Player Matchup

Atlas
Atlas
DmNcJnKr
Atlas
Level 26
God Stats
26W - 19L
1,897 SR
Queue Stats
470W - 575L
1,637 Elo+
Party 1
Izanami
Izanami
II-LOST_SOUL-ll
Izanami
Level 104
God Stats
6W - 1L
1,500 SR
Queue Stats
58W - 70L
1,032 Elo+
Party 2
Gilgamesh
Gilgamesh
MASTEROFTHEVOIDx
Gilgamesh
Level 69
God Stats
25W - 17L
1,877 SR
Queue Stats
422W - 440L
1,637 Elo+
Party 1
Pele
Pele
Quimbold_Jones
Pele
Level 24
God Stats
18W - 5L
1,679 SR
Queue Stats
478W - 515L
1,713 Elo+
Party 1
Freya
Freya
XsTepFasTer
Freya
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Party 2
Team Averages
Level 58
1,690 SR
1,504 Elo+

VS

Team Averages
Level 84
1,541 SR
1,452 Elo+
Ganesha
Ganesha
CoSiOZz_YT
Ganesha
Level 100
God Stats
3W - 6L
1,703 SR
Queue Stats
179W - 165L
1,648 Elo+
Party 4
Anhur
Anhur
PawelThePlayer9
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,124 Elo+
Party 3
Scylla
Scylla
alba_rm_06
Scylla
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 29L
1,675 Elo+
Party 4
Sol
Sol
mikolaj562
Sol
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 302L
1,313 Elo+
Party 3
Nemesis
Nemesis
raulapd4706
Nemesis
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 51L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DmNcJnKr
Atlas
10
3 / 2 / 5
6,883
529
3,112
8,075
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 1 / 4
8,455
650
8,343
6,457
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
11
1 / 3 / 1
6,485
499
3,300
6,649
3,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 1 / 3
7,508
578
6,695
8,164
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 5
7,264
559
6,381
8,807
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CoSiOZz_YT
Ganesha
11
2 / 4 / 3
7,291
561
4,845
11,224
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 8 / 3
5,646
434
1,486
10,041
1,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
alba_rm_06
Scylla
9
0 / 5 / 0
5,555
427
2,878
6,305
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,854
527
5,951
6,276
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
raulapd4706
Nemesis
13
4 / 0 / 0
7,579
583
4,589
6,793
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
8
9
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CoSiOZz_YT
Ganesha
2
4
3
0.88
W
Atlas
DmNcJnKr
Atlas
3
2
5
2.75
W
6
1
4
8
W
Gilgamesh
1
3
1
0.5
L
0
8
3
0.19
W
5
1
3
6.5
W
3
2
5
2.75
L
Scylla
alba_rm_06
Scylla
0
5
0
0
L
2
1
1
2.5
L
Nemesis
raulapd4706
Nemesis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,831
Damage
19,749
38,152
Taken
40,639
16,516
Mitigated
14,587
13,608
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CoSiOZz_YT
Ganesha
4,845
282
0
1,325
11,224
7,585
0
3,905
7,319
23,758
5,506
W
Atlas
DmNcJnKr
Atlas
3,112
981
0
1,252
8,075
5,587
108
1,518
6,349
12,043
0
W
8,343
5,630
0
3,285
6,457
1,825
2,752
1,519
4,898
0
60,748
W
Gilgamesh
3,300
861
0
162
6,649
3,848
0
3,783
2,866
5,014
18,699
L
1,486
1,170
240
900
10,041
1,574
326
2,481
7,560
0
14,691
W
6,695
1,487
0
3,965
8,164
2,596
0
1,674
6,410
0
44,414
W
6,381
2,304
0
4,944
8,807
2,660
164
2,966
5,683
32,010
0
L
Scylla
alba_rm_06
Scylla
2,878
326
45
302
6,305
1,212
200
1,812
4,493
15,816
0
L
5,951
2,118
0
3,163
6,276
2,132
1,412
1,088
5,188
29,733
5,042
L
Nemesis
raulapd4706
Nemesis
4,589
2,078
0
982
6,793
2,084
0
691
6,102
0
46,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
32,925
334
Minions Killed
257
0
Camps Cleared
0
1,306,932
Distance Traveled
1,210,584
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,291
561
17
1
0
252,191
0
W
Atlas
6,883
529
18
1
0
269,817
5
W
Izanami
8,455
650
112
9
0
232,526
1
W
Gilgamesh
6,485
499
60
5
0
261,976
1
L
Anhur
5,646
434
42
3
0
216,690
0
W
Pele
7,508
578
85
7
0
278,092
3
W
Freya
7,264
559
59
5
0
264,521
4
L
Scylla
5,555
427
35
3
0
200,322
0
L
Sol
6,854
527
65
5
0
232,604
5
L
Nemesis
7,579
583
98
8
0
308,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role