Player Matchup

Atlas
Atlas
Bronze III
 
Atlas
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
Batrim
Nike
Bronze III
Level 85
God Stats
2W - 3L
1,497 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Landsl1de
Apollo
Bronze III
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 32L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
NINJAMURAT
Camazotz
Bronze III
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
VVayfarer
Zeus
Bronze III
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 40L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,499 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,485 SR
1,500 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Bronze III
Mendozza23
Thoth
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
SuperAndrewJT
Sylvanus
Bronze III
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 145L
1,500 MMR
Solo
Rama
Rama
Bronze III
Ximmii
Rama
Bronze III
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 55L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
siemback2
Serqet
Bronze III
Level 67
God Stats
0W - 1L
1,425 SR
Queue Stats
37W - 32L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 1 / 10
9,942
497
4,224
11,084
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Batrim
Nike
17
0 / 0 / 4
11,415
571
9,553
12,636
11,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Landsl1de
Apollo
19
7 / 1 / 3
11,783
589
10,233
11,453
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
NINJAMURAT
Camazotz
18
7 / 1 / 9
11,937
597
14,920
17,445
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
17
5 / 3 / 4
11,454
573
8,621
9,235
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebLokiBastetAchillesCupid

VS

Bans
HadesSolAthenaArachneSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
2 / 1 / 0
10,329
516
9,217
15,385
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
15
2 / 7 / 0
9,320
466
7,965
12,188
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SuperAndrewJT
Sylvanus
11
0 / 6 / 3
6,850
343
5,659
15,266
8,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Ximmii
Rama
14
0 / 3 / 1
8,423
421
5,431
10,009
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
siemback2
Serqet
16
2 / 3 / 1
9,430
472
7,730
15,158
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
20
Kills
6
6
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
10
6
L
Sun Wukong
 
Sun Wukong
2
1
0
2
W
Nike
Batrim
Nike
0
0
4
2
W
Apollo
Landsl1de
Apollo
7
1
3
8.5
L
Thoth
2
7
0
0.29
W
Camazotz
NINJAMURAT
Camazotz
7
1
9
11.5
L
Sylvanus
SuperAndrewJT
Sylvanus
0
6
3
0.25
W
Zeus
5
3
4
2.33
L
Rama
Ximmii
Rama
0
3
1
0.17
L
Serqet
siemback2
Serqet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,551
Damage
36,002
61,853
Taken
68,006
31,889
Mitigated
33,217
25,542
Healing
24,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,224
1,279
0
2,759
11,084
7,926
321
3,283
7,364
21,358
0
L
Sun Wukong
 
Sun Wukong
9,217
2,519
0
10,045
15,385
11,801
0
1,481
13,904
0
73,149
W
Nike
Batrim
Nike
9,553
1,578
0
3,131
12,636
11,498
40
461
11,280
0
74,756
W
Apollo
Landsl1de
Apollo
10,233
5,715
0
6,243
11,453
4,200
3,290
2,265
8,936
0
101,011
L
Thoth
7,965
68
79
1,786
12,188
3,670
0
4,447
7,741
68,173
0
W
Camazotz
NINJAMURAT
Camazotz
14,920
4,830
0
12,659
17,445
5,936
1,010
4,051
13,071
0
87,563
L
Sylvanus
SuperAndrewJT
Sylvanus
5,659
1,351
864
3,573
15,266
8,537
0
3,194
12,072
15,231
0
W
Zeus
8,621
599
0
750
9,235
2,329
312
3,571
4,674
75,427
0
L
Rama
Ximmii
Rama
5,431
3,958
0
2,979
10,009
2,832
0
1,986
8,023
0
63,091
L
Serqet
siemback2
Serqet
7,730
1,341
0
4,996
15,158
6,377
0
1,737
13,421
0
68,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,531
Gold Earned
44,352
616
Minions Killed
580
0
Camps Cleared
0
1,993,804
Distance Traveled
1,860,846
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,942
497
29
1
0
405,597
9
L
Sun Wukong
10,329
516
173
9
0
418,769
4
W
Nike
11,415
571
136
7
0
408,727
7
W
Apollo
11,783
589
180
9
0
395,382
6
L
Thoth
9,320
466
138
7
0
364,948
7
W
Camazotz
11,937
597
125
6
0
410,092
7
L
Sylvanus
6,850
343
22
1
0
319,368
6
W
Zeus
11,454
573
146
7
0
374,006
2
L
Rama
8,423
421
132
7
0
330,235
4
L
Serqet
9,430
472
115
6
0
427,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role