Player Matchup

Cerberus
Cerberus
ITypicalGamerI
Cerberus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 86L
1,781 Elo+
Party 1
Nox
Nox
JoMc Gamerdude
Nox
Level 89
God Stats
3W - 2L
1,364 SR
Queue Stats
51W - 46L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
ignitedrill
Danzaburou
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,410 Elo+
Party 1
Team Averages
Level 102
1,455 SR
1,574 Elo+

VS

Team Averages
Level 67
1,500 SR
1,500 Elo+
Mulan
Mulan
JotaTheGreat
Mulan
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 84L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
KingDJRay
Ah Puch
Level 29
God Stats
27W - 21L
1,500 SR
Queue Stats
130W - 186L
1,500 Elo+
Party 2
Ares
Ares
oP bee
Ares
Level 28
God Stats
3W - 11L
1,500 SR
Queue Stats
178W - 236L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 2 / 17
10,123
723
11,601
16,278
14,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 0 / 9
12,044
860
13,530
6,392
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ignitedrill
Danzaburou
16
7 / 2 / 14
11,514
822
12,740
10,616
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
9,370
669
11,637
15,505
7,763
Ah Puch
KingDJRay
Ah Puch
12
0 / 7 / 3
8,412
601
5,653
10,473
3,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
oP bee
Ares
11
1 / 7 / 3
8,126
580
5,290
18,075
17,036
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
21
Kills
4
4
Deaths
21
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
2
17
5.25
W
12
0
9
16.5
L
3
7
1
0.5
L
Ah Puch
KingDJRay
Ah Puch
0
7
3
0.21
W
Danzaburou
ignitedrill
Danzaburou
7
2
14
7
L
Ares
oP bee
Ares
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,871
Damage
22,580
33,286
Taken
44,053
20,621
Mitigated
28,445
6,605
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
11,601
1,168
128
3,167
16,278
14,765
357
3,982
12,296
33,527
0
W
13,530
1,061
0
1,684
6,392
2,410
941
3,521
2,871
44,523
0
L
11,637
1,076
0
1,334
15,505
7,763
0
7,932
7,219
0
41,467
L
Ah Puch
KingDJRay
Ah Puch
5,653
70
154
250
10,473
3,646
0
6,787
3,467
31,077
0
W
Danzaburou
ignitedrill
Danzaburou
12,740
6,591
0
1,626
10,616
3,446
874
3,866
6,750
0
38,353
L
Ares
oP bee
Ares
5,290
277
283
915
18,075
17,036
0
9,595
7,958
8,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
25,908
224
Minions Killed
137
6
Camps Cleared
7
782,433
Distance Traveled
674,061
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,123
723
55
4
1
250,753
0
W
Nox
12,044
860
95
7
2
269,642
2
L
Mulan
9,370
669
76
5
6
220,874
2
L
Ah Puch
8,412
601
57
4
1
226,811
0
W
Danzaburou
11,514
822
74
5
3
262,038
1
L
Ares
8,126
580
4
0
0
226,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role