Player Matchup

Hun Batz
Hun Batz
ReReformed
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,343 Elo+
Party 1
Fafnir
Fafnir
echuodlrac
Fafnir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,343 Elo+
Party 1
Medusa
Medusa
sibbii
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,323 Elo+

VS

Team Averages
Level 24
1,333 SR
1,080 Elo+
Merlin
Merlin
Aclaras03
Merlin
Level 15
God Stats
1W - 2L
1,352 SR
Queue Stats
8W - 24L
1,191 Elo+
Party 2
Neith
Neith
ElAnchador
Neith
Level 42
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 14L
1,025 Elo+
Party 2
King Arthur
King Arthur
Ghuta
King Arthur
Level 16
God Stats
0W - 1L
1,352 SR
Queue Stats
4W - 11L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ReReformed
Hun Batz
16
15 / 5 / 12
12,678
845
14,266
13,173
7,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
echuodlrac
Fafnir
17
11 / 1 / 16
12,465
831
18,371
16,347
13,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
sibbii
Medusa
14
2 / 2 / 17
10,366
691
6,380
6,566
2,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aclaras03
Merlin
12
2 / 11 / 3
9,171
611
5,124
12,042
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
1 / 9 / 5
9,286
619
8,340
12,872
2,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Ghuta
King Arthur
12
4 / 8 / 3
9,342
623
10,032
16,000
9,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
28
Kills
7
8
Deaths
28
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aclaras03
Merlin
2
11
3
0.32
L
Neith
1
9
5
0.39
L
King Arthur
Ghuta
King Arthur
4
8
3
0.69
W
Hun Batz
ReReformed
Hun Batz
15
5
12
4.2
W
Fafnir
echuodlrac
Fafnir
11
1
16
19
W
Medusa
sibbii
Medusa
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,017
Damage
23,496
36,086
Taken
40,914
23,155
Mitigated
14,589
13,050
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aclaras03
Merlin
5,124
432
0
796
12,042
2,568
0
5,520
6,241
18,599
0
L
Neith
8,340
2,868
0
691
12,872
2,774
0
5,903
6,476
0
26,528
L
King Arthur
Ghuta
King Arthur
10,032
878
0
485
16,000
9,247
0
5,953
9,610
282
20,513
W
Hun Batz
ReReformed
Hun Batz
14,266
4,977
0
2,282
13,173
7,416
782
2,032
11,141
0
33,776
W
Fafnir
echuodlrac
Fafnir
18,371
5,852
384
9,461
16,347
13,275
420
3,119
13,228
43,325
0
W
Medusa
sibbii
Medusa
6,380
3,762
44
879
6,566
2,464
458
937
5,629
0
30,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
27,799
127
Minions Killed
105
7
Camps Cleared
3
779,040
Distance Traveled
656,658
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,171
611
28
2
1
212,848
3
L
Neith
9,286
619
55
4
0
207,602
5
L
King Arthur
9,342
623
22
1
2
236,208
4
W
Hun Batz
12,678
845
43
3
2
269,761
3
W
Fafnir
12,465
831
38
3
3
259,460
2
W
Medusa
10,366
691
46
3
2
249,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role