Player Matchup

Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
BCup
Ganesha
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,285 Elo+
Party 2
Cupid
Cupid
BluefishOG
Cupid
Level 64
God Stats
0W - 5L
1,500 SR
Queue Stats
155W - 126L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
Cryptik_Shaft
Kukulkan
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
125W - 116L
1,253 Elo+
Party 2
Nike
Nike
UnbrokenHex
Nike
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 99L
1,642 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,464 Elo+

VS

Team Averages
Level 79
1,381 SR
1,355 Elo+
Da Ji
Da Ji
 
Da Ji
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AcolyteNinja
Ah Puch
Level 125
God Stats
1W - 4L
1,231 SR
Queue Stats
30W - 21L
1,358 Elo+
Party 1
Ra
Ra
Foscil
Ra
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
329W - 260L
1,527 Elo+
Party 3
Izanami
Izanami
NOOBGUK
Izanami
Level 28
God Stats
157W - 116L
1,176 SR
Queue Stats
371W - 294L
1,195 Elo+
Party 3
Kuzenbo
Kuzenbo
Solenuy
Kuzenbo
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
361W - 293L
1,195 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
4 / 4 / 2
11,694
487
6,980
17,369
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
BCup
Ganesha
16
1 / 4 / 4
9,981
416
8,724
27,568
18,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
18
5 / 3 / 1
11,379
474
9,566
13,571
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Cryptik_Shaft
Kukulkan
7
1 / 0 / 1
7,483
312
892
1,385
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
1 / 3 / 3
10,963
457
8,579
20,410
15,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
3 / 4 / 2
12,318
513
6,167
16,212
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
AcolyteNinja
Ah Puch
20
3 / 2 / 5
13,292
554
11,984
9,947
6,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
20
4 / 0 / 5
14,402
600
13,361
7,313
3,932
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
NOOBGUK
Izanami
20
2 / 4 / 7
13,146
548
12,332
15,198
6,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Solenuy
Kuzenbo
17
2 / 2 / 8
11,990
500
8,066
17,416
25,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
12
Kills
14
14
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
4
2
1.25
W
Da Ji
 
Da Ji
3
4
2
1
W
Ah Puch
AcolyteNinja
Ah Puch
3
2
5
2.75
L
Ganesha
BCup
Ganesha
1
4
4
0.75
L
Cupid
5
3
1
1.83
L
Kukulkan
Cryptik_Shaft
Kukulkan
1
0
1
1.5
W
Ra
4
0
5
6.5
W
Izanami
NOOBGUK
Izanami
2
4
7
1.38
W
Kuzenbo
Solenuy
Kuzenbo
2
2
8
3
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
51,910
80,303
Taken
66,086
43,962
Mitigated
50,215
22,716
Healing
27,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,980
1,477
0
6,626
17,369
5,372
0
5,102
12,267
0
98,976
W
Da Ji
 
Da Ji
6,167
1,614
0
7,054
16,212
7,106
55
2,065
13,463
0
81,251
W
Ah Puch
AcolyteNinja
Ah Puch
11,984
682
1
5,287
9,947
6,763
0
2,153
7,300
88,209
0
L
Ganesha
BCup
Ganesha
8,724
491
110
8,129
27,568
18,197
282
11,455
16,113
61,802
0
L
Cupid
9,566
4,267
448
5,421
13,571
4,070
0
6,970
6,601
0
85,244
L
Kukulkan
Cryptik_Shaft
Kukulkan
892
0
0
250
1,385
402
0
26
1,359
17,438
0
W
Ra
13,361
1,168
3,232
3,704
7,313
3,932
0
2,029
5,195
139,976
0
W
Izanami
NOOBGUK
Izanami
12,332
7,343
0
6,216
15,198
6,888
1,822
2,668
12,481
0
130,011
W
Kuzenbo
Solenuy
Kuzenbo
8,066
2,221
0
2,384
17,416
25,526
384
2,366
14,799
22,090
5,035
L
8,579
641
0
1,732
20,410
15,921
0
8,536
11,874
7,940
64,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
65,148
630
Minions Killed
736
0
Camps Cleared
0
2,101,780
Distance Traveled
2,341,713
19
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,694
487
160
7
0
561,844
4
W
Da Ji
12,318
513
141
6
0
483,869
2
W
Ah Puch
13,292
554
160
7
0
431,514
13
L
Ganesha
9,981
416
69
3
0
450,618
6
L
Cupid
11,379
474
206
9
0
484,285
4
L
Kukulkan
7,483
312
36
2
0
121,151
3
W
Ra
14,402
600
224
9
0
534,709
14
W
Izanami
13,146
548
188
8
0
426,994
5
W
Kuzenbo
11,990
500
23
1
0
464,627
8
L
Nike
10,963
457
159
7
0
483,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role