Player Matchup

Tsukuyomi
Tsukuyomi
ArrogantNoble
Tsukuyomi
Level 69
God Stats
5W - 2L
1,718 SR
Queue Stats
61W - 47L
1,639 Elo+
Solo
Vulcan
Vulcan
Detrimute
Vulcan
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
KoleTrain07
Vamana
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,773 Elo+
Party 2
Artio
Artio
esquivel482535
Artio
Level 111
God Stats
3W - 3L
1,715 SR
Queue Stats
99W - 98L
1,501 Elo+
Solo
Cernunnos
Cernunnos
mikeyrickard
Cernunnos
Level 86
God Stats
4W - 2L
1,490 SR
Queue Stats
5W - 3L
1,773 Elo+
Party 2
Team Averages
Level 94
1,628 SR
1,637 Elo+

VS

Team Averages
Level 122
1,417 SR
1,392 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DamnnnDanny
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,410 Elo+
Solo
Agni
Agni
PerseusTheHero
Agni
Level 139
God Stats
6W - 9L
1,230 SR
Queue Stats
134W - 134L
1,292 Elo+
Solo
King Arthur
King Arthur
SAMURAISHONUF
King Arthur
Level 127
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
yttghyttgyuulkk
Thor
Level 79
God Stats
55W - 47L
1,107 SR
Queue Stats
103W - 128L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArrogantNoble
Tsukuyomi
14
5 / 2 / 3
8,078
898
7,693
6,807
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Detrimute
Vulcan
15
3 / 0 / 4
7,901
878
4,641
2,894
1,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
13
1 / 4 / 3
7,111
790
7,585
11,847
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 9
7,689
854
4,116
9,461
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cernunnos
mikeyrickard
Cernunnos
14
3 / 1 / 6
7,561
840
10,056
9,606
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 2 / 2
7,474
830
6,232
8,481
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DamnnnDanny
Charybdis
10
0 / 2 / 3
6,022
669
873
3,480
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 4
7,186
798
12,493
4,542
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SAMURAISHONUF
King Arthur
12
3 / 6 / 2
6,758
751
5,569
11,429
6,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 3 / 3
6,416
713
6,249
9,629
3,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
13
Kills
7
7
Deaths
13
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
2
1.5
W
Tsukuyomi
ArrogantNoble
Tsukuyomi
5
2
3
3.25
L
Charybdis
DamnnnDanny
Charybdis
0
2
3
0.75
W
Vulcan
Detrimute
Vulcan
3
0
4
5
W
Vamana
1
4
3
0.63
L
2
0
4
4
L
King Arthur
SAMURAISHONUF
King Arthur
3
6
2
0.67
W
1
0
9
5.5
W
Cernunnos
mikeyrickard
Cernunnos
3
1
6
6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,091
Damage
31,416
40,615
Taken
37,561
23,989
Mitigated
16,892
13,640
Healing
7,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,232
1,424
255
2,938
8,481
4,911
237
1,648
6,749
23,812
3,164
W
Tsukuyomi
ArrogantNoble
Tsukuyomi
7,693
2,628
0
1,379
6,807
2,679
0
4,299
2,351
0
24,102
L
Charybdis
DamnnnDanny
Charybdis
873
111
75
625
3,480
889
189
370
3,012
0
5,047
W
Vulcan
Detrimute
Vulcan
4,641
1,252
0
270
2,894
1,161
572
1,062
1,808
21,400
0
W
Vamana
7,585
2,577
304
3,034
11,847
8,608
502
4,759
6,754
0
24,945
L
12,493
1,008
0
1,077
4,542
1,382
0
990
3,482
32,327
0
L
King Arthur
SAMURAISHONUF
King Arthur
5,569
1,042
0
240
11,429
6,394
0
3,386
7,858
0
12,903
W
4,116
618
1,301
4,666
9,461
7,918
690
4,255
4,918
8,270
0
W
Cernunnos
mikeyrickard
Cernunnos
10,056
5,680
0
2,686
9,606
3,623
2,700
2,844
6,522
0
25,316
L
6,249
850
0
1,964
9,629
3,316
0
2,363
6,951
0
16,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
33,856
159
Minions Killed
150
0
Camps Cleared
0
1,049,634
Distance Traveled
788,021
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,474
830
49
5
0
169,574
3
W
Tsukuyomi
8,078
898
40
4
0
235,131
1
L
Charybdis
6,022
669
8
1
0
73,817
0
W
Vulcan
7,901
878
44
5
0
196,991
2
W
Vamana
7,111
790
31
3
0
201,722
0
L
Agni
7,186
798
60
7
0
204,011
2
L
King Arthur
6,758
751
10
1
0
167,520
2
W
Artio
7,689
854
12
1
0
210,320
3
W
Cernunnos
7,561
840
32
4
0
205,470
0
L
Thor
6,416
713
23
3
0
173,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role