Player Matchup

Hun Batz
Hun Batz
DangitBobbykun
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 213L
1,764 Elo+
Party 2
Zhong Kui
Zhong Kui
MeraxesKage
Zhong Kui
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MockJ
Bellona
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
246W - 160L
1,741 Elo+
Party 2
Skadi
Skadi
ScaryBunny79708
Skadi
Level 157
God Stats
9W - 9L
1,500 SR
Queue Stats
1,009W - 1,008L
1,622 Elo+
Solo
Nike
Nike
Usri
Nike
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
134W - 111L
1,650 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,655 Elo+

VS

Team Averages
Level 130
1,500 SR
1,469 Elo+
Thanatos
Thanatos
Beastlygunud0wn
Thanatos
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
220W - 251L
1,517 Elo+
Party 1
Anhur
Anhur
KimSSunny
Anhur
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 95L
1,736 Elo+
Solo
Ah Puch
Ah Puch
ShallowBeThyGame
Ah Puch
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 56L
1,207 Elo+
Solo
Baba Yaga
Baba Yaga
Tesimc
Baba Yaga
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 69L
1,585 Elo+
Solo
Achilles
Achilles
TheSweetLord
Achilles
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 140L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
4 / 11 / 14
13,947
734
22,907
27,984
21,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
MeraxesKage
Zhong Kui
18
0 / 10 / 19
11,665
614
22,876
24,472
17,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
MockJ
Bellona
20
12 / 4 / 7
14,138
744
16,141
25,147
34,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
8 / 3 / 11
13,966
735
24,779
14,796
8,481
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
Usri
Nike
19
4 / 7 / 17
12,422
654
15,463
25,101
34,062
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
5 / 7 / 12
13,107
690
11,838
19,849
9,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
KimSSunny
Anhur
19
8 / 9 / 14
13,440
707
13,977
24,404
10,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 6 / 20
15,310
806
34,524
23,471
11,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Tesimc
Baba Yaga
20
8 / 4 / 16
14,318
754
25,222
23,668
14,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TheSweetLord
Achilles
20
4 / 2 / 22
13,636
718
10,460
26,860
45,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
119
28
Kills
35
35
Deaths
28
68
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
7
12
1.57
L
Hun Batz
4
11
14
1
W
Anhur
KimSSunny
Anhur
8
9
14
1.67
L
Zhong Kui
MeraxesKage
Zhong Kui
0
10
19
0.95
L
Bellona
MockJ
Bellona
12
4
7
3.88
L
8
3
11
4.5
W
10
6
20
3.33
W
Baba Yaga
Tesimc
Baba Yaga
8
4
16
4
W
Achilles
TheSweetLord
Achilles
4
2
22
7.5
L
Nike
Usri
Nike
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,166
Damage
96,021
117,500
Taken
118,252
116,275
Mitigated
91,738
41,292
Healing
46,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
11,838
2,376
3,037
8,694
19,849
9,759
807
3,231
16,424
0
22,327
L
Hun Batz
22,907
3,496
4,236
6,131
27,984
21,883
0
11,183
16,801
0
52,626
W
Anhur
KimSSunny
Anhur
13,977
6,853
1,220
3,669
24,404
10,847
2,686
4,306
19,708
0
33,405
L
Zhong Kui
MeraxesKage
Zhong Kui
22,876
2,322
2,548
5,313
24,472
17,831
717
16,937
7,535
37,421
0
L
Bellona
MockJ
Bellona
16,141
2,437
5,597
5,527
25,147
34,018
400
11,604
13,543
0
22,298
L
24,779
7,462
2,237
1,987
14,796
8,481
3,014
7,796
7,000
0
63,235
W
34,524
1,849
2,033
7,294
23,471
11,324
875
3,623
19,267
64,262
0
W
Baba Yaga
Tesimc
Baba Yaga
25,222
1,994
3,496
8,682
23,668
14,452
1,733
4,237
19,065
59,895
0
W
Achilles
TheSweetLord
Achilles
10,460
896
4,432
4,420
26,860
45,356
346
7,479
18,820
83
16,061
L
Nike
Usri
Nike
15,463
1,883
3,155
4,561
25,101
34,062
243
12,309
12,792
0
22,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,138
Gold Earned
69,811
211
Minions Killed
197
0
Camps Cleared
0
1,664,769
Distance Traveled
1,713,664
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,107
690
27
1
0
364,071
0
L
Hun Batz
13,947
734
54
3
0
314,410
1
W
Anhur
13,440
707
38
2
0
287,870
0
L
Zhong Kui
11,665
614
47
2
0
283,785
0
L
Bellona
14,138
744
24
1
0
374,897
0
L
Skadi
13,966
735
73
4
0
348,033
0
W
Ah Puch
15,310
806
60
3
0
316,269
0
W
Baba Yaga
14,318
754
66
3
0
339,025
2
W
Achilles
13,636
718
6
0
0
406,429
0
L
Nike
12,422
654
13
1
0
343,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role