Player Matchup

Janus
Janus
DraconicMancer
Janus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,350 Elo+
Party 3
Neith
Neith
Red__Raptor777
Neith
Level 29
God Stats
5W - 5L
1,587 SR
Queue Stats
6W - 6L
1,696 Elo+
Party 1
Atlas
Atlas
Smexiverse_YT
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Bakasura
Bakasura
d00d22
Bakasura
Level 27
God Stats
1W - 2L
1,749 SR
Queue Stats
59W - 50L
1,747 Elo+
Party 1
Izanami
Izanami
iCrazyShooterr
Izanami
Level 49
God Stats
1W - 8L
1,200 SR
Queue Stats
6W - 11L
1,236 Elo+
Solo
Team Averages
Level 35
1,507 SR
1,506 Elo+

VS

Team Averages
Level 42
1,585 SR
1,788 Elo+
Anhur
Anhur
BigCheeks69
Anhur
Level 9
God Stats
12W - 2L
1,924 SR
Queue Stats
61W - 48L
1,788 Elo+
Party 2
Nemesis
Nemesis
Walykoh
Nemesis
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 18L
1,824 Elo+
Party 2
Olorun
Olorun
dlreason
Olorun
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,879 Elo+
Party 2
Ah Puch
Ah Puch
lm Memos
Ah Puch
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 32L
1,763 Elo+
Party 2
Ares
Ares
zaizik66
Ares
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 87L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,873
716
8,687
7,998
2,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
6,863
624
5,183
10,080
3,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 2
6,796
618
4,553
10,847
7,619
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
d00d22
Bakasura
13
2 / 7 / 2
7,427
675
5,672
11,607
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 2
6,847
622
5,521
8,271
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
8,746
795
5,336
8,535
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Walykoh
Nemesis
16
8 / 1 / 9
9,654
878
10,662
9,144
5,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
dlreason
Olorun
15
2 / 2 / 11
8,438
767
9,148
8,276
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
lm Memos
Ah Puch
15
7 / 1 / 7
8,902
809
13,712
4,560
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
1 / 2 / 8
7,942
722
3,045
10,295
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
6
Kills
23
23
Deaths
6
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
2
3
1
0.83
L
0
5
1
0.1
L
1
4
2
0.5
W
Nemesis
Walykoh
Nemesis
8
1
9
12.5
L
Bakasura
d00d22
Bakasura
2
7
2
0.43
W
Olorun
dlreason
Olorun
2
2
11
3.75
L
1
4
2
0.5
W
Ah Puch
lm Memos
Ah Puch
7
1
7
10.5
W
Ares
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,616
Damage
41,903
48,803
Taken
40,810
20,970
Mitigated
23,067
4,186
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,336
3,217
0
1,769
8,535
3,646
2,548
2,573
5,772
0
23,715
L
8,687
502
0
378
7,998
2,496
0
4,569
3,429
28,255
0
L
5,183
2,714
0
817
10,080
3,960
68
6,577
3,503
0
18,760
L
4,553
1,253
0
361
10,847
7,619
0
4,827
6,020
10,257
0
W
Nemesis
Walykoh
Nemesis
10,662
5,684
615
1,938
9,144
5,477
461
2,865
5,816
0
29,704
L
Bakasura
d00d22
Bakasura
5,672
3,583
400
1,505
11,607
4,458
0
5,966
5,641
0
11,791
W
Olorun
dlreason
Olorun
9,148
4,748
297
3,372
8,276
3,136
1,144
4,114
4,132
29,403
0
L
5,521
3,545
0
725
8,271
2,437
0
3,966
4,305
0
14,151
W
Ah Puch
lm Memos
Ah Puch
13,712
265
0
1,083
4,560
1,698
57
1,691
2,668
39,098
0
W
Ares
3,045
307
0
564
10,295
9,110
0
1,997
7,961
8,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
43,682
127
Minions Killed
205
0
Camps Cleared
0
1,003,132
Distance Traveled
1,140,926
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,746
795
47
4
0
239,112
0
L
Janus
7,873
716
39
4
0
208,007
2
L
Neith
6,863
624
33
3
0
192,191
0
L
Atlas
6,796
618
12
1
0
192,711
0
W
Nemesis
9,654
878
39
4
0
260,527
0
L
Bakasura
7,427
675
24
2
0
230,731
1
W
Olorun
8,438
767
49
4
0
220,166
0
L
Izanami
6,847
622
19
2
0
179,492
0
W
Ah Puch
8,902
809
62
6
0
219,281
0
W
Ares
7,942
722
8
1
0
201,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role