Player Matchup

Medusa
Medusa
OmertaYoshi
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
TDokes
Arachne
Level 63
God Stats
33W - 27L
1,813 SR
Queue Stats
71W - 75L
1,724 Elo+
Solo
Ymir
Ymir
ToughTee13
Ymir
Level 83
God Stats
3W - 4L
1,500 SR
Queue Stats
135W - 137L
1,860 Elo+
Party 2
Gilgamesh
Gilgamesh
dreamchaser_stev
Gilgamesh
Level 89
God Stats
8W - 10L
1,500 SR
Queue Stats
167W - 172L
1,259 Elo+
Solo
Olorun
Olorun
emal_edwards
Olorun
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
112W - 124L
1,500 Elo+
Party 2
Team Averages
Level 57
1,563 SR
1,569 Elo+

VS

Team Averages
Level 49
1,500 SR
1,572 Elo+
Atlas
Atlas
C90_LESS_A_GO
Atlas
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 15L
1,482 Elo+
Party 1
Horus
Horus
Tek_Rhino_69
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 94L
1,482 Elo+
Party 1
Agni
Agni
W4E-JOAQUINJJSS
Agni
Level 68
God Stats
25W - 23L
1,500 SR
Queue Stats
67W - 71L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vicente_ready
Tsukuyomi
Level 60
God Stats
9W - 5L
1,500 SR
Queue Stats
204W - 193L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
xXmalocXx
Danzaburou
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 232L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 11 / 2
9,277
371
2,349
14,173
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
TDokes
Arachne
20
7 / 4 / 3
15,672
627
12,061
26,491
11,264
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
5 / 6 / 6
13,078
523
17,716
21,916
10,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
19
11 / 5 / 5
13,496
540
18,598
19,567
12,438
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
17
1 / 9 / 9
11,753
470
9,764
22,546
7,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 9
13,139
526
13,963
23,444
31,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 2
9,431
377
3,510
16,628
6,685
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
7 / 4 / 6
11,685
467
19,710
15,208
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
vicente_ready
Tsukuyomi
19
7 / 9 / 4
12,748
510
13,648
22,327
9,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xXmalocXx
Danzaburou
20
9 / 5 / 7
13,014
521
21,843
21,060
9,787
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
60
24
Kills
32
35
Deaths
27
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
Medusa
0
11
2
0.09
L
Arachne
TDokes
Arachne
7
4
3
2.13
W
1
6
2
0.33
L
5
6
6
1.33
W
7
4
6
2.5
L
Gilgamesh
11
5
5
2.7
L
Olorun
1
9
9
0.61
W
Tsukuyomi
vicente_ready
Tsukuyomi
7
9
4
1
W
Danzaburou
xXmalocXx
Danzaburou
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,488
Damage
72,674
104,693
Taken
98,667
45,518
Mitigated
62,672
26,543
Healing
21,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,963
5,331
750
5,419
23,444
31,312
492
9,518
13,684
46,456
0
L
Medusa
2,349
1,858
0
1,642
14,173
3,344
135
3,150
11,023
0
17,662
L
Arachne
TDokes
Arachne
12,061
8,484
0
10,199
26,491
11,264
4,029
6,520
19,971
0
169,351
W
3,510
1,465
88
1,359
16,628
6,685
368
3,677
12,929
0
35,591
L
17,716
1,217
597
2,726
21,916
10,796
0
8,157
13,759
82,403
5,694
W
19,710
584
73
2,571
15,208
5,221
172
4,360
10,840
77,496
0
L
Gilgamesh
18,598
7,976
0
4,486
19,567
12,438
1,164
4,964
14,287
0
56,933
L
Olorun
9,764
5,394
465
6,428
22,546
7,676
1,708
12,967
9,579
57,453
0
W
Tsukuyomi
vicente_ready
Tsukuyomi
13,648
2,586
0
3,975
22,327
9,667
1,353
6,611
15,558
0
77,478
W
Danzaburou
xXmalocXx
Danzaburou
21,843
8,770
266
7,169
21,060
9,787
411
8,955
11,679
0
108,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,276
Gold Earned
60,017
561
Minions Killed
487
0
Camps Cleared
0
2,079,869
Distance Traveled
2,141,536
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,139
526
57
2
0
400,590
0
L
Medusa
9,277
371
21
1
0
328,023
1
L
Arachne
15,672
627
217
9
0
539,011
4
W
Horus
9,431
377
54
2
0
441,368
2
L
Ymir
13,078
523
127
5
0
442,647
0
W
Agni
11,685
467
108
4
0
442,300
1
L
Gilgamesh
13,496
540
98
4
0
422,819
0
L
Olorun
11,753
470
98
4
0
347,369
0
W
Tsukuyomi
12,748
510
120
5
0
460,726
2
W
Danzaburou
13,014
521
148
6
0
396,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role