Player Matchup

Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Fr4nk_BeaDi745
Pele
Level 89
God Stats
3W - 5L
1,256 SR
Queue Stats
305W - 286L
1,589 Elo+
Solo
Izanami
Izanami
MTX_Jagoda69
Izanami
Level 86
God Stats
10W - 14L
1,677 SR
Queue Stats
110W - 175L
1,585 Elo+
Party 2
Baba Yaga
Baba Yaga
MTX_Mako
Baba Yaga
Level 105
God Stats
6W - 5L
1,736 SR
Queue Stats
145W - 200L
1,676 Elo+
Party 2
Neith
Neith
NoS_Sniper_Ghost
Neith
Level 108
God Stats
14W - 12L
1,299 SR
Queue Stats
110W - 110L
1,293 Elo+
Solo
Team Averages
Level 91
1,494 SR
1,529 Elo+

VS

Team Averages
Level 72
1,500 SR
1,472 Elo+
Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DragonBlood047
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
Joshhhharrisonn
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Solo
Thoth
Thoth
adriky_19
Thoth
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,628 Elo+
Solo
Bastet
Bastet
majoriscanis
Bastet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 6
5,938
594
2,324
6,316
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 2 / 3
6,482
648
5,162
7,023
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
MTX_Jagoda69
Izanami
10
5 / 1 / 0
6,217
622
4,833
4,741
1,240
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
MTX_Mako
Baba Yaga
11
4 / 1 / 2
6,709
671
4,643
2,787
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 1
6,434
643
5,269
4,755
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 3 / 0
4,500
450
2,025
7,311
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 1
4,165
417
1,218
3,219
708
Hercules
10
2 / 2 / 0
5,450
545
3,078
9,252
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
adriky_19
Thoth
8
0 / 5 / 0
4,682
468
944
5,181
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
9
2 / 3 / 1
5,336
534
3,260
8,129
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
5
6
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
6
4
L
Bacchus
 
Bacchus
1
3
0
0.33
L
0
3
1
0.17
W
5
2
3
3.25
L
Hercules
2
2
0
1
W
Izanami
MTX_Jagoda69
Izanami
5
1
0
5
W
Baba Yaga
MTX_Mako
Baba Yaga
4
1
2
5
W
0
2
1
0.25
L
Thoth
adriky_19
Thoth
0
5
0
0
L
Bastet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,231
Damage
10,525
25,622
Taken
33,092
9,307
Mitigated
13,740
6,283
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,324
326
0
1,876
6,316
3,333
0
1,107
5,209
13,831
0
L
Bacchus
 
Bacchus
2,025
70
149
1,265
7,311
3,736
0
2,375
4,936
6,914
0
L
1,218
314
0
172
3,219
708
0
1,364
1,855
0
10,454
W
5,162
1,470
0
1,132
7,023
1,893
0
825
5,982
0
32,008
L
Hercules
3,078
687
0
3,451
9,252
5,927
0
108
9,144
0
24,500
W
Izanami
MTX_Jagoda69
Izanami
4,833
3,091
153
758
4,741
1,240
83
559
4,182
0
35,657
W
Baba Yaga
MTX_Mako
Baba Yaga
4,643
182
0
748
2,787
874
824
356
2,421
33,473
0
W
5,269
1,538
0
1,616
4,755
1,967
212
0
4,448
0
37,353
L
Thoth
adriky_19
Thoth
944
154
0
14
5,181
1,210
0
1,328
3,853
21,032
0
L
Bastet
3,260
238
0
3,052
8,129
2,159
0
1,792
6,337
0
18,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
24,133
281
Minions Killed
175
0
Camps Cleared
0
962,769
Distance Traveled
926,834
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,938
594
15
2
0
203,480
1
L
Bacchus
4,500
450
10
1
0
200,795
2
L
Neith
4,165
417
23
2
0
141,133
3
W
Pele
6,482
648
64
6
0
215,359
1
L
Hercules
5,450
545
53
5
0
194,201
4
W
Izanami
6,217
622
73
7
0
182,359
0
W
Baba Yaga
6,709
671
54
5
0
194,303
4
W
Neith
6,434
643
75
8
0
167,268
4
L
Thoth
4,682
468
52
5
0
189,532
0
L
Bastet
5,336
534
37
4
0
201,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role