Player Matchup

Hera
Hera
 
Hera
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CrafterSteven
Fenrir
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 1
Bacchus
Bacchus
CrippleYa82
Bacchus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Poseidon
Poseidon
Vibe Kamui
Poseidon
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Party 1
Neith
Neith
rena207ex1234
Neith
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,500 Elo+

VS

Team Averages
Level 97
1,520 SR
1,443 Elo+
Nemesis
Nemesis
JstarUnlimited
Nemesis
Level 78
God Stats
13W - 22L
1,374 SR
Queue Stats
23W - 34L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kenshin68
Ah Muzen Cab
Level 119
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Poseidon
Poseidon
Quintin777
Poseidon
Level 81
God Stats
9W - 12L
1,620 SR
Queue Stats
46W - 73L
1,406 Elo+
Solo
Ganesha
Ganesha
Rakjo
Ganesha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Solo
Vamana
Vamana
browns1667
Vamana
Level 136
God Stats
3W - 6L
1,803 SR
Queue Stats
22W - 21L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
5 / 1 / 11
11,042
920
17,396
8,040
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 3 / 11
11,202
934
15,349
15,407
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
CrippleYa82
Bacchus
16
3 / 1 / 7
9,857
821
6,382
12,110
16,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Vibe Kamui
Poseidon
19
6 / 3 / 7
11,002
917
14,840
11,628
4,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 1 / 8
11,221
935
16,347
11,265
4,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
9,333
778
6,702
14,941
7,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Kenshin68
Ah Muzen Cab
14
1 / 10 / 0
8,334
695
10,198
16,873
6,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Quintin777
Poseidon
16
2 / 5 / 3
9,208
767
11,778
9,920
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Rakjo
Ganesha
16
1 / 6 / 3
9,477
790
7,068
18,602
19,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
browns1667
Vamana
15
1 / 7 / 3
8,771
731
5,854
20,010
17,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
36
Kills
8
9
Deaths
36
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
11
10.5
W
11
3
11
5.5
W
Bacchus
CrippleYa82
Bacchus
3
1
7
6.5
L
3
8
4
0.63
L
Ah Muzen Cab
Kenshin68
Ah Muzen Cab
1
10
0
0.1
L
Poseidon
Quintin777
Poseidon
2
5
3
0.7
L
Ganesha
Rakjo
Ganesha
1
6
3
0.42
W
Poseidon
Vibe Kamui
Poseidon
6
3
7
3.17
L
Vamana
browns1667
Vamana
1
7
3
0.36
W
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,314
Damage
41,600
58,450
Taken
80,346
40,952
Mitigated
55,596
15,327
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,396
3,823
97
2,030
8,040
3,322
1,972
998
7,036
45,931
0
W
15,349
6,980
0
2,874
15,407
11,639
0
6,504
8,438
0
23,252
W
Bacchus
CrippleYa82
Bacchus
6,382
344
644
1,110
12,110
16,710
129
4,656
7,252
21,892
0
L
6,702
1,472
0
1,032
14,941
7,689
0
8,161
6,382
0
16,500
L
Ah Muzen Cab
Kenshin68
Ah Muzen Cab
10,198
4,761
235
2,265
16,873
6,685
1,278
8,213
8,364
120
28,670
L
Poseidon
Quintin777
Poseidon
11,778
1,720
0
623
9,920
4,238
785
3,645
6,020
40,101
0
L
Ganesha
Rakjo
Ganesha
7,068
701
0
366
18,602
19,515
289
9,638
8,513
20,894
0
W
Poseidon
Vibe Kamui
Poseidon
14,840
2,729
185
3,794
11,628
4,457
3,616
3,155
8,403
48,020
0
L
Vamana
browns1667
Vamana
5,854
2,321
1,008
4,637
20,010
17,469
0
8,157
11,291
608
18,817
W
16,347
8,226
217
4,376
11,265
4,824
1,958
2,810
8,331
0
44,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,324
Gold Earned
45,123
286
Minions Killed
173
0
Camps Cleared
0
1,184,193
Distance Traveled
1,219,313
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,042
920
82
7
0
245,225
2
W
Fenrir
11,202
934
19
2
0
230,353
3
W
Bacchus
9,857
821
37
3
0
253,440
0
L
Nemesis
9,333
778
27
2
0
274,722
1
L
Ah Muzen Cab
8,334
695
44
4
0
209,047
0
L
Poseidon
9,208
767
63
5
0
253,185
2
L
Ganesha
9,477
790
17
1
0
231,698
3
W
Poseidon
11,002
917
80
7
0
228,746
0
L
Vamana
8,771
731
22
2
0
250,661
1
W
Neith
11,221
935
68
6
0
226,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role