Player Matchup

Izanami
Izanami
AnitaBuerk
Izanami
Level 80
God Stats
28W - 36L
1,022 SR
Queue Stats
453W - 529L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
CaptOrlaggy
Kukulkan
Level 29
God Stats
8W - 5L
1,715 SR
Queue Stats
95W - 101L
1,668 Elo+
Party 4
Vamana
Vamana
Dalieban
Vamana
Level 3
God Stats
4W - 3L
1,527 SR
Queue Stats
445W - 518L
1,510 Elo+
Party 1
Nemesis
Nemesis
MadamePaladin
Nemesis
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 248L
1,707 Elo+
Party 4
Sobek
Sobek
Ri7t
Sobek
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,668 Elo+
Party 4
Team Averages
Level 52
1,453 SR
1,562 Elo+

VS

Team Averages
Level 64
1,540 SR
1,538 Elo+
Eset
Eset
Biliboba8899
Eset
Level 43
God Stats
64W - 50L
1,702 SR
Queue Stats
71W - 56L
1,764 Elo+
Party 2
Fenrir
Fenrir
Ighedebi
Fenrir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,160 Elo+
Solo
Janus
Janus
Temm1
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 54L
1,764 Elo+
Party 2
Jing Wei
Jing Wei
l3erniii
Jing Wei
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,500 Elo+
Party 3
Fafnir
Fafnir
weralka231
Fafnir
Level 27
God Stats
5W - 14L
1,500 SR
Queue Stats
16W - 36L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnitaBuerk
Izanami
15
10 / 2 / 1
9,348
623
9,514
8,195
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
CaptOrlaggy
Kukulkan
15
5 / 1 / 5
8,917
594
8,558
6,760
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Dalieban
Vamana
15
5 / 3 / 1
9,147
610
10,757
13,476
12,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
17
6 / 1 / 4
9,733
649
6,485
9,382
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sobek
Ri7t
Sobek
11
0 / 1 / 13
7,923
528
5,620
9,932
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,002
533
7,071
13,086
4,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Ighedebi
Fenrir
12
2 / 7 / 1
7,135
476
7,765
14,414
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Janus
Temm1
Janus
12
0 / 2 / 1
7,172
478
3,788
6,317
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
l3erniii
Jing Wei
10
0 / 8 / 2
6,146
410
4,957
10,985
2,160
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
weralka231
Fafnir
10
3 / 4 / 0
6,995
466
4,168
9,477
5,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
26
Kills
8
8
Deaths
26
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnitaBuerk
Izanami
10
2
1
5.25
L
3
5
0
0.6
W
Kukulkan
CaptOrlaggy
Kukulkan
5
1
5
7.5
W
Vamana
Dalieban
Vamana
5
3
1
1.83
L
Fenrir
Ighedebi
Fenrir
2
7
1
0.36
W
Nemesis
6
1
4
8
W
Sobek
Ri7t
Sobek
0
1
13
6.5
L
Janus
Temm1
Janus
0
2
1
0.25
L
Jing Wei
l3erniii
Jing Wei
0
8
2
0.13
L
Fafnir
weralka231
Fafnir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,934
Damage
27,749
47,745
Taken
54,279
29,569
Mitigated
19,718
18,267
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnitaBuerk
Izanami
9,514
6,659
0
3,777
8,195
2,925
2,415
2,118
6,077
0
66,808
L
7,071
703
0
5,229
13,086
4,734
495
392
11,876
45,780
0
W
Kukulkan
CaptOrlaggy
Kukulkan
8,558
1,225
0
2,530
6,760
2,007
186
1,018
5,742
52,402
0
W
Vamana
Dalieban
Vamana
10,757
3,994
0
4,238
13,476
12,733
378
6,812
6,664
325
54,332
L
Fenrir
Ighedebi
Fenrir
7,765
1,928
0
3,757
14,414
5,232
0
4,832
9,488
0
40,686
W
Nemesis
6,485
2,435
0
3,027
9,382
4,112
0
2,341
7,041
0
71,708
W
Sobek
Ri7t
Sobek
5,620
774
88
4,607
9,932
7,792
578
2,738
7,194
14,118
0
L
Janus
Temm1
Janus
3,788
53
0
654
6,317
1,793
0
2,289
4,028
43,758
0
L
Jing Wei
l3erniii
Jing Wei
4,957
3,956
0
1,098
10,985
2,160
51
3,510
7,475
0
28,560
L
Fafnir
weralka231
Fafnir
4,168
1,585
38
1,216
9,477
5,799
0
3,426
6,051
14,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,068
Gold Earned
35,450
459
Minions Killed
322
0
Camps Cleared
0
1,492,533
Distance Traveled
1,429,553
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,348
623
113
8
0
239,479
0
L
Eset
8,002
533
91
6
0
275,836
5
W
Kukulkan
8,917
594
104
7
0
294,602
6
W
Vamana
9,147
610
109
7
0
299,997
5
L
Fenrir
7,135
476
75
5
0
292,757
4
W
Nemesis
9,733
649
124
8
0
356,067
0
W
Sobek
7,923
528
9
1
0
302,388
5
L
Janus
7,172
478
82
5
0
297,708
2
L
Jing Wei
6,146
410
51
3
0
286,254
4
L
Fafnir
6,995
466
23
2
0
276,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role