Player Matchup

Hera
Hera
BlowHD
Hera
Level 108
God Stats
6W - 2L
1,717 SR
Queue Stats
15W - 10L
1,345 Elo+
Solo
Chaac
Chaac
Kloppernikus
Chaac
Level 67
God Stats
2W - 2L
1,754 SR
Queue Stats
2W - 4L
1,792 Elo+
Party 1
Kuzenbo
Kuzenbo
RhysPartyBand
Kuzenbo
Level 60
God Stats
10W - 10L
1,500 SR
Queue Stats
46W - 46L
1,792 Elo+
Party 1
Medusa
Medusa
Terrorkrümml
Medusa
Level 60
God Stats
4W - 8L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 1
Thanatos
Thanatos
Wucasch
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,792 Elo+
Party 1
Team Averages
Level 73
1,594 SR
1,644 Elo+

VS

Team Averages
Level 52
1,604 SR
1,422 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ConqRah
Khepri
Level 69
God Stats
24W - 15L
1,715 SR
Queue Stats
360W - 397L
1,274 Elo+
Party 2
Loki
Loki
Okukami
Loki
Level 59
God Stats
14W - 17L
1,804 SR
Queue Stats
69W - 70L
1,554 Elo+
Solo
Bellona
Bellona
Solniwk0
Bellona
Level 22
God Stats
10W - 11L
1,500 SR
Queue Stats
34W - 40L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Хрюздюк
Danzaburou
Level 49
God Stats
7W - 5L
1,500 SR
Queue Stats
157W - 163L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BlowHD
Hera
17
2 / 4 / 4
10,537
527
9,486
9,640
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 7 / 3
7,806
390
6,675
19,578
13,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
12
0 / 4 / 5
7,800
390
3,145
16,458
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 2
8,916
446
7,929
11,502
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Wucasch
Thanatos
15
4 / 7 / 3
9,806
490
6,302
16,942
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 4 / 5
11,258
563
10,947
9,158
4,188
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
ConqRah
Khepri
16
2 / 1 / 15
10,738
537
8,388
12,622
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Okukami
Loki
18
6 / 1 / 7
11,271
564
9,046
10,371
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Solniwk0
Bellona
17
8 / 2 / 5
11,503
575
14,526
11,289
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Хрюздюк
Danzaburou
16
7 / 2 / 5
11,011
551
12,260
12,734
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
10
Kills
28
28
Deaths
10
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
4
5
1.88
L
Hera
BlowHD
Hera
2
4
4
1
W
Khepri
ConqRah
Khepri
2
1
15
9.5
L
1
7
3
0.36
W
Loki
Okukami
Loki
6
1
7
9.5
L
Kuzenbo
0
4
5
0.63
W
Bellona
Solniwk0
Bellona
8
2
5
5.25
L
3
6
2
0.67
L
Thanatos
Wucasch
Thanatos
4
7
3
0.79
W
Danzaburou
Хрюздюк
Danzaburou
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
55,167
74,120
Taken
56,174
48,524
Mitigated
42,969
18,920
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,947
515
0
620
9,158
4,188
152
3,321
5,705
68,812
0
L
Hera
BlowHD
Hera
9,486
2,154
0
250
9,640
3,800
0
5,375
4,265
83,005
0
W
Khepri
ConqRah
Khepri
8,388
543
387
2,494
12,622
17,843
363
2,608
9,878
30,733
7,746
L
6,675
1,329
0
4,556
19,578
13,981
0
5,283
13,507
0
27,750
W
Loki
Okukami
Loki
9,046
2,447
0
5,672
10,371
4,264
1,050
1,572
8,775
0
70,989
L
Kuzenbo
3,145
1,103
0
1,294
16,458
20,795
28
3,764
12,533
12,923
0
W
Bellona
Solniwk0
Bellona
14,526
2,930
0
3,722
11,289
11,585
1,844
2,210
9,009
11,873
42,940
L
7,929
3,935
0
2,805
11,502
3,530
664
1,900
9,602
0
49,171
L
Thanatos
Wucasch
Thanatos
6,302
1,605
0
10,015
16,942
6,418
514
3,473
13,297
0
55,740
W
Danzaburou
Хрюздюк
Danzaburou
12,260
4,644
0
5,574
12,734
5,089
2,707
2,558
10,176
0
71,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,865
Gold Earned
55,781
403
Minions Killed
518
0
Camps Cleared
0
1,704,405
Distance Traveled
1,907,561
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,258
563
128
6
0
378,240
0
L
Hera
10,537
527
173
9
0
359,894
1
W
Khepri
10,738
537
48
2
0
374,437
4
L
Chaac
7,806
390
38
2
0
306,622
6
W
Loki
11,271
564
109
5
0
409,960
5
L
Kuzenbo
7,800
390
16
1
0
344,778
6
W
Bellona
11,503
575
111
6
0
394,761
1
L
Medusa
8,916
446
78
4
0
336,795
3
L
Thanatos
9,806
490
98
5
0
356,316
0
W
Danzaburou
11,011
551
122
6
0
350,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role