Player Matchup

Amaterasu
Amaterasu
AnimeAfroMN
Amaterasu
Level 37
God Stats
47W - 54L
1,500 SR
Queue Stats
706W - 760L
1,500 Elo+
Party 3
Neith
Neith
Cello3D-
Neith
Level 18
God Stats
2W - 3L
1,296 SR
Queue Stats
5W - 5L
1,303 Elo+
Party 1
Zeus
Zeus
DFIZZLE_NEVA_DIE
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Diablo_Killer777
Bellona
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 16L
1,303 Elo+
Party 1
Bakasura
Bakasura
Hex DeLusso
Bakasura
Level 129
God Stats
0W - 6L
1,500 SR
Queue Stats
346W - 384L
1,500 Elo+
Party 3
Team Averages
Level 56
1,459 SR
1,421 Elo+

VS

Team Averages
Level 88
1,509 SR
1,574 Elo+
Set
Set
Dragonself
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Athena
Athena
Gimpabomb
Athena
Level 108
God Stats
1W - 1L
1,277 SR
Queue Stats
127W - 137L
1,746 Elo+
Solo
Skadi
Skadi
Mabuuu
Skadi
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 107L
1,269 Elo+
Solo
Nemesis
Nemesis
SnowBlast96
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,854 Elo+
Solo
Eset
Eset
lbridges601
Eset
Level 159
God Stats
4W - 3L
1,766 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnimeAfroMN
Amaterasu
12
1 / 8 / 4
7,797
433
3,212
16,281
11,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Cello3D-
Neith
10
0 / 10 / 1
6,685
371
2,843
10,777
2,360
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 5 / 2
10,110
562
15,468
11,560
3,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 8 / 3
8,827
490
12,300
17,774
12,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Hex DeLusso
Bakasura
14
3 / 3 / 1
8,673
482
5,358
11,093
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,178
454
2,377
10,008
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Gimpabomb
Athena
16
8 / 5 / 8
10,595
589
14,786
16,299
7,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Mabuuu
Skadi
18
21 / 1 / 6
12,523
696
26,471
13,480
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
SnowBlast96
Nemesis
15
0 / 4 / 4
9,524
529
2,591
11,874
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 22
10,238
569
6,101
13,473
14,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
15
Kills
33
34
Deaths
17
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AnimeAfroMN
Amaterasu
1
8
4
0.38
L
Neith
Cello3D-
Neith
0
10
1
0.05
L
7
5
2
1.6
L
4
8
3
0.69
W
2
4
4
1
W
Athena
Gimpabomb
Athena
8
5
8
2.4
L
Bakasura
Hex DeLusso
Bakasura
3
3
1
1.17
W
Skadi
Mabuuu
Skadi
21
1
6
24
W
Nemesis
SnowBlast96
Nemesis
0
4
4
0.5
W
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
52,326
67,485
Taken
65,134
37,401
Mitigated
36,303
12,162
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AnimeAfroMN
Amaterasu
3,212
878
243
2,044
16,281
11,539
0
3,163
13,037
0
14,822
L
Neith
Cello3D-
Neith
2,843
783
0
800
10,777
2,360
990
3,874
6,903
0
26,923
L
15,468
3,321
0
3,543
11,560
3,595
208
6,149
5,411
57,716
0
L
12,300
5,267
0
1,379
17,774
12,611
0
6,576
11,142
0
53,871
W
2,377
682
0
2,314
10,008
4,190
352
1,453
8,511
0
37,040
W
Athena
Gimpabomb
Athena
14,786
2,941
822
2,538
16,299
7,183
0
7,566
8,733
53,249
0
L
Bakasura
Hex DeLusso
Bakasura
5,358
3,726
0
4,153
11,093
7,296
0
1,125
9,968
0
29,485
W
Skadi
Mabuuu
Skadi
26,471
15,597
0
3,844
13,480
5,420
7,600
2,548
10,419
0
90,223
W
Nemesis
SnowBlast96
Nemesis
2,591
1,104
0
2,825
11,874
4,553
3,046
1,565
9,989
0
54,473
W
6,101
1,295
896
2,588
13,473
14,957
1,032
2,336
10,877
26,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,092
Gold Earned
51,058
325
Minions Killed
416
0
Camps Cleared
0
1,474,579
Distance Traveled
1,539,597
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,797
433
28
2
0
329,914
2
L
Neith
6,685
371
48
3
0
262,188
1
L
Zeus
10,110
562
97
5
0
274,913
2
L
Bellona
8,827
490
77
4
0
338,390
0
W
Set
8,178
454
46
3
0
225,704
1
W
Athena
10,595
589
75
4
0
361,890
3
L
Bakasura
8,673
482
75
4
0
269,174
2
W
Skadi
12,523
696
147
8
0
322,390
1
W
Nemesis
9,524
529
113
6
0
331,625
2
W
Eset
10,238
569
35
2
0
297,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role