L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuhlockA
Merlin
18
7 / 0 / 9
11,716
781
13,225
7,209
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DrStRaNgE24
Bacchus
16
7 / 3 / 10
11,348
757
11,578
17,900
23,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Kagatox
Osiris
15
3 / 3 / 9
10,747
716
7,789
13,720
14,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NuttyCarny
Bellona
14
3 / 7 / 3
10,202
680
8,318
14,452
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
W0Xi
Vulcan
14
3 / 7 / 3
10,113
674
10,206
9,903
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Ya Boi Kurrick
Chernobog
13
0 / 3 / 4
9,237
616
6,345
11,733
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
BuhlockA
Merlin
7
0
9
11.5
W
Bacchus
DrStRaNgE24
Bacchus
7
3
10
4
W
Osiris
Kagatox
Osiris
3
3
9
2.5
L
Bellona
NuttyCarny
Bellona
3
7
3
0.64
L
Vulcan
W0Xi
Vulcan
3
7
3
0.64
L
Chernobog
Ya Boi Kurrick
Chernobog
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,592
Damage
24,869
38,829
Taken
36,088
40,412
Mitigated
15,907
6,172
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BuhlockA
Merlin
13,225
1,727
0
1,185
7,209
3,229
576
1,670
5,261
56,567
0
W
Bacchus
DrStRaNgE24
Bacchus
11,578
751
606
2,035
17,900
23,132
448
4,951
12,251
22,306
0
W
Osiris
Kagatox
Osiris
7,789
1,881
450
1,896
13,720
14,051
968
3,709
9,199
0
33,939
L
Bellona
NuttyCarny
Bellona
8,318
2,878
276
2,150
14,452
9,676
0
9,236
4,432
0
24,645
L
Vulcan
W0Xi
Vulcan
10,206
2,500
0
750
9,903
2,905
0
6,819
2,286
35,773
0
L
Chernobog
Ya Boi Kurrick
Chernobog
6,345
2,903
0
1,876
11,733
3,326
0
6,760
4,187
0
34,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,811
Gold Earned
29,552
174
Minions Killed
159
6
Camps Cleared
7
798,404
Distance Traveled
746,644
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,716
781
105
7
2
263,613
2
W
Bacchus
11,348
757
23
2
0
291,533
6
W
Osiris
10,747
716
46
3
4
243,258
3
L
Bellona
10,202
680
31
2
3
260,626
4
L
Vulcan
10,113
674
62
4
3
256,519
2
L
Chernobog
9,237
616
66
4
1
229,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role