Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Flappymeat
Odin
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 32L
1,727 Elo+
Solo
Thor
Thor
NaoTIMPorta
Thor
Level 129
God Stats
14W - 7L
1,500 SR
Queue Stats
211W - 210L
1,330 Elo+
Solo
Janus
Janus
RazberryPi
Janus
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Party 1
Skadi
Skadi
wink789
Skadi
Level 89
God Stats
4W - 1L
1,601 SR
Queue Stats
19W - 19L
1,555 Elo+
Party 1
Team Averages
Level 104
1,520 SR
1,522 Elo+

VS

Team Averages
Level 72
1,452 SR
1,290 Elo+
Kukulkan
Kukulkan
ANDRES292000
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
Apollo0312
Ah Puch
Level 127
God Stats
0W - 5L
1,244 SR
Queue Stats
11W - 20L
1,273 Elo+
Solo
Agni
Agni
FaZ3Jaime22
Agni
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 9L
1,078 Elo+
Party 2
Charybdis
Charybdis
ToxicWamai
Charybdis
Level 122
God Stats
0W - 2L
1,298 SR
Queue Stats
3W - 5L
1,229 Elo+
Party 2
Neith
Neith
dreezy44
Neith
Level 31
God Stats
19W - 24L
1,715 SR
Queue Stats
74W - 77L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 0 / 17
10,814
772
7,374
15,807
15,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
15 / 0 / 13
12,771
912
17,801
11,500
6,985
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 8
10,761
769
4,542
6,291
2,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
16
2 / 3 / 17
10,394
742
8,479
10,393
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
wink789
Skadi
19
14 / 0 / 7
12,166
869
13,060
9,643
4,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ANDRES292000
Kukulkan
14
1 / 10 / 1
8,474
605
6,344
14,336
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Apollo0312
Ah Puch
15
1 / 11 / 0
8,602
614
9,138
16,470
5,017
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 11 / 0
8,612
615
6,042
15,492
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ToxicWamai
Charybdis
16
2 / 4 / 2
9,641
689
6,130
10,116
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
dreezy44
Neith
10
0 / 0 / 0
5,961
426
0
512
191

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
8
36
Kills
5
5
Deaths
36
62
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
17
9.5
L
Kukulkan
ANDRES292000
Kukulkan
1
10
1
0.15
L
Ah Puch
Apollo0312
Ah Puch
1
11
0
0.09
L
1
11
0
0.09
W
15
0
13
21.5
W
4
2
8
4
W
Janus
2
3
17
3.5
L
Charybdis
ToxicWamai
Charybdis
2
4
2
0.75
L
Neith
dreezy44
Neith
0
0
0
0
W
Skadi
wink789
Skadi
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,256
Damage
27,654
53,634
Taken
56,926
33,042
Mitigated
17,062
15,080
Healing
495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,374
437
3,147
6,843
15,807
15,768
904
4,746
11,061
22,768
0
L
Kukulkan
ANDRES292000
Kukulkan
6,344
635
0
359
14,336
4,589
0
1,828
12,393
24,201
0
L
Ah Puch
Apollo0312
Ah Puch
9,138
820
0
136
16,470
5,017
0
6,587
9,757
25,445
0
L
6,042
393
0
0
15,492
4,119
0
3,084
12,276
20,208
0
W
17,801
4,716
0
1,517
11,500
6,985
2,703
5,168
6,332
0
47,543
W
4,542
0
0
595
6,291
2,219
1,668
1,120
4,373
0
28,509
W
Janus
8,479
434
0
1,558
10,393
3,809
1,043
4,984
5,409
29,678
0
L
Charybdis
ToxicWamai
Charybdis
6,130
2,645
0
0
10,116
3,146
0
3,804
6,254
0
37,244
L
Neith
dreezy44
Neith
0
0
0
0
512
191
0
348
164
0
0
W
Skadi
wink789
Skadi
13,060
5,249
0
1,420
9,643
4,261
5,276
5,506
4,137
0
51,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,906
Gold Earned
41,290
272
Minions Killed
165
0
Camps Cleared
0
1,427,347
Distance Traveled
817,838
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,814
772
36
3
0
284,289
0
L
Kukulkan
8,474
605
35
3
0
219,631
0
L
Ah Puch
8,602
614
36
3
0
185,974
0
L
Agni
8,612
615
29
2
0
198,749
0
W
Odin
12,771
912
74
5
0
326,277
2
W
Thor
10,761
769
58
4
0
269,977
3
W
Janus
10,394
742
38
3
0
256,376
0
L
Charybdis
9,641
689
65
5
0
213,484
1
L
Neith
5,961
426
0
0
0
0
0
W
Skadi
12,166
869
66
5
0
290,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role