Player Matchup

Sol
Sol
Bronze III
Dloww
Sol
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,411 MMR
Solo
Charybdis
Charybdis
Bronze III
Kloppmaniac
Charybdis
Bronze III
Level 79
God Stats
10W - 10L
1,267 SR
Queue Stats
344W - 332L
1,455 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
SchlumpfenBoy17
Tsukuyomi
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,426 MMR
Party 1
Mulan
Mulan
Bronze III
ZyreBrellent
Mulan
Bronze III
Level 99
God Stats
38W - 38L
1,500 SR
Queue Stats
356W - 349L
1,294 MMR
Party 2
Ganesha
Ganesha
Bronze III
xXWeedRusherXx
Ganesha
Bronze III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,426 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,453 SR
1,402 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,500 SR
1,432 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
CriticalAcee
Apollo
Bronze III
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
377W - 379L
1,409 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Dr-Boom59
Kuzenbo
Bronze III
Level 139
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 39L
1,403 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Grako29
Nu Wa
Bronze III
Level 158
God Stats
43W - 37L
1,500 SR
Queue Stats
332W - 353L
1,408 MMR
Party 3
Hades
Hades
Silver III
ecasillas75
Hades
Silver III
Level 129
God Stats
9W - 4L
1,500 SR
Queue Stats
203W - 177L
1,440 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dloww
Sol
11
1 / 0 / 1
6,205
689
3,223
4,918
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Kloppmaniac
Charybdis
9
1 / 0 / 0
5,043
560
2,516
3,927
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SchlumpfenBoy17
Tsukuyomi
7
1 / 2 / 0
4,685
521
2,086
5,829
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
4,633
515
2,449
6,315
3,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 1 / 1
5,112
568
1,544
5,502
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetKaliLokiIzanami

VS

Bans
ArtioGebAchillesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 1 / 1
5,089
565
766
4,675
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
7
1 / 1 / 0
4,900
544
1,582
3,136
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
Dr-Boom59
Kuzenbo
9
0 / 0 / 1
5,474
608
1,921
4,694
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Grako29
Nu Wa
9
0 / 1 / 0
5,164
574
2,917
4,169
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 0
6,653
739
6,559
5,824
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
1
0.5
L
Apollo
1
1
0
1
W
Sol
Dloww
Sol
1
0
1
1.5
L
Kuzenbo
Dr-Boom59
Kuzenbo
0
0
1
0.5
L
Nu Wa
Grako29
Nu Wa
0
1
0
0
W
Charybdis
Kloppmaniac
Charybdis
1
0
0
1
W
Tsukuyomi
SchlumpfenBoy17
Tsukuyomi
1
2
0
0.5
W
0
2
0
0
L
4
0
0
4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,818
Damage
13,745
26,491
Taken
22,498
10,112
Mitigated
9,224
13,084
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
766
156
0
2,583
4,675
1,476
0
943
3,732
0
22,222
L
Apollo
1,582
1,259
0
1,277
3,136
671
0
497
2,533
0
23,233
W
Sol
Dloww
Sol
3,223
1,142
0
3,336
4,918
1,345
83
1,174
3,590
45,096
0
L
Kuzenbo
Dr-Boom59
Kuzenbo
1,921
982
140
2,290
4,694
2,738
0
516
4,178
17,190
0
L
Nu Wa
Grako29
Nu Wa
2,917
355
0
708
4,169
1,284
0
2,811
1,358
27,362
0
W
Charybdis
Kloppmaniac
Charybdis
2,516
1,190
0
2,345
3,927
998
0
1,296
2,585
0
27,910
W
Tsukuyomi
SchlumpfenBoy17
Tsukuyomi
2,086
1,126
0
2,596
5,829
1,663
0
2,673
2,907
0
16,472
W
2,449
422
0
2,390
6,315
3,091
0
3,899
1,985
0
21,769
L
6,559
841
80
4,442
5,824
3,055
0
0
5,824
40,395
0
W
1,544
75
343
2,074
5,502
3,015
33
1,403
4,027
17,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
27,280
287
Minions Killed
265
0
Camps Cleared
0
916,377
Distance Traveled
819,036
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,089
565
46
5
0
160,208
0
L
Apollo
4,900
544
52
6
0
128,108
3
W
Sol
6,205
689
98
11
0
183,367
6
L
Kuzenbo
5,474
608
25
3
0
168,014
3
L
Nu Wa
5,164
574
55
6
0
187,320
2
W
Charybdis
5,043
560
98
11
0
170,316
3
W
Tsukuyomi
4,685
521
39
4
0
199,328
5
W
Mulan
4,633
515
52
6
0
181,554
2
L
Hades
6,653
739
87
10
0
175,386
2
W
Ganesha
5,112
568
0
0
0
181,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role