Player Matchup

Amaterasu
Amaterasu
GhostedII6155
Amaterasu
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
278W - 265L
1,500 Elo+
Solo
Zeus
Zeus
GоatOfWar
Zeus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,383 Elo+
Party 3
Bacchus
Bacchus
Rimmzilla
Bacchus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 6L
1,383 Elo+
Party 3
Artemis
Artemis
shamukingato
Artemis
Level 24
God Stats
6W - 1L
1,500 SR
Queue Stats
315W - 320L
1,675 Elo+
Party 4
Janus
Janus
tomiadalaki
Janus
Level 123
God Stats
9W - 4L
1,500 SR
Queue Stats
257W - 268L
1,587 Elo+
Party 4
Team Averages
Level 43
1,500 SR
1,505 Elo+

VS

Team Averages
Level 63
1,500 SR
1,535 Elo+
Ratatoskr
Ratatoskr
Funduk9909
Ratatoskr
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 120L
1,458 Elo+
Party 1
The Morrigan
The Morrigan
RepeatAfterMe197
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 248L
1,458 Elo+
Party 1
Sobek
Sobek
cameron435
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,556 Elo+
Party 2
Ne Zha
Ne Zha
laidlaw1
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,556 Elo+
Party 2
Discordia
Discordia
她与晚安皆在
Discordia
Level 85
God Stats
5W - 4L
1,500 SR
Queue Stats
120W - 116L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GhostedII6155
Amaterasu
18
8 / 7 / 11
12,052
753
7,832
23,809
18,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
10 / 5 / 18
14,139
884
30,351
14,261
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Rimmzilla
Bacchus
20
2 / 5 / 22
11,251
703
9,714
20,524
27,031
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
shamukingato
Artemis
18
2 / 7 / 23
11,184
699
24,272
19,873
6,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 10
13,289
831
16,343
13,485
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Funduk9909
Ratatoskr
16
3 / 7 / 13
10,582
661
10,864
17,912
10,995
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
RepeatAfterMe197
The Morrigan
19
7 / 7 / 9
11,925
745
18,631
12,992
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
19
3 / 5 / 16
11,296
706
9,357
34,846
41,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
laidlaw1
Ne Zha
18
5 / 7 / 15
11,527
720
26,239
21,105
13,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
8 / 4 / 8
12,363
773
17,130
12,974
5,630
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
87
30
Kills
26
27
Deaths
30
84
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Funduk9909
Ratatoskr
3
7
13
1.36
W
Amaterasu
GhostedII6155
Amaterasu
8
7
11
1.93
W
10
5
18
3.8
L
The Morrigan
RepeatAfterMe197
The Morrigan
7
7
9
1.64
W
Bacchus
Rimmzilla
Bacchus
2
5
22
2.6
L
Sobek
3
5
16
2.2
L
Ne Zha
laidlaw1
Ne Zha
5
7
15
1.79
W
Artemis
shamukingato
Artemis
2
7
23
1.93
W
8
3
10
4.33
L
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,512
Damage
82,221
91,952
Taken
99,829
63,157
Mitigated
77,750
35,320
Healing
31,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Funduk9909
Ratatoskr
10,864
1,721
556
3,936
17,912
10,995
344
10,592
7,320
0
17,349
W
Amaterasu
GhostedII6155
Amaterasu
7,832
3,445
631
6,036
23,809
18,939
862
12,323
11,116
0
14,502
W
30,351
2,583
5,441
4,494
14,261
4,796
903
6,257
7,925
61,859
0
L
The Morrigan
RepeatAfterMe197
The Morrigan
18,631
2,137
1,280
2,431
12,992
5,750
1,088
5,593
7,338
36,092
291
W
Bacchus
Rimmzilla
Bacchus
9,714
1,419
1,721
1,111
20,524
27,031
288
7,548
12,649
18,430
0
L
Sobek
9,357
474
2,276
11,413
34,846
41,832
343
22,255
12,591
16,629
0
L
Ne Zha
laidlaw1
Ne Zha
26,239
4,356
1,604
4,069
21,105
13,543
990
10,737
10,368
0
40,502
W
Artemis
shamukingato
Artemis
24,272
9,857
792
6,692
19,873
6,952
2,403
10,590
9,283
0
42,192
W
16,343
410
3,287
5,115
13,485
5,439
797
8,109
5,284
45,899
0
L
17,130
354
2,561
1,805
12,974
5,630
0
7,170
5,804
44,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,915
Gold Earned
57,693
175
Minions Killed
157
0
Camps Cleared
0
1,508,675
Distance Traveled
1,473,547
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,582
661
10
1
0
316,562
0
W
Amaterasu
12,052
753
22
1
0
312,640
1
W
Zeus
14,139
884
67
4
0
299,030
1
L
The Morrigan
11,925
745
45
3
0
258,906
1
W
Bacchus
11,251
703
5
0
0
305,035
1
L
Sobek
11,296
706
19
1
0
307,287
1
L
Ne Zha
11,527
720
20
1
0
280,696
0
W
Artemis
11,184
699
24
2
0
258,447
2
W
Janus
13,289
831
57
4
0
333,523
0
L
Discordia
12,363
773
63
4
0
310,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role